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Side Chapter 3: High Stakes

One fight on a descending elevator: the food drops and the five Bewitchments, then the boss.

Side Chapter 3 is a single fight on a descending elevator, with no numbered verses and no rooms to search. Enemies climb aboard in groups on the way down, and two monitors inside the lift supply help: the left one weapons, the right one a supply system whose screen you stop on an image. Near the bottom a large Homunculus takes over the ride as the boss. Everything here, the four fast-food drops and all five Bewitchments, is earned on that one ride. The food adds to the score at the end and nothing else needs it. The Bewitchments stay hidden in the menu until the side chapter's first clear, but they count when earned on this first play.

Work through the list before the boss arrives

The food only drops from the enemies that board before the boss shows up, and the shotgun and stealth-throw Bewitchments need those same boarders, so use the waves for them. Anything missed can be collected later by replaying the side chapter from Chapter Select once the side chapter is finished.

Bewitchment: Reach the end without the elevator getting fully stoppedAchievement
Location
Side Chapter 3 · Elevator – From the start, walk right to the panel; no enemies guard it, and using it brings the elevator. Once aboard it starts down and enemies jump on. Wipe out every group quickly, the boss aside, so the lift never grinds to a halt; weapons from the monitors clear several at once. It registers only after the boss is beaten.
Requires
Summary
A Bewitchment, one of the side chapter's five. It covers the whole ride, so know it before you board.
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Food drops: toilet paper, soda, fries and burger from boardersCollectible
Location
Side Chapter 3 · Elevator – Every enemy that boards before the boss can drop one, so kill as many boarders as you can. Luck decides how many a run gives; if the set is short, replay the side chapter from Chapter Select once it is finished.
Summary
The side chapter's four fast-food pickups; each adds a bonus to the chapter-end score. Here they come from enemies rather than fixed spots.
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Bewitchment: Defeat 2 or more enemies with one shotgun blastAchievement
Bewitchment: Stealth kill and throw an enemy into another enemyAchievement
Location
Side Chapter 3 · Elevator – Watch for enemies that climb up in pairs. Catch one the instant it lands, before it spots you, with a stealth kill (X and A together) and throw it into its partner. A shotgun blast that hits one enemy standing beside another can knock it across too.
Summary
A Bewitchment, one of the side chapter's five.
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Bewitchment: Get a teapot from the supply systemAchievement
Location
Side Chapter 3 · Elevator – Use the right-hand monitor, the supply system, and stop its screen on the blue image of a drink. After that a rainbow (flashing) image joins the cycle; stop on it and grab the teapot that appears. Taking it turns you into Cutie J.
Summary
A Bewitchment, one of the side chapter's five.
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Bewitchment: Find and defeat AffinityAchievement
Location
Side Chapter 3 · Elevator – Keep using the same right-hand monitor. Each time it stops on the red warning screen counts; on the third red, Affinity appears. Beat it on the elevator floor.
Summary
A Bewitchment, one of the side chapter's five: a hidden angel fight.
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Side Chapter 3: High StakesQuest step
Location
Side Chapter 3 · Elevator – The large Homunculus lands on the elevator, tipping it and speeding it up; it has two health bars. At first it punches the floor to send a wave across, and its lasers hit hard, so keep your distance and keep pulling weapons from the monitors. About halfway through its first bar it swings under the elevator and its hands sweep shots across the floor: stand on the raised hanging platforms and aim at its head or at an arm while it grips the lift. When a cutscene grabs you, mash X to break free; it drops down the shaft and a scene at the bottom ends the side chapter.
Summary
Finishing the side chapter, which also makes it replayable from the Chapter Menu as a blue orb.
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About this guide

One story run on Standard walks every chapter and takes every collectible, Niflheim and hidden verse as you pass it. After the credits, Chapter Select replays finish the rest: Jeanne's unlocks, the Golem chapter, the Witch Trials, the Phenomenal Remnants with their timed Bewitchments, and a long shop list that needs farmed Seeds and Halos before the Rodin fight. Infinite Climax and Pure Platinum ranks are optional extras.

Last verified: Nov 12, 2026 · Patch Nintendo Switch, Ver. 1.2.0 · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.