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Elden Ring: Elden Ring 100% Completion Guide

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Volcano Manor

Rya's invitation, joining the Manor and its first two contracts, then the hidden town behind it, the Temple of Eiglay and the Abductor Virgins. It stops at the fog door of the Manor's lord.

The Manor suits level 80 and up. This section clears everything here except its lord, who stays alive until the last contract is done, and that contract lies in the Mountaintops. Most steps are short trips out from the Manor grace, so light it first and fast travel back after each one.

Rya: Lux Ruins teleportHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Altus Plateau · Lux Ruins – Fast travel to the Erdtree-Gazing Hill grace and climb the stairs to the low ruins beside it. Take her hand and she carries you into the lobby of the Manor. If she is not there, ride the Grand Lift of Dectus up and look left at the top of the stairs; failing that, walk in from the Road of Iniquity grace, past the Troll at the gate.
Summary
Her invitation pays off, and it only saves the walk: every pickup on the road in is listed in the Mt. Gelmir section, and going on foot changes nothing but a line of her talk.
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Joining closes the way to Boggart

Speak to Tanith only if Rya: gazebo talk and Boggart: Rya's Necklace, both in the South Liurnia section, are done. If you join first, Boggart stops dealing with you for this cycle, and his Boiled Prawns and Boiled Crabs go with him. If you missed them, leave now: touching the grace here locks nothing, so long as you speak to no one in the Manor. Joining also moves Patches off the mountain, which ends Patches: Gelmir kick in the Mt. Gelmir section, and it ends Recusant Henricus's invasions, which the Stormhill section took long ago.

Talk to Diallos after every contract

If his Hold talks are done, Diallos sits in the drawing room too. Talk to him now and each time you return from a contract. Diallos: drawing room talks, further down this section, is the row to tick once he has gone.

Letter from Volcano ManorKey itemMissablePoint of no return
Location
Mt. Gelmir · Drawing room – It lies on the drawing-room table. Take it, read it from your inventory, then talk to Tanith, who sets the job.
Why you can lose it
It closes for good when the lord of the Manor dies, so do it before that fight.
Point of no return
Rykard dies.
Summary
Your first contract, which puts a red marker on the map.
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Contract 1: Old Knight IstvanQuest stepMissablePoint of no return
Location
Limgrave · Stormhill – Fast travel to the Warmaster's Shack grace and ride north to the red marker, by the bridge to the Divine Tower. Touch the red sign there to enter his world, then kill him.
Why you can lose it
It closes for good when the lord of the Manor dies, so do it before that fight.
Point of no return
Rykard dies.
Summary
He has to stand still for his big skill, which leaves him open to a heavy hit.
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Patches: Manor shop, letterQuest stepMissablePoint of no return
Location
Mt. Gelmir · Entrance hall – From the grace walk out to the entrance hall, where Patches crouches by the wall. Talk to him: his shop is open again, and with one contract behind you he hands over the Letter to Patches.
Why you can lose it
He leaves the Manor when its lord dies, and his contract goes with him.
Point of no return
Rykard dies.
Summary
His own side contract. Nobody can be attacked inside the Manor, so he is safe here.
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Rya: snake form talkHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Room across the corridor – Talk to Rya in the drawing room, rest at the Volcano Manor grace, then try the door across the corridor, which is open now. Talk to whoever you find in that room until the lines repeat. If Rya is still in the drawing room, she moves after the second contract instead, so come back here then.
Why you can lose it
Her quest ends if the lord of the Manor dies before you find her in the alcove.
Point of no return
Rykard dies.
Summary
Rya has more to her than she has told you.
Report an issue
Patches's contract: Great Horned TragothQuest stepMissablePoint of no return
Location
Liurnia of the Lakes · Ruin-Strewn Precipice – Fast travel to the Magma Wyrm Makar grace, in the arena at the top of the Precipice, and rest there once. A red sign appears in the arena: touch it to invade his world, then kill him.
Why you can lose it
Patches' contract ends with the lord of the Manor.
Point of no return
Rykard dies.
Summary
Hard to stagger, so don't trade blows with him unless your weapon is heavy. He stops appearing as a summon once he is dead.
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Patches: Tragoth and the CandlestickQuest stepMissablePoint of no return
Location
Mt. Gelmir · Entrance hall – Fast travel to the Volcano Manor grace and tell Patches in the entrance hall that it is done. Rest at the grace, then talk to him again: he grudgingly hands over the Magma Whip Candlestick.
Why you can lose it
The Magma Whip Candlestick is lost if Patches leaves the Manor first, and he leaves when its lord dies.
Point of no return
Rykard dies.
Summary
The weapon is the contract's real prize.
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A rest after your first report also puts a new letter on the drawing-room table. Take it and read it: its target is on the Altus Plateau.

Contract 2: Rileigh the IdleQuest stepMissablePoint of no return
Location
Altus Plateau · Shaded Castle gorge – Fast travel to the Old Altus Tunnel grace and ride the lift back up to the surface. Head northeast along the gorge toward the Shaded Castle to the red marker, then touch the red sign to invade his world and kill him.
Why you can lose it
It closes for good when the lord of the Manor dies, so do it before that fight.
Point of no return
Rykard dies.
Summary
Light armor, so strong hits break him quickly. His blade causes scarlet rot.
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Bernahl: Letter to BernahlQuest stepMissablePoint of no return
Location
Mt. Gelmir · Drawing room – Talk to Bernahl in the drawing room and he gives you the letter. Keep it: his two targets are in the capital, so the job waits until the Leyndell sections.
Why you can lose it
The Manor's people scatter when its lord dies, and this request goes with them.
Point of no return
Rykard dies.
Summary
A joint hunt, and the start of his own quest.
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Red LetterKey itemMissablePoint of no return
Location
Mt. Gelmir · Drawing room – Rest at the Volcano Manor grace, then take it from the drawing-room table. Its target is in the Mountaintops, far ahead of you: keep the letter, and the route brings you to him.
Why you can lose it
It closes for good when the lord of the Manor dies, so do it before that fight.
Point of no return
Rykard dies.
Summary
The third and last contract.
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Diallos: drawing room talksQuest step
Location
Mt. Gelmir · Drawing room – Talk to Diallos in the drawing room until his lines repeat, then rest at the Volcano Manor grace and talk again, three or four times over. If his seat is empty, go on to the next row. If he is still there, leave this row and the Jarburg rows open: he may wait for the third contract or for the lord of the Manor, and the Rykard and West Altus Tower section sends you back.
Summary
His last talk here has him regretting how easily he joined. Then he moves on, to a place you know.
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Jar-Bairn: Diallos in JarburgQuest stepMissablePoint of no return
Location
Liurnia of the Lakes · Jarburg – Fast travel to the Jarburg grace. Diallos is now in one of the shacks, tending a small jar. Talk to him and to Jar-Bairn, rest and repeat, up to about six times, until Diallos asks for no pity and Jar-Bairn wishes for a stronger Potentate.
Why you can lose it
Killing any living jar in Jarburg ends his quest.
Point of no return
You kill a living jar in Jarburg.
Summary
Never hit a jar here. This talk sets up the village's next event.
Report an issue

Back at the Manor, talk to Rya in the room across the corridor, choose the new option about her with Tanith, rest at the grace and talk to Rya again. She asks you to look into strange noises beyond the wall of the next room, the one with the Perfume Bottle corpse. The rest of this section is the way in.

Nomadic Warrior's Cookbook [21]Key item
Location
Mt. Gelmir · Hidden passage – Go to the first room on the right of the corridor, where the Perfume Bottle corpse sits, and hit the wall behind the corpse: it vanishes. Follow the passage through the Serpent Snails to a room with two ways on, and take the open doorway on the left. The book is on the corpse at the dead end.
Summary
Crafting recipes.
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Crimson Amber Medallion +1Collectible
Location
Mt. Gelmir · Prison Town – Open the church doors and go out, leaving the unfinished bridge on your left. Go right over the rooftops, drop west to the stone walkways and climb the stairs to the imp statue, which takes one Stonesword Key. Run past the Abductor Virgin and on upstairs: the talisman is on a corpse on the floor above.
Summary
Talisman.
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Albinauric StaffWeapon
Location
Mt. Gelmir · Prison Town – Leave that building, turn right and cross the bridge to the Man-Serpent at its end. Go round the building behind him by the right to a ladder, watched by a second Man-Serpent, and climb to the roof. Cross to the opposite edge, drop to the narrow balcony below and go through its door: the staff is in the dark room.
Summary
Glintstone Staff.
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Great Omenkiller Cleaver (second copy)Item
Location
Mt. Gelmir · Prison Town – The Lesser Omenkiller in the dark room stands with its back to you, so open with a sneak attack. It drops this the first time it dies.
Summary
A spare copy of the Cleaver from Perfumer's Grotto.
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Man-Serpent's ShieldWeapon
Location
Mt. Gelmir · Guest Hall – Leave the Guest Hall by its back door. A Man-Serpent with a shield patrols just outside, and the shield is an uncommon drop. Resting at the grace brings him back, for short runs.
Summary
Shield.
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Rya: Prison Town ChurchHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Room across the corridor – Fast travel to the Volcano Manor grace and go to Rya's room across the corridor. You have opened the church doors and reached the Guest Hall, so she now has a new option: tell her what lies behind the wall.
Why you can lose it
Her quest ends if the lord of the Manor dies before you find her in the alcove.
Point of no return
Rykard dies.
Summary
She takes the news hard, and asks to know where she came from.
Report an issue
Erdtree SealWeapon
Location
Mt. Gelmir · Lower town – Fast travel to the Prison Town Church grace and climb the rooftops again, but where you dropped west before, turn east over a short wooden bridge. Follow the path down to the lower town, past a Lesser Omenkiller. The seal is in the building at the north-east of the town.
Summary
Sacred Seal.
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Stonesword Key (Prison Town stair)Key item
Location
Mt. Gelmir · Lower town – Climb back over the roofs to the wooden platform. With your back to the gate, a small yard on the left, held by two dogs, leads to a broken stair along the outer wall. Take a running jump over the gap: the key is on the corpse beyond.
Summary
Breaks one imp statue seal. Keep it: a two-key seal lies ahead.
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A shortcut to raise

At the top of the stairs by the temple, before you enter it, a lever on the left raises the unfinished bridge. That joins this side to the Prison Town Church grace.

Magma Wyrm (Volcano Manor)Boss
Location
Mt. Gelmir · Lava cave – Fast travel to the Guest Hall grace, leave by the back door and take the ladder on your right down to the cooled lava. Work south, then east past the well, and up the stairs to the whip-wielding Man-Serpent guarding two cage lifts. Kill him, ride the lift that goes down to lava level and walk forward: the Wyrm rises from the lava.
Summary
The same fight as the Magma Wyrms you have met before.
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Blackflame Monk SetArmor
Location
Mt. Gelmir · Temple of Eiglay – A Blackflame Monk stands on the steps outside the temple, at the top of the stairs from the northern cage lift. The pieces are rare drops, and the Temple grace, once lit, makes repeat runs short.
Summary
Hood, armor, gauntlets and greaves, each its own drop.
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Godskin NobleHidden spoiler – activate to revealBossMinor spoiler
Location
Mt. Gelmir · Temple of Eiglay – Leave the Wyrm's island by the gap in the west wall and follow the ruins back to the cage lifts. Ride the northern lift up, climb the stairs past the Blackflame Monk and enter the temple. He appears when you are about halfway through it.
Summary
Wide sweeps and a rolling attack from about half health. Keep your distance and watch for the black flames.
Trophies
  • Achievement · SteamGodskin Noble
  • Achievement · XboxGodskin Noble
  • Bronze · PlayStationGodskin Noble
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Rya: Serpent's AmnionHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Room across the corridor – Fast travel to the Volcano Manor grace and give her the Amnion in her room. Rest at the grace afterwards: when you come back, she has gone.
Why you can lose it
Her quest ends if the lord of the Manor dies before you find her in the alcove.
Point of no return
Rykard dies.
Summary
She sets off to find out the rest for herself.
Report an issue
Tanith: Tonic of ForgetfulnessHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Manor lobby – Once Rya has gone, talk to Tanith and pick the new option about her absence. She gives you a tonic for Rya.
Why you can lose it
Tanith has no more to say about Rya once the third contract is done, so ask before you kill its target.
Point of no return
Juno Hoslow dies, and the last of Tanith's contracts is done.
Summary
Take it for the talk, but this route does not use it: giving it to Rya loses a letter later.
Report an issue
Missionary's Cookbook [6]Key item
Location
Mt. Gelmir · Temple ledges – Fast travel to the Temple of Eiglay grace, ride the stone lift south of it and walk out to the balcony. Drop to the rock ledge and follow the Burning Slugs north-east, then drop left to the next ledge and on to a building with an Abductor Virgin outside. Go in by its open window and take the ladder on the south side, then the stairs down to the cell.
Summary
Crafting recipes.
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Rya: hidden alcoveHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Cage pit – Cross the bridge and climb the stairs, but before the building jump off to the right onto the cooled lava of the cage pit. Look west for a small room: Rya is inside. Talk to her, turn down what she asks, keep the tonic in your pocket, and leave her alive.
Why you can lose it
Her quest ends if the lord of the Manor dies before you find her in the alcove.
Point of no return
Rykard dies.
Summary
Sparing her, with no tonic, is the one ending that pays out in full, after the lord of the Manor is dead.
Report an issue
Stonesword Key (Rya's room window)Key item
Location
Mt. Gelmir · Cage pit – In front of Rya's room, look south-east for an open window beside the lava fall. Go through it: the key is on the far side.
Summary
Breaks one imp statue seal. Keep it for the two-key seal just ahead.
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Commoner's HeadbandArmor
Location
Mt. Gelmir · Lava lake – Climb the ladder at the back of Rya's room to the main path. Go right first to wake the wooden lift, a shortcut to the Temple grace, then walk the other way along the balcony over the lava lake. The corpse sits out on one of the jutting serpent statues on your right, before the Man-Serpent with the fire whip.
Summary
Head armor.
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Man-Serpent AshesCollectible
Location
Mt. Gelmir · Altar room – Kill the Man-Serpent with the fire whip, go through the door behind him, then through the closed doors on your right. The ashes are on the altar in that room, watched by enemies.
Summary
Spirit Ashes.
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Dagger TalismanCollectible
Location
Mt. Gelmir · Cage rooms – From the altar climb the first stairs, then turn round before the second flight and go up the stairs behind you. Through the doorway an imp statue takes two Stonesword Keys. Past it turn right, drop to the platform below, follow the path up the stairs, and the talisman is in the next room.
Summary
Talisman.
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Seedbed Curse (Volcano Manor)Key item
Location
Mt. Gelmir · Cage rooms – Back at the seal, jump onto the hanging cages and drop to the wooden platform, then kill the enemy there. Look down to the north-east and drop from cage to cage to solid ground. The curse is on a corpse in a chair in the room to the south-west, among many weak enemies.
Summary
Your first curse, and the one that starts the Dung Eater's quest.
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Dung Eater: Sewer-Gaol KeyHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Roundtable Hold · Room past the Husks – Fast travel to the Table of Lost Grace and go to the room past the Twin Maiden Husks. Talk to the Dung Eater while you carry the curse, and he hands you the Sewer-Gaol Key.
Why you can lose it
He may stop offering the key late in the game, so don't leave this step for the end of the run.
Point of no return
You rest at the Forge of the Giants grace and tell Melina you are ready.
Summary
The key opens his cell, deep under the capital. Keep it for the Leyndell sections.
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Grace: Subterranean Inquisition ChamberArea
Location
Mt. Gelmir · Subterranean Inquisition Chamber – Spend your runes, fast travel to the Schoolhouse Classroom grace in the Academy and ride the waterwheel to the very bottom. Let the Abductor Virgin's grab kill you: it carries you to a prison under the Manor, and fast travel stays off until you rest. Hop south-east over the lava flows and down the ledges beside the lava fall to a stone building: the grace is at the top of its stairs.
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Abductor VirginsBoss
Location
Mt. Gelmir · Subterranean Inquisition Chamber – Touch the grace first, because there is no way back up from here. Drop to the fallen pillars in the lava and jump along them to a small cave in the south, and walk to its back: the floor crumbles and drops you into a cavern. Head south to the fog door.
Summary
Two of the statues you have been dodging, in one room.
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Gelmir Glintstone StaffWeapon
Location
Mt. Gelmir · Throne room – Fast travel to the Temple of Eiglay grace and ride the wooden lift to the top. The shell-helmed Man-Serpent Sorcerer in the throne room just before the waygate can drop it, about one kill in ten. Get it now, in case he goes with the lord of the Manor.
Summary
Glintstone Staff.
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Do not go through the fog yet

Light this grace and leave. The lord of the Manor waits past that fog, and his death ends the contracts, Rya's quest and Patches' contract at the Manor. Contract 3 is in the Mountaintops, and Bernahl's job is in the capital, so come back in the Rykard and West Altus Tower section, after those.

About this guide

Expect about 230 hours over three runs, in a game where bosses take practice. This route uses no save backups. Run 1 collects everything in the base game and Shadow of the Erdtree, and takes about 170 of those hours. NG+ (about 40) and NG++ (about 20) are shorter runs for the other two endings and the other quest branches, with tougher enemies and some bosses to beat again for remembrance trades. Random drops and free-choice NPC kills never count toward 100%.

Last verified: Nov 5, 2026 · Patch 1.17.2 (PS4/PS5, Xbox One/Series, PC Steam, Switch 2) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.