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Elden Ring: Elden Ring 100% Completion Guide

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NG++: the third ending

Journey 3: Hyetta's road, the last puppet, Enia's last two trades, and the third ending.

This is Journey 3, the last run. It ends on the third ending and takes the three things only this ending's road gives: the Frenzied Flame Seal, Ronin's Set and the last of the puppets, plus Enia's final two trades. As before, your gear carries and every grace, quest and boss starts over. There is no Realm of Shadow here: Journey 2 did all of it, so Radahn and Mohg, Lord of Blood stay alive.

What this run kills, and why

Rennala and Rykard are your two Great Runes for the capital, and each has its last trade. Morgott, the Fire Giant, the Godskin Duo, Maliketh, Godfrey and the last boss stand on the road, and Mohg, the Omen stands on the way to the door. Their remembrances buy nothing new now, so crush them for runes if you like. Godrick stays alive this time: the castle's grape can be reached from behind.

This run keeps the Flame

Leave Miquella's Needle out of this run. Used at Placidusax's arena it lifts the Flame for good, and with it this run's ending and its trophy.

Journey 3: to The First Step and the accordQuest stepNG+2
Location
Limgrave · Gatefront Ruins – The journey opens at the start of the Chapel of Anticipation again. Take the same road out to The First Step, ride north by the Church of Elleh to Gatefront, and rest there until Melina offers her accord: accept.
Summary
Her accord starts over in every journey.
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Hyetta's road ends if she or Irina dies

Hyetta: first grape, Hyetta: Purified Ruins, Hyetta: the third grape and Hyetta: Bellum Church all close if Hyetta dies or if you kill Irina, and the Frenzied Flame Seal waits at the end of that road. Never hit either of them.

Edgar: letter, boss, last talkQuest stepNG+2
Location
Weeping Peninsula · Castle Morne – Ride south past the Castle Morne Rampart grace to the Castle Morne Lift grace, and walk the Weeping Peninsula section's way up to Edgar's bench at the top of the walls. Give him the letter before you beat the Leonine Misbegotten, then talk to him again until his lines repeat. Fast travel to the Bridge of Sacrifice grace and talk to him by her rock.
Summary
Do these in this order, or his grape never comes.
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Seven Starlight ShardsQuest stepNG+2
Location
Limgrave · Stone astrolabes – Count your Starlight Shards, your chest included: this run spends seven, two on the second puppet and five on the last, and the ten from the Cathedral of Manus Celes cover that if they came with you. Hold seven and you can tick this row and the three shard rows after it without a step. If not, take these three, each at the foot of a stone astrolabe: east of the Castle Morne Rampart grace, beside its Spiritspring, on the cliff top reached by the Spiritspring southeast of the Agheel Lake South grace, and on the Stormhill cliff edge nearly due south of the Stormhill Shack grace.
Summary
Consumables should carry between journeys, but nothing confirms it for shards, so these four rows reach seven with nothing carried.
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Starlight Shards: two in the eastQuest stepNG+2
Location
Caelid · Stone astrolabes – Still short of seven? Ride to the Third Church of Marika in east Limgrave, walk northeast into the bushes toward the cliffs and step on the sending gate, which carries you to the Bestial Sanctum: an astrolabe stands close to the Sanctum, so search around it. Fast travel to the Gatefront grace, ride east past Summonwater Village to the Rotview Balcony grace and keep to the main road by the Smoldering Church and Caelem Ruins graces to the Caelid Highway South grace: the other astrolabe stands to its west.
Summary
Tick this row if you already hold seven. Fast travel back to the Gatefront grace when you're done.
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Past Stormveil into LiurniaQuest stepNG+2
Location
Liurnia of the Lakes · Lake-Facing Cliffs – Ride north from Gatefront to the Stormhill Shack grace and keep due north where the road curves to the castle, as far as the collapsed bridge. From its end drop to the outcrop on the west and follow the ground below past the castle to the Lake-Facing Cliffs grace. Rest there, and take Melina's trip to the Hold when she offers it.
Summary
This skips Margit and Godrick, who have nothing left for you. Hyetta only shows after that rest.
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Shabriri Grape: Stormveil from behindQuest stepNG+2
Location
Liurnia of the Lakes · Stormveil Castle – From the Lake-Facing Cliffs grace follow the passage back into the castle's rear to the praying spirit at the foot of the ladder. The grape lies beside it. If the way is shut here, you need Godrick dead after all: the Stormveil rows in the NG+ section walk it.
Summary
Hyetta's first grape.
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Hyetta: first grapeQuest stepMissablePoint of no returnNG+2
Location
Liurnia of the Lakes · Lake-Facing Cliffs – Back at the Lake-Facing Cliffs grace she stands beside it: give her the grape.
Why you can lose it
Hyetta dies, or you kill Irina.
Point of no return
Hyetta dies, or you kill Irina in Journey 3.
Summary
You hold As You Wish already. She walks on.
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Rya: the invitationQuest stepNG+2
Location
Liurnia of the Lakes · Telescope pavilion – From the road north of the Liurnia Lake Shore grace reach the Laskyar Ruins grace and ride north into the flooded forest to the pavilion with a telescope. Rya asks for her necklace: buy it from Boggart at the Boilprawn Shack, northwest across the lake, and carry it back to her.
Summary
Her hand is the short way into the Manor for Rykard.
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Hyetta: Purified RuinsQuest stepMissablePoint of no returnNG+2
Location
Liurnia of the Lakes · Purified Ruins – Ride east round the lake to the Spiritspring by the Liurnia Highway South grace, then northwest down to the shore and the Purified Ruins. In the long hall a wooden board among the crates covers the cellar: the grape is on the corpse to the left. Hyetta stands at the west edge of the ruins, looking over the lake.
Why you can lose it
Hyetta dies, or you kill Irina.
Point of no return
Hyetta dies, or you kill Irina in Journey 3.
Summary
If she isn't there, rest at Liurnia Highway South and come back.
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Hyetta: the third grapeQuest stepMissablePoint of no returnNG+2
Location
Liurnia of the Lakes · Gate Town Bridge – Ride to the Gate Town Bridge grace, at the road's end on the east shore. She stands just north of it: give her Edgar's grape and tell her what the grapes are. Rest, talk until her lines repeat, and rest again.
Why you can lose it
Hyetta dies, or you kill Irina.
Point of no return
Hyetta dies, or you kill Irina in Journey 3.
Summary
Her quest stops here unless you tell her the truth.
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Starlight Shard: above Gate Town BridgeQuest stepNG+2
Location
Liurnia of the Lakes · Artist's Shack – Still short of seven? Ride back down the main road to the Liurnia Highway North grace, where a muddy track turns off, and follow it north up the slopes toward the Artist's Shack. The astrolabe stands on a cliff south of the shack, above Gate Town Bridge, with the shard at its foot.
Summary
Tick this row if you already hold seven.
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Rennala, Queen of the Full MoonQuest stepNG+2
Location
Liurnia of the Lakes · Grand Library – Enter Academy Gate Town, fight up the barricaded stairs to the grace at South Raya Lucaria Gate, pass the seal with the key and touch the Main Academy Gate grace. Follow the Academy of Raya Lucaria section's way by the Church of the Cuckoo and Schoolhouse Classroom graces to the Red Wolf of Radagon, then Moongrum's garden and the lift to the library doors. In her first phase hit each glowing student to break her barrier.
Summary
Your first Great Rune of the run, and one of the last two trades.
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Vyke: the Fingerprint GrapeQuest stepNG+2
Location
Liurnia of the Lakes · Church of Inhibition – From the Main Academy Gate grace go north to the blue seal: it sets you down at the East Raya Lucaria Gate grace. Ride north along the highway to the Bellum Church grace, where Hyetta asks for this grape, then northwest up the slopes toward the Church of Inhibition. He invades on the path: touch that grace first if you can.
Summary
Fight out of sight of the burning tower. This is Hyetta's last grape.
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Hyetta: Bellum ChurchQuest stepMissablePoint of no returnNG+2
Location
Liurnia of the Lakes · Bellum Church – Fast travel to the Bellum Church grace, give her the Fingerprint Grape and rest so she can move on.
Why you can lose it
Hyetta dies, or you kill Irina.
Point of no return
Hyetta dies, or you kill Irina in Journey 3.
Summary
Her next step is far below the capital.
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Royal Knight LorettaQuest stepNG+2
Location
Liurnia of the Lakes · Royal Moongazing Grounds – Fast travel to the Revenger's Shack grace and ride north by the Foot of the Four Belfries grace, through the Kingsrealm Ruins and the bricked-up arch to the Road to the Manor and Main Caria Manor Gate graces. Go through the manor by the Lower and Upper Level graces, climb the great staircase and step into the round pool.
Summary
The way to Ranni and Seluvis. The West Liurnia and Caria Manor section has each turn.
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Ranni and Seluvis: the potionQuest stepNG+2
Location
Liurnia of the Lakes · Seluvis's Rise – From the Royal Moongazing Grounds grace ride west to Ranni's Rise and agree to serve her at the top. Talk to the three phantoms on the grace floor and to her again, then ride to the southwest tower and accept Seluvis's task.
Summary
He hands over this run's potion. Keep it for the sewers, and never attack him.
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Up the Ruin-Strewn PrecipiceQuest stepNG+2
Location
Altus Plateau · Abandoned Coffin – From the Road to the Manor grace ride to the foot of the cliffs under Caria Manor and follow them until a ravine opens to the northeast. Climb through the mine by The Ravine and Precipice graces, beat Magma Wyrm Makar in the big cavern, and ride the lifts up to the Abandoned Coffin grace.
Summary
The Dectus halves have reset, so this is the short road. The plateau grace opens the room past the Husks at the Hold.
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Into Volcano ManorQuest stepNG+2
Location
Mt. Gelmir · Manor lobby – Ride north along the road to the Erdtree-Gazing Hill grace and climb the stairs to the low ruins beside it. Take Rya's hand: she carries you to the lobby. Touch the Volcano Manor grace and answer yes to Tanith, who hands you the Drawing-Room Key.
Summary
If Rya isn't there, ride in from the Road of Iniquity grace past the Troll at the gate.
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Hidden wall to the Temple of EiglayQuest stepNG+2
Location
Mt. Gelmir · Temple of Eiglay – In the corridor beside Tanith open the nearest door on the right and hit the wall behind the corpse. Follow the passage to the room with two ways on and take the stairs down to the Prison Town Church grace, then the Guest Hall grace. The Volcano Manor section walks the cooled lava and the cage lifts up to the temple, where the Godskin Noble appears halfway through.
Summary
Touch the Temple of Eiglay grace when he falls.
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Rykard, Lord of BlasphemyQuest stepNG+2
Location
Mt. Gelmir · Rykard's arena – From the Temple of Eiglay grace ride the wooden lift to the top, go to the altar and climb both flights of stairs to the waygate on the balcony. It sets you at the Audience Pathway grace. Go through the fog, take the Serpent-Hunter from the corpse on your left and use it for both phases.
Summary
Your second Great Rune, and the last of the trades.
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Great Runes: Rennala and RykardHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Leyndell, Royal Capital · Capital Rampart – Fast travel to the Abandoned Coffin grace and ride north and east to the Altus Highway Junction, then up the great stairs to the Outer Wall Phantom Tree grace. Follow the Capital Outskirts section's main road past the Draconic Tree Sentinel to the Capital Rampart grace, cross into the wall and take the left lift to the East Capital Rampart grace.
Summary
Two Great Runes open the gate, whichever two they are.
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Finish the Dung Eater before the Forge

Rest at the Forge in this run only after these are done: Dung Eater: Sewer-Gaol Key, Dung Eater: free him, Dung Eater: the moat, and Seluvis: potion to the Dung Eater. The sewer routes are safest walked before the tree burns, and his line has no later spot.

Dung Eater: Sewer-Gaol KeyQuest stepMissablePoint of no returnNG+2
Location
Leyndell, Royal Capital · Room past the Husks – From the East Capital Rampart grace go south, through the study behind the Broken Statue, and ride the lift by the west door down. Climb the ladder of the many-sided tower and the spiral stairs for the Seedbed Curse on a body at the top. Fast travel to the Table of Lost Grace, go to the room past the Twin Maiden Husks and talk to him.
Why you can lose it
Finish his line before the Forge.
Point of no return
You rest at the Forge of the Giants in Journey 3 and the Erdtree burns.
Summary
One curse is all this run needs: the key is the prize.
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Dung Eater: free himQuest stepMissablePoint of no returnNG+2
Location
Subterranean Shunning-Grounds · Sewer-gaol – From the East Capital Rampart grace go to the Avenue Balcony grace, take the steps down, turn left past the Knight with the greatbow and jump to the ruined plaza. Climb down the well in its north corner to the Underground Roadside grace. Turn left to the far end of the tunnel, drop through the grate, pass the three Miranda Sprouts, climb the ladder and open the cell on the far wall.
Why you can lose it
Finish his line before the Forge.
Point of no return
You rest at the Forge of the Giants in Journey 3 and the Erdtree burns.
Summary
Talk to the man inside.
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Dung Eater: the moatQuest stepMissablePoint of no returnNG+2
Location
Leyndell, Royal Capital · Outer moat – Check his room at the Hold, where a message now points to the outer moat, then fast travel to the Outer Wall Phantom Tree grace, ride south to the small camp and southeast to the ruined church, and light the Minor Erdtree Church grace at its far end. Ride south to the moat and walk toward the middle: he invades, so beat him. Back at the Hold, talk to him until his lines repeat.
Why you can lose it
Finish his line before the Forge.
Point of no return
You rest at the Forge of the Giants in Journey 3 and the Erdtree burns.
Summary
This puts his real body in the chair. Boggart needn't be alive for it.
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Seluvis: potion to the Dung EaterQuest stepMissablePoint of no returnNG+2
Location
Subterranean Shunning-Grounds · Sewer-gaol – Fast travel to the Underground Roadside grace and go back to the same cell. His body sits tied to a chair: pick the option to administer the potion, not a curse.
Why you can lose it
Finish his line before the Forge.
Point of no return
You rest at the Forge of the Giants in Journey 3 and the Erdtree burns.
Summary
He cries out, and that's his line closed for this run. Killing him now gives a set you already hold.
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Morgott, the Omen KingHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Leyndell, Royal Capital · Elden Throne – Walk the capital by the Avenue Balcony and West Capital Rampart graces and up the great root to the Erdtree Sanctuary, where Godfrey's golden shade waits. From its grace climb the root back to the second floor and go on to the Queen's Bedchamber grace. The fog is up the stairs south of it.
Summary
The Leyndell sections have each turn.
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Thorns, rest and the Rold MedallionHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Leyndell, Royal Capital · Elden Throne – Touch the thorns at the back of the arena, turn back to the grace that appears and rest. Take up Melina's new accord for the medallion.
Summary
The lift needs it, and this is the last thing she gives you this run.
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Mohg, the OmenHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Subterranean Shunning-Grounds · Cathedral of the Forsaken – From the Underground Roadside grace go through the double doors and follow the pipes down, as the Subterranean Shunning-Grounds section walks them, to the Forsaken Depths grace. The boss room is straight ahead.
Summary
He stands in front of the door this run has come for.
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Light the Proscription graceQuest stepNG+2
Location
Subterranean Shunning-Grounds · Frenzied Flame Proscription – Hit the altar wall behind the chest in his arena, with Morgott dead, and cross the planks down the shaft. From the lowest beam jump to the floor below: it gives way and drops you beside the Frenzied Flame Proscription grace. Touch it and stop there: leave the door shut for now.
Summary
Hyetta stands near it if she has had every grape.
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Up the Grand Lift of Rold: the Fire GiantHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Mountaintops of the Giants · Flame Peak – Fast travel to the Avenue Balcony grace, climb the stairs, turn left and follow the road to the great door. Go through, up the steps, and take the wooden lift behind a door on the left; at the top ride the second lift down, and the Forbidden Lands grace is just outside. Ride north past the Black Blade Kindred, work the Grand Lift of Rold and follow the road by the Zamor Ruins and Giants' Gravepost graces to the Church of Repose and the Foot of the Forge: the boss waits on the plain beyond, and the Fire Giant grace appears when he falls.
Summary
Light Zamor Ruins on the way: you come back to it.
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Dung Eater Puppet from SeluvisQuest stepNG+2
Location
Liurnia of the Lakes · Seluvis's Rise – Fast travel to the Ranni's Rise grace, go northeast to the first ruins and strike the floor for the stairs down to the lab. Read the message by the jar-headed figure, then ask Seluvis in his tower about the chamber and take the Jarwight Puppet as your free one: the other costs 2 shards, the Jarwight 3. Rest, talk, rest again, buy the Finger Maiden Therolina Puppet for 2, and repeat until "I want a new puppet" appears.
Summary
Take the Therolina free and this run needs eight shards, not seven. Summon the free puppet once if the option stays away.
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Melina at the ForgeHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Mountaintops of the Giants · Forge of the Giants – Fast travel to the Fire Giant grace, cross the chain to the Forge of the Giants grace, rest and tell her you are ready. A scene carries you to Crumbling Farum Azula. Rest at the first grace there.
Summary
Doing this with the door still shut keeps her part of the story whole. Her closing scene won't play in the third ending, and no trophy needs it.
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Crumbling Farum Azula: Godskin Duo and MalikethHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Crumbling Farum Azula · Great Bridge – Walk the Fire Giant and Crumbling Farum Azula section's road through the Dragon Temple, where the Godskin Duo holds the main hall, and on by the Rooftop grace to the Beside the Great Bridge grace. Cross the Great Bridge and go through the fog. His death carries you to the Leyndell, Capital of Ash grace.
Summary
Placidusax was Journey 2's job, so pass him by.
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Gideon and GodfreyHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Leyndell, Ashen Capital · Elden Throne – From the Leyndell, Capital of Ash grace cross the ash to the Erdtree Sanctuary and beat Sir Gideon there. Go on by the Queen's Bedchamber grace to Morgott's old arena for Godfrey. Touch the Elden Throne grace when he falls.
Summary
Two fights on the road.
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The last fight of the journeyHidden spoiler – activate to revealQuest stepNG+2Minor spoiler
Location
Leyndell, Ashen Capital · Elden Throne – From the Elden Throne grace climb the stairs and touch the light at the top. When it's over a grace stands beside what's left: touch it, and touch nothing else. Leave by it.
Summary
The grace lets you come back when the run is ready for its ending.
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What the door does

Opening the door ends every other way out of this journey: the ending you've come for is then the only one left, with no choice at the last step. That's what this run wants, so do it now, with the tree burned and the last fight behind you. Melina has already gone, so you lose nothing of hers. Had you opened it before the Forge, she would have left at your next rest, and you would have lit the Forge yourself.

Hyetta: at the doorQuest stepNG+2
Location
Subterranean Shunning-Grounds · Frenzied Flame Proscription – Fast travel to the Frenzied Flame Proscription grace. Hyetta stands near it: talk to her and she tells you what the door asks.
Summary
Skip the talk and the door still works, but she's the reason for this trip.
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Inherit the Frenzied FlameHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+2Minor spoiler
Location
Subterranean Shunning-Grounds · Frenzied Flame Proscription – Take off every piece of armor and walk to the great door past the grace. It opens once only, for you stripped bare. Go in and face the Three Fingers, then put your armor back on.
Why you can lose it
The door is the only way to this ending, and the Needle undoes it.
Point of no return
The third ending is chosen.
Summary
Yours until the journey ends, unless the Needle is used, and this run leaves the Needle alone.
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The last check of the guide

This ending closes the run with no choice, and the guide with it. Check first: Enia's last two trades, the Dung Eater Puppet, the Frenzied Flame Seal and Ronin's Set.

Lord of Frenzied FlameHidden spoiler – activate to revealEndingMissablePoint of no returnNG+2Minor spoiler
Location
Leyndell, Ashen Capital · Fractured Marika – Fast travel to the Fractured Marika grace and touch the figure before you. With the Flame held, the scene plays with no choice offered.
Why you can lose it
One ending per journey, and the Flame makes this the only one left.
Point of no return
The third ending is chosen.
Summary
The third ending, and the last trophy of the three.
Trophies
  • Achievement · SteamLord of Frenzied Flame
  • Achievement · XboxLord of Frenzied Flame
  • Gold · PlayStationLord of Frenzied Flame
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About this guide

Expect about 230 hours over three runs, in a game where bosses take practice. This route uses no save backups. Run 1 collects everything in the base game and Shadow of the Erdtree, and takes about 170 of those hours. NG+ (about 40) and NG++ (about 20) are shorter runs for the other two endings and the other quest branches, with tougher enemies and some bosses to beat again for remembrance trades. Random drops and free-choice NPC kills never count toward 100%.

Last verified: Nov 5, 2026 · Patch 1.17.2 (PS4/PS5, Xbox One/Series, PC Steam, Switch 2) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.