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Elden Ring: Elden Ring 100% Completion Guide

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Mt. Gelmir

The Seethewater ravine, Fort Laiedd, Hermit Village and the climb to the Road of Iniquity, then Sellen's quest to its end across the map.

Mt. Gelmir suits level 80 to 100. The road circles the volcano, so this section climbs it in one long loop and ends with Sellen's quest, which needs a trip across the map. Stop at the Road of Iniquity grace: the great manor above it is the next section.

Mushroom SetArmor
Location
Mt. Gelmir · Seethewater Cave – From the grace pass the two Leyndell Soldiers and drop down the hole to the poisoned cave floor. Go left, slip past the Servants of Rot around the tree and drop down the small poison fall. Take the way back up on your left: the set is in a side room held by a Giant Miranda Sprout and more Servants of Rot.
Summary
Armor set with high immunity, so wear it for the rest of this cave.
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Kindred of Rot (duo)Boss
Location
Mt. Gelmir · Seethewater Cave – Go back down the path from that room, keep right and drop into the last tunnel. Its upper end only holds a rat, so turn the other way to reach the pair.
Summary
Two spear-armed prawns. Their shots poison you even through a block.
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Fire Prelate (Fort Laiedd)Other
Location
Mt. Gelmir · Fort Laiedd – From the Seethewater Terminus grace ride hard through the wooden barricades to the fort's entrance, past the Fire Monks and Flame Chariots. Kill the lone Monk by the steps so it can't follow you in. The Prelate stands in the courtyard.
Summary
A fort enemy with no boss bar, and the only way to his weapon.
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Laiedd SpiritNPC
Location
Mt. Gelmir · Fort Laiedd – Climb the steps from that room to the fort's roof, where a ghost starts talking. It stands on a wooden platform outside the northwest wall: jump across to it and speak to it once.
Summary
A ghost with a few words to say.
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Alexander: Jar in the lavaHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Lava lake – On the far side of the lake where the wyrm rose, Alexander stands in the lava to the left of the large rock. Talk to him from that rock so you don't burn, until his lines repeat.
Why you can lose it
He has to live to his last duel: killed first, he never reaches the lava.
Point of no return
You kill Alexander anywhere before his duel in Crumbling Farum Azula.
Summary
He gives you the Jar, a helmet made in his own image.
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JarHidden spoiler – activate to revealArmorMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Lava lake – He hands it to you in that talk, from the lava.
Why you can lose it
Only Alexander gives it, and only here: killed first, he never reaches the lava.
Point of no return
You kill Alexander anywhere before his duel in Crumbling Farum Azula.
Summary
Head armor.
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Errant Sorcerer SetArmor
Location
Mt. Gelmir · Hermit Village – In the north of Hermit Village, a corpse in a house holds the robe, manchettes and boots. Look in the house in the northeast corner first; it may instead be the one in the northwest.
Summary
Armor set.
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Sellen: Comet AzurHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Mt. Gelmir · Hermit Village – Primeval Sorcerer Azur sits by the Primeval Sorcerer Azur grace at the edge of the cliffs. He says nothing: interact with him.
Summary
Sellen's first teacher. Showing her what he gives you moves her quest on, at the end of this section.
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Mantis BladeWeapon
Location
Mt. Gelmir · Gelmir Hero's Grave – Walk down the main slope from the grace, ducking into the gaps at its sides when the chariot comes and watching for the skeletons in them. Where the path narrows, step off beside it and hug the corner to land on the cross-shaped beams over the second chariot. Let the chariot pass and drop to the clearing below: the Lesser Cemetery Shade there drops the blade.
Summary
Curved Sword. The fall onto the chariot's own track kills, so aim for the beams.
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Ringed FingerWeapon
Location
Mt. Gelmir · Gelmir Hero's Grave – From the room of the Lesser Bloodhound Knight head up the ramp and past the fire pillar once it lowers. Follow the rooms through to solid ground where the first chariot's run ends: the lava corridor is here, and its left side leads to a room with the chest.
Summary
Hammer.
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Stone of GurranqHidden spoiler – activate to revealSpellMissablePoint of no returnMinor spoiler
Location
Dragonbarrow · Bestial Sanctum – Fast travel to the Bestial Sanctum grace and give Gurranq the sixth Deathroot, the one from this boss room.
Why you can lose it
Kill him instead of calming him and his rewards stop here.
Point of no return
Gurranq dies before his ninth Deathroot.
Summary
Incantation.
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Pulley BowWeapon
Location
Mt. Gelmir · First Mt. Gelmir Campsite – Fast travel to the Gelmir Hero's Grave grace, ride the lift up and head north over the plateau. Wolves ambush you, then you reach a walled camp of soldiers with a Mad Pumpkin Head. The bow is on a seated corpse at the top of the siege tower.
Summary
Bow.
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Anastasia, Tarnished-Eater (Corpse-Stench Shack)Boss
Location
Mt. Gelmir · Corpse-Stench Shack – From the First Mt. Gelmir Campsite grace take the staircase down to the dead-end road below and follow it to the shack. Kill the Rotten Strays around it first, because she invades on your first visit.
Summary
A second fight with the invader from the Smoldering Church. She is weak to Strike damage.
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Stonesword Key (Corpse-Stench Shack)Key item
Location
Mt. Gelmir · Corpse-Stench Shack – A corpse lies on a broken bridge close to the shack: loot it.
Summary
Breaks one imp statue seal.
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Patches: Gelmir kickHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · First Mt. Gelmir Campsite – Fast travel to the First Mt. Gelmir Campsite grace and go west toward the stone bridge by the cliff, where Patches waits beside a trail of Rainbow Stones. Dismount and follow them to the edge, and he kicks you down to the ravine near Seethewater Cave, so fast travel back; talking to him again teaches the Calm Down gesture if you still lack it.
Why you can lose it
He leaves the mountain when you join the Manor.
Point of no return
You join Volcano Manor by speaking to Tanith.
Summary
Optional talk and a free fall.
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Grace: Volcano CaveArea
Location
Mt. Gelmir · Volcano Cave – From the Ninth Mt. Gelmir Campsite grace cross back over the bridge and hug the cliff north, past soldiers and Demi-Humans. The cave mouth is in the cliff on your left, with the grace inside.
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Coil ShieldWeapon
Location
Mt. Gelmir · Volcano Cave – Past the Demi-Humans by the grace go west and drop to the ledge below, but stay out of the pit with the chieftain. Follow the path north into the big cavern, where more of them ambush you. The shield is among the bodies.
Summary
Small shield.
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Demi-Human Queen MargotBoss
Location
Mt. Gelmir · Volcano Cave – Go back to the pit, drop in and kill the Demi-Human Chieftain. The mist gate is to the east.
Summary
A maddened Demi-Human Queen who casts no magic. She throws her staff away partway through.
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Full-Grown Fallingstar BeastBoss
Location
Mt. Gelmir · Ninth Mt. Gelmir Campsite – Fast travel to the Ninth Mt. Gelmir Campsite grace and go up to the crater above it, by the ladder or the Spiritspring just west of the grace.
Summary
A huge beast that fills the crater. Stay on the move and hit it during its long recoveries.
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Golden Seed (north-west of Volcano Manor)Hidden spoiler – activate to revealUpgradeMinor spoiler
Location
Mt. Gelmir · Road of Iniquity – From the crater jump west along the broken pillars to the land on the far side, where Marionette Soldiers attack. The seed lies under a phantom tree there.
Summary
Adds a use to your Flasks.
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Ash of War: Through and ThroughHidden spoiler – activate to revealSkillMinor spoiler
Location
Mt. Gelmir · Road of Iniquity – Near the Road of Iniquity grace, just outside the walls of Volcano Manor, an invisible Teardrop Scarab walks a fixed loop. Listen for its footsteps, stand still in its path and strike when it comes to you.
Summary
Ash of War.
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Larval Tear (Road of Iniquity)Key item
Location
Mt. Gelmir · Road of Iniquity – East of the Road of Iniquity grace is a ruined camp. By its first fire, a Wormface posing as a burning corpse drops the tear.
Summary
Pays for one rebirth or a mimic.
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Mt. Gelmir is done. Sellen's quest now crosses the map, so fast travel between its stops in this order: the Waypoint Ruins, Sellia, the Weeping Peninsula, Three Sisters, the Grand Library, then Sellia and Mt. Gelmir once more.

Take the Sealbreaker before her request

With Radahn dead Sellen has a request waiting, and answering it starts her move away from the Waypoint Ruins. Only she gives the Sellian Sealbreaker there, no later step is known to replace it, and Stars of Ruin, a trophy sorcery, sits behind it. So take it first, at this same talk. Her move also closes Gesture: Nod In Thought, which you have had since her first lesson.

Sellian SealbreakerHidden spoiler – activate to revealKey itemMissablePoint of no returnMinor spoiler
Location
Limgrave · Waypoint Ruins – Fast travel to the Waypoint Ruins Cellar grace and open the door to Sellen. Show her Azur's sorcery, ask for her story, agree to journey with her, then ask what favour she wants: she hands you the key. If an option is missing, rest at the grace and talk again.
Why you can lose it
Only Sellen at the Waypoint Ruins gives it, and no later step is known to replace it.
Point of no return
You rest or fast travel with the Primal Glintstone in hand: Sellen's Witchbane step is over.
Summary
Opens the seal on Master Lusat's prison.
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Sellen: asked to WitchbaneHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Limgrave · Waypoint Ruins – Key in hand, stay with Sellen. With Radahn dead she has a favour to ask: pick the option about it and hear her out. If she only says she will speak later, rest at the Waypoint Ruins Cellar grace and try again.
Summary
She sends you to the Witchbane Ruins. Doing this now saves a second trip here.
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Sellen: Stars of Ruin at Sellia HideawayHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Caelid · Sellia Hideaway – Fast travel to the Sellia Hideaway grace, roll through the two illusory walls and cross the crystals to the cavern floor, where a Revenant waits. From the two small steps on its northwest side follow the passage out along a crystal to a ledge, go to the ledge's left edge and jump down to the two crystals below, the second with a snail on it. Past the snail drop to the floor, where a Glintstone Sorcerer guards the glowing gate: the Sealbreaker opens it, and Master Lusat sits at the end of the short cave behind, so interact with him.
Why you can lose it
A precaution: the ward needs the Sellian Sealbreaker, and the Waypoint Ruins is the only place known to give it.
Point of no return
You rest or fast travel with the Primal Glintstone in hand: Sellen's Witchbane step is over.
Summary
Sellen's other teacher, the one she asked you to find.
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Stars of RuinHidden spoiler – activate to revealSpellMissablePoint of no returnMinor spoiler
Location
Caelid · Sellia Hideaway – Master Lusat gives it as you interact with him.
Why you can lose it
A precaution: the ward needs the Sellian Sealbreaker, and the Waypoint Ruins is the only place known to give it.
Point of no return
You rest or fast travel with the Primal Glintstone in hand: Sellen's Witchbane step is over.
Summary
Sorcery that counts toward the Legendary Sorceries and Incantations trophy.
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Before you rest with her Glintstone

Accepting the Primal Glintstone is safe. Your next rest or fast travel after it ends Sellen's Witchbane step and her time at the Waypoint Ruins, so the Sellian Sealbreaker must already be yours, or Sellen: Stars of Ruin at Sellia Hideaway and Stars of Ruin go with it, and so must Gesture: Nod In Thought. Her shop opens again after the Three Sisters step, and news of Lusat can wait for the Grand Library.

Sellen: Primal GlintstoneHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Weeping Peninsula · Witchbane Ruins – Fast travel to the Fourth Church of Marika grace and ride south down the cliffs to the Witchbane Ruins. Take the stairs in the middle of the ruins down to the cellar door. Sellen is chained inside: talk to her and accept what she offers, and never strike her.
Summary
She entrusts you with something she can't carry out herself.
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Jerren at WitchbaneHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Weeping Peninsula · Witchbane Ruins – Fast travel to the Fourth Church of Marika grace, rest there and ride back down to the Witchbane cellar. Jerren is there: talk to him until he repeats himself. If he is absent, come back after you use the Primal Glintstone at Three Sisters.
Summary
His next stop leads to the choice at the Grand Library.
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Sellen: doll bodyHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Liurnia of the Lakes · Seluvis's lab – Fast travel to the Ranni's Rise grace, go northeast to the first ruins and take the stairs in the floor down to Seluvis's lab, striking the floor if they are hidden. Roll through the illusory wall to the left of the glowing message: interact with the figure in the room behind to place the Primal Glintstone, then hear her out. If Jerren wasn't at Witchbane, go back and talk to him now.
Summary
This frees her from Witchbane for good.
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Gold sign, not red

Two signs now wait outside the Grand Library, and you can use only one. The red sign locks Sellen: gold sign, Glintstone Kris, Shop: Shard Spiral, Sellen: Crown after a reload, Sellen: Azur's and Lusat's sets, Lusat's Set and Azur's Glintstone Set for this cycle. This run takes the gold sign, and no later run comes back for the red one: its two extras, Sellen's Bell Bearing and Jerren's Ancient Dragon Smithing Stone, are optional rows in NG+: the second ending, behind a long detour.

Sellen: gold signHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Liurnia of the Lakes · Grand Library – Travel to the grace at the Raya Lucaria Grand Library and go out through the library doors. Two summon signs lie beside the door: touch the gold one and fight Jerren at Sellen's side, leaving the red one alone.
Why you can lose it
Only the gold sign keeps this: the red one ends her side of the quest for this cycle.
Point of no return
You touch the red sign outside the Grand Library and side with Jerren.
Summary
Run 1 takes Sellen's side, and the rest of her rewards depend on it.
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Glintstone KrisHidden spoiler – activate to revealWeaponMissablePoint of no returnMinor spoiler
Location
Liurnia of the Lakes · Grand Library – After the fight Sellen stands in the Grand Library where Rennala was. Talk to her until her lines repeat and she hands it over, and do that before you rest.
Why you can lose it
Only the gold sign keeps this: the red one ends her side of the quest for this cycle.
Point of no return
You touch the red sign outside the Grand Library and side with Jerren.
Summary
Dagger.
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Shop: Shard SpiralHidden spoiler – activate to revealSpellMissablePoint of no returnMinor spoiler
Location
Liurnia of the Lakes · Grand Library – The same talk adds it to Sellen's shop: 8,000 runes.
Why you can lose it
Only the gold sign keeps this: the red one ends her side of the quest for this cycle.
Point of no return
You touch the red sign outside the Grand Library and side with Jerren.
Summary
Sorcery.
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Sellen: Crown after a reloadHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Liurnia of the Lakes · Grand Library – If you haven't yet, tell Sellen in the Grand Library where Lusat is, then rest at the Raya Lucaria Grand Library grace and look again, resting a second time if she hasn't moved. She ends up at the side of the room, much changed, with Rennala back in the middle, and her shop still works.
Why you can lose it
Only the gold sign keeps this: the red one ends her side of the quest for this cycle.
Point of no return
You touch the red sign outside the Grand Library and side with Jerren.
Summary
The end of her quest, and the Crown is the last thing she leaves you.
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Sellen: Azur's and Lusat's setsHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Caelid · Sellia Hideaway – With Sellen changed, both masters are gone from their spots and have left their gear behind. Fast travel to the Sellia Hideaway grace and go back down to the open gate, the way you went for Stars of Ruin.
Why you can lose it
Only the gold sign keeps this: the red one ends her side of the quest for this cycle.
Point of no return
You touch the red sign outside the Grand Library and side with Jerren.
Summary
The last errand of her quest.
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Lusat's SetHidden spoiler – activate to revealArmorMissablePoint of no returnMinor spoiler
Location
Caelid · Sellia Hideaway – On the ground at the end of the short cave behind the gate, where Master Lusat sat.
Why you can lose it
Only the gold sign keeps this: the red one ends her side of the quest for this cycle.
Point of no return
You touch the red sign outside the Grand Library and side with Jerren.
Summary
Armor set.
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Azur's Glintstone SetHidden spoiler – activate to revealArmorMissablePoint of no returnMinor spoiler
Location
Mt. Gelmir · Hermit Village – Fast travel to the Primeval Sorcerer Azur grace. The set lies on the ground where he sat.
Why you can lose it
Only the gold sign keeps this: the red one ends her side of the quest for this cycle.
Point of no return
You touch the red sign outside the Grand Library and side with Jerren.
Summary
Armor set.
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About this guide

Expect about 230 hours over three runs, in a game where bosses take practice. This route uses no save backups. Run 1 collects everything in the base game and Shadow of the Erdtree, and takes about 170 of those hours. NG+ (about 40) and NG++ (about 20) are shorter runs for the other two endings and the other quest branches, with tougher enemies and some bosses to beat again for remembrance trades. Random drops and free-choice NPC kills never count toward 100%.

Last verified: Nov 5, 2026 · Patch 1.17.2 (PS4/PS5, Xbox One/Series, PC Steam, Switch 2) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.