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Chapter 4: Worlds Apart

The Cliffs of Time, the Ginnungagap rift and Qin Lan's Great Wall and castle, with a Medallion Shard, two Niflheims, an angel portal and Wartrain Gouon.

Chapter 4 opens on Thule's Cliffs of Time, crosses the Ginnungagap rift and then runs along the Great Wall of Qin Lan into a walled city and up to its castle. You arrive with Colour My World, G-Pillar and the Ignis Araneae Yo-Yo, plus Gomorrah, Madama Butterfly and Phantasmaraneae; Wartrain Gouon joins you before Verse 4, and two of the chapter's puzzles and one Niflheim are built around it. Everything here can be done on this first visit: two purple Niflheim portals, one golden angel portal, a Medallion Shard and Rodin's portal at the crossroads. The five Bewitchments only appear in the menu after the chapter's first clear, but they count when you earn them now.

Chapter 4 Verse 1: Cliffs of Time fightQuest step
Location
Chapter 4 · Verse 1 – After the opening scene, follow the path to the first open clearing and the fight starts. Cut down the Genitus trees before anything else: their fruit keeps hatching new Stratus while they stand.
Summary
The chapter's first verse, in the first open clearing on the Cliffs of Time.
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Card Pack: path between the rocks (right)Collectible
Location
Chapter 4 · Cliffs of Time – From the spot where the chapter began, stay on the right-hand side and climb the rocky ledges until a narrow way opens between two hills. The pack lies through that gap.
Summary
A Card Pack; each one adds concept art to the Gallery.
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Broken Witch Heart: timed platform chest (left)Upgrade
Location
Chapter 4 · Cliffs of Time – Go back down to the main path and keep left, toward the lookout over the sea, to a gold chest. Hit it until it opens, then collect the five floating fragments before the timer runs out; a few of them sit across short jumps.
Summary
A Broken Witch Heart piece; four pieces form a whole Witch Heart.
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Figure Box: inside the small ruin past the gapCollectible
Location
Chapter 4 · Cliffs of Time – Carry on along the path and jump the gap where the bridge has broken away. On the right stands a small ruin with a tree growing over it: smash its wall (or window) and take the box from inside.
Summary
A Figure Box; each one adds a character model to the Gallery.
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Echo of Memory: on top of the ruinCollectible
Location
Chapter 4 · Cliffs of Time – Climb onto the roof of the same ruin, up by the branch of the tree that grows out of it. The Echo is on top.
Summary
An Echo of Memory, a recorded memory kept in the collection menu.
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Broken Moon Pearl: sealed door opened with a keyUpgrade
Location
Chapter 4 · Cliffs of Time – Behind the ruin, follow the ridge down to the right to a large key lying beside a waterfall. Carry it to the sealed opening in the cliff below, by the waterfall near the breakable gate, and use it on the seal; the chest inside holds the piece.
Summary
A Broken Moon Pearl piece; pieces combine into a whole Moon Pearl.
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Broken Witch Heart: floating chest toward the seaUpgrade
Location
Chapter 4 · Cliffs of Time – Head across to the far side of the area, toward the sea, where a chest drifts in circles around a big tree. Keep hitting it until it breaks.
Summary
A Broken Witch Heart piece.
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Card Pack: foot of the left pathCollectible
Location
Chapter 4 · Cliffs of Time – From the floating chest, glide down to the ground underneath it; the pack lies at the bottom of the slope. It may instead be beside a small pillar on the platforms above.
Summary
A Card Pack for the Gallery.
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Broken Witch Heart: chest above the oceanUpgrade
Location
Chapter 4 · Cliffs of Time – Turn away from the card pack and drop a level lower to a chest that looks out over the sea. Hit it, and if it comes to life as an enemy, defeat it to get the piece.
Summary
A Broken Witch Heart piece.
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Medallion Shard: rock structure by the sun and moon columnsCollectible
Location
Chapter 4 · Cliffs of Time – Climb back up by the platform next to the small waterfall to the two carved columns, one marked with a moon and one with a sun. Take the path to their left, jump over to the ledge on the right and break the wrecked Golem lying there (it looks like a lump of rock) for the shard.
Summary
One of four Medallion Shards (Chapters 1, 4, 7 and 10). With all four, the Golem extra chapter opens on the chapter map.
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Broken Witch Heart: Scurrier past the broken wallUpgrade
Location
Chapter 4 · Cliffs of Time – Break the blue gate in the middle of the area with a demon summon attack; Gomorrah's fire breath works well. Just beyond it on the right, gather the ring of flowers so a Scurrier appears, then kill it for the piece.
Summary
A Broken Witch Heart piece, carried by a Scurrier.
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Figure Box: platform above the ScurrierCollectible
Location
Chapter 4 · Cliffs of Time – Climb the wall the Scurrier came down from. The box is on the platform up there, close to the cliff edge: look down and to the right as you reach the top.
Summary
A Figure Box for the Gallery.
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The Cliffs of Time close behind you

Past the blue gate a portal leads into the rift, and Thule can't be reached again this run once you step through. Before you go, check you have the two Card Packs, four Broken Witch Heart pieces, the Broken Moon Pearl piece behind the seal, two Figure Boxes, the Echo of Memory on the ruin and the Medallion Shard. A missed pickup can be collected later by replaying the chapter from Chapter Select once the chapter is finished.

Bewitchment: Enter the lotus field in GinnungagapAchievement
Location
Chapter 4 · Ginnungagap – In the rift, stop short of the exit portal and climb the tallest rock spire as high as it goes. From its top, gain the extra height with a Yo-Yo swing or a Demon Pulse to reach the platform overhead, where the lotus field grows; step into it.
Summary
One of the chapter's five Bewitchments.
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The rift's exit portal is one way

The portal at the end of the rift carries you on to Qin Lan, and the rift is behind you after that. The only thing to do here is the lotus field Bewitchment above, so take it before you go through. If you miss it, replay the chapter from Chapter Select once the chapter is finished.

Figure Box: below the rampart by the broken trebuchetCollectible
Location
Chapter 4 · Great Wall – In Qin Lan, walk along the top of the Great Wall. Just after the second trebuchet, the broken one, and before the staircase, drop off the left side of the rampart; the box is on the ground below.
Summary
A Figure Box for the Gallery.
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Chapter 4 Verse 2: Great Wall arenaQuest step
Location
Chapter 4 · Verse 2 – Climb the staircase into the first open arena and the fight begins. The Mediocris come in quick packs: dodge at the last moment to set off Witch Time, then hit them while they are slowed.
Summary
The Verse 2 fight in the first arena of Qin Lan.
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Bewitchment: Hit Mediocris with Infernal Demon attacks 3 timesAchievement
Location
Chapter 4 · Verse 2 – During the Verse 2 fight, land three Infernal Demon attacks on Mediocris. Summon Phantasmaraneae: its web attack (R) catches these quick enemies most easily.
Summary
One of the chapter's five Bewitchments.
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Broken Witch Heart: chest on the left towerUpgrade
Location
Chapter 4 · Great Wall – Once the arena is clear, climb the tower on its left side, near the stairs you came up by. The chest on top holds the piece.
Summary
A Broken Witch Heart piece.
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Card Pack: tower left of the gateCollectible
Location
Chapter 4 · Great Wall – From that tower, go round the left-hand side of the gate to the end of the wall, then climb the next tower. The pack is at the top.
Summary
A Card Pack for the Gallery.
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Echo of Memory: wall right of the gateCollectible
Location
Chapter 4 · Great Wall – Back in the arena, face the gate you will leave by and scale the stretch of wall on its right-hand side. The Echo is on top.
Summary
An Echo of Memory for the collection.
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The bridge past the gate gives way

Beyond the arena gate, a stretch of the wall crumbles under you as you cross it, and you may not be able to climb back. Before crossing, take the Figure Box below the rampart, the Broken Witch Heart piece on the left tower, the Card Pack on the next tower and the Echo of Memory on the gate wall. A missed pickup can be collected later by replaying the chapter from Chapter Select once the chapter is finished.

Broken Moon Pearl: timed chest up the wallUpgrade
Location
Chapter 4 · Military base walls – Cross the crumbling bridge and stop at the next doorway; climb the wall beside it instead of going through. On top, hit the chest and gather its fragments before the timer ends.
Summary
A Broken Moon Pearl piece.
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Umbran Tear of Blood (Crow): castle wall ledgeCollectible
Location
Chapter 4 · Military base walls – The crow perches on a ledge of the same building and flies off toward the next watchtower when you come near. Run to that watchtower ahead of it and wait there to catch it as it lands.
Summary
This chapter's Umbran Tear crow. With the chapter's cat and toad it opens Phenomenal Remnant 4.
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Figure Box: above the timed chestCollectible
Location
Chapter 4 · Military base walls – Return to the building where the timed chest stood and climb higher. The box is in a small room in the tower above the chest's spot.
Summary
A Figure Box for the Gallery.
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Bewitchment: Walk over lava while using Phantasmaraneae MasqueradeAchievement
Location
Chapter 4 · Military base – Enter the base through its main gate and turn left to a pool of lava. With the Ignis Araneae Yo-Yo equipped, take spider form (Phantasmaraneae Masquerade, ZR) and walk across the lava; any lava in this chapter counts.
Summary
One of the chapter's five Bewitchments.
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Niflheim: cracked wall across the lavaCollectible
Location
Chapter 4 · Verse 3 – On the far side of that lava pool, smash the cracked wall of the small room to find the purple portal. Defeat two waves (two Genitus, then a Fractus and a Floccus) before time runs out, with three lives; the stage fixes your weapon to Alruna and your demon to Alraune.
Summary
A Niflheim challenge verse (Verse 3). The first clear gives a Broken Moon Pearl piece.
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Chapter 4 Verse 4: Virga with Wartrain GouonBoss
Location
Chapter 4 · Verse 4 – Continue to a wide courtyard, where a scene gives you Wartrain Gouon. Open the gate by driving it into all four trees (stand in the circle for unlimited summon power, lay the track and trigger the thrust signal just before each tree), then ram the Virga that appears with Gouon over and over until it falls.
Summary
The Verse 4 fight. Wartrain Gouon joins you as a new Infernal Demon just before it.
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Bewitchment: Break Virga onceAchievement
Location
Chapter 4 · Verse 4 – During the Verse 4 fight: Virga has two health bars, and emptying the first one breaks it. Keep hitting it with Gouon and your other demons.
Summary
One of the chapter's five Bewitchments.
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Card Pack: wall climb after WartrainCollectible
Location
Chapter 4 · Ramparts – Through the gate the ramparts carry on: go right, cross the broken bridge and climb the wall of the next building. The pack is on the platform at the top, above a chest.
Summary
A Card Pack for the Gallery.
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Umbran Tear of Blood (Cat): ladder platformCollectible
Location
Chapter 4 · Ramparts – The cat runs laps below that platform. Knock the nearby ladders and crates down with a demon summon attack, chase it clockwise until it climbs a ladder, then follow it up and grab it on the platform.
Summary
This chapter's Umbran Tear cat.
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Broken Moon Pearl: timed chest on the far towersUpgrade
Location
Chapter 4 · Ramparts – Go back to the main path and cross to the row of watchtowers on the opposite side. On top of the last one, hit the chest and collect all five pieces before the timer ends.
Summary
A Broken Moon Pearl piece.
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Umbran Tear of Blood (Toad): small doorway on the leftCollectible
Location
Chapter 4 · Ramparts – Follow the road on and listen for croaking by a small arched doorway on the left of the rampart. The toad is in the little structure behind it; go through or round the doorway to reach it.
Summary
This chapter's Umbran Tear toad.
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Echo of Memory: tower top via summoned platformsCollectible
Location
Chapter 4 · Xi Chang An – Carry on along the wall, cross the gap and keep right to a cube; hit it to bring out platforms. Ram the floating cube with Wartrain Gouon for more, then climb them to the Echo on the tower top.
Summary
An Echo of Memory for the collection.
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Angel portal: platforms right of the crossroadsCollectible
Location
Chapter 4 · Verse 6 – Continue to a crossroads, turn right and jump along the platforms to an arena with a golden glow. A group of Acceptance attacks: these lance-wielding angels charge fast, so keep moving, dodge, and punish them when an opening comes.
Summary
A hidden angel verse (Verse 6) behind a golden portal. Clearing it also counts as a Heavenly Light.
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Gates of Hell: Xi Chang An bridgeArea
Location
Chapter 4 · Crossroads – Go back to the crossroads on the main bridge: Rodin's red-glowing portal stands there. Step in to shop, then come back out to the same spot.
Summary
Rodin's shop inside the chapter. Its Witch's Respite option also saves the game.
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Shop: Catapult MagnetItem
Location
Chapter 4 · Crossroads – At the crossroads on the main bridge, enter Rodin's portal and buy the Catapult Magnet under Rodin's Treasures for 1,000 Halos. If you are short of Halos, buy it at this portal on a Chapter Select replay.
Summary
A decoration for Viola's room, sold at this chapter's Gates of Hell portal.
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Plan for the one-run train challenge

The next Niflheim takes several tries for most players. Accessories are your choice here, so if you can afford the Conqueror's Reins (60,000 Seeds at Rodin's portal) wear it: a hit on you then can't send Gouon on a rampage, which this stage forbids. Fire the thrust, blast and cannon signals as the train passes each enemy so they are struck, not just grazed. You can raise the track to reach the flying enemy but never lower it again, so leave the flier for the end of the run. If it won't fall, come back for it on a Chapter Select replay.

Niflheim: behind the catapult by the Gates of HellCollectible
Location
Chapter 4 · Verse 7 – From the crossroads, take the stairs up to the right and look behind the catapult, through the arch near Rodin's portal, for the purple glow. Hit all eight enemies in a single Wartrain Gouon run before time runs out, with limited lives and magic; the enemies can't die and Gouon must not go on a rampage.
Summary
A Niflheim challenge verse (Verse 7). The first clear gives a Broken Witch Heart piece.
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Echo of Memory: tower where the pods areCollectible
Location
Chapter 4 · Xi Chang An – Past the Niflheim, a gate sealed by three Humilis seeds blocks the road; break the chest on the left to refill your magic, then hit all three seeds in one Gouon run to open it. In the same courtyard, climb the watchtower in the back-left corner (as you face the gate) for the Echo.
Summary
An Echo of Memory for the collection.
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Bewitchment: Proceed without using Congestus' time controlAchievement
Location
Chapter 4 · Castle approach – Through the gate, a Congestus fight waits up the stairs: avoid its mines and bring it down, but leave its remains alone. Instead take spider form (Phantasmaraneae Masquerade) and climb the lavafall to the next level.
Summary
One of the chapter's five Bewitchments.
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Broken Witch Heart: inside via time-shiftUpgrade
Location
Chapter 4 · Castle approach – From the top of the climb, swing up to the hole in the wall of the building on your right and hit the chest inside. The usual way in is to rebuild the rubble below the hole into steps with the Congestus remains; skip that if you are after the Bewitchment above.
Summary
A Broken Witch Heart piece.
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Figure Box: on the chain-platform climbCollectible
Location
Chapter 4 · Castle approach – From the heart's room, drop through the hole in the floor into the lava room below. Ride the wooden platforms on chains upward; about halfway, jump to the side ledge that holds the box.
Summary
A Figure Box for the Gallery.
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Chapter 4 Verse 8: castle Cumulonimbus with ViolaBoss
Location
Chapter 4 · Verse 8 – Ride the chain lift to the very top and go on into the chamber, where Viola is already fighting. The Cumulonimbus stomps, swipes and fires lasers: keep dodging into Witch Time and attack while Viola keeps it busy.
Summary
The chapter's last fight, at the top of the castle, with Viola fighting beside you.
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About this guide

One story run on Standard walks every chapter and takes every collectible, Niflheim and hidden verse as you pass it. After the credits, Chapter Select replays finish the rest: Jeanne's unlocks, the Golem chapter, the Witch Trials, the Phenomenal Remnants with their timed Bewitchments, and a long shop list that needs farmed Seeds and Halos before the Rodin fight. Infinite Climax and Pure Platinum ranks are optional extras.

Last verified: Nov 12, 2026 · Patch Nintendo Switch, Ver. 1.2.0 · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.