Skip to content
0%, 0 of 593

All areas

Grouped by category

Current area: Chapter 13: Kingdom of One

0 of 11 in this area

On this device

Next up

Chapter 13: Kingdom of One

A run through a collapsing Ginnungagap with a Niflheim, three Tears and the lotuses, then two boss fights beyond the rift.

Chapter 13 opens with a long scene, then sends you back into Ginnungagap for a run over islands that break apart as you cross them, and on to two boss fights on the far side of the rift. Every weapon and demon from Chapters 1 to 12 is in hand, Abracadabra and Mictlantecuhtli included; buy any lollipops you want at the Gates of Hell from the chapter map before you start. The rift holds one purple Niflheim portal, the chapter's three Umbran Tears of Blood and the lotuses for one Bewitchment; three more Bewitchments are earned inside the two boss fights. The three Tears open Phenomenal Remnant 13, which is left for the Remnant sweep after the story. The chapter's Bewitchments only show in the menu after the first clear, but each one counts if you earn it now. A missed pickup can be collected later by replaying the chapter from Chapter Select once the chapter is finished. Older versions hid a key for the Old Picture Book in this rift; on update 1.2.0 the game hands it over by itself, so there is nothing to search for.

Niflheim: behind the start in the Chaotic RiftCollectible
Location
Chapter 13 · Ginnungagap – As soon as the scene ends and you can move, turn round (or look to your left): the purple portal floats on an island behind the spot where you land. Inside, two waves (three Lacunosus and two Nebulosus, then a single Pannus) must fall before the clock runs out, with three times their usual vitality, limited magic, Witch Time switched off and open void with nowhere to stand. The loadout is fixed: Abracadabra and Colour My World, with Mictlantecuhtli and Malphas. A foe that is staggered and drops into the void counts as beaten, so knock the small ones off the edge. The Pannus splits when a full summon hits it; use quick Wink Slave strikes on it instead.
Summary
Verse 1, a Niflheim challenge. A first clear gives a Broken Moon Pearl.
Report an issue
The rift falls away behind you

Once you leave the Niflheim's island, the path crumbles while you cross it and each stretch is gone after you pass; only a few stable rests stay put. Clear the Niflheim before you set off, take the cat and the toad on the first rest and the crow on the spiral island before moving on, and grab every lotus you pass from here to the end of the rift (25 make a Bewitchment). Nothing left behind can be reached again this run. A missed pickup can be collected later by replaying the chapter from Chapter Select once the chapter is finished.

Umbran Tear of Blood (Cat): platform by the lotusesCollectible
Location
Chapter 13 · Ginnungagap – Leave the portal's island and run on; the first stretch gives way under your feet, so keep moving. The next big island is a stable rest that doesn't fall. Look to its left, at the smaller floating rocks beside a cluster of lotuses: the cat sits in the open on one of them. Hop over and catch it.
Summary
The chapter's Umbran Cat, one of the three Tears that open Phenomenal Remnant 13.
Report an issue
Umbran Tear of Blood (Toad): pink stone with a light beamCollectible
Location
Chapter 13 · Ginnungagap – Back on the same stable rest, cross to the big rock spire on its right side: a pink stone with a beam of light shining up from its top (it can also read as a red pillar or crystal). Walk round behind it. The toad sits still there, so it won't run, but it is easy to overlook.
Summary
The chapter's Umbran Toad, one of the three Tears that open Phenomenal Remnant 13.
Report an issue
Umbran Tear of Blood (Crow): top of the spiral pathCollectible
Location
Chapter 13 · Ginnungagap – Go on to the next stable island, a path of solid ground that winds upward in a spiral. Climb to its highest point, where the crow perches. It takes flight as you get close; stand by the blue bush at the top, where it comes back down, and grab it there.
Summary
The chapter's Umbran Crow, the last of the three Tears that open Phenomenal Remnant 13.
Report an issue
Bewitchment: Collect 25 lotuses in GinnungagapAchievement
Location
Chapter 13 · Ginnungagap – The lotuses are the white flowers floating along the rift run, including the cluster beside the cat's rock. Pick up every one you pass from the start of the run to its end; it counts once 25 are in.
Summary
One of the chapter's five Bewitchments.
Report an issue
Bewitchment: Defeat an enemy while moving through collapsing GinnungagapAchievement
Location
Chapter 13 · Ginnungagap – Past the spiral island, near the end of the run, a group of enemies waits on the breaking path. Beat at least one of them while the ground collapses and you keep moving. Enemies inside a verse fight don't count, so the Niflheim's waves won't do.
Summary
One of the chapter's five Bewitchments.
Report an issue
Chapter 13 Verse 2: AureoleBoss
Location
Chapter 13 · Beyond the rift – The rift ends in another world, and the fight starts on arrival. You control Madama Butterfly herself, with controls much like Bayonetta's. First go after the eye stalk, guarded by lashing tentacles: it only takes damage while its eyelids are open. Dodges still trigger Witch Time. Once it is down, three Cumulonimbus drop in; clear them to finish the verse.
Summary
Verse 2, a fight against Aureole, a huge fortress, followed by three Cumulonimbus.
Report an issue
Bewitchment: Activate Perfect Witch Time 5 times while riding Madama ButterflyAchievement
Location
Chapter 13 · Beyond the rift – During the Verse 2 fight, dodge Aureole's attacks at the last instant five times; each well-timed dodge turns the screen purple as Witch Time starts.
Summary
One of the chapter's five Bewitchments. It can only be earned during the Verse 2 fight.
Report an issue
Bewitchment: Hit Aureole with Madama Butterfly's Flutter KissAchievement
Location
Chapter 13 · Beyond the rift – During the Verse 2 fight, hold R to send out the Flutter Kiss (a small purple heart shows it is coming). It isn't on the on-screen move list and takes a while to land, so fire it straight after a dodge or inside Witch Time, while Aureole's eye is open.
Summary
One of the chapter's five Bewitchments. It can only be earned during the Verse 2 fight.
Report an issue
Chapter 13 Verse 3: duel beyond the riftHidden spoiler – activate to revealBossMinor spoiler
Location
Chapter 13 · Beyond the rift – It starts after the scene that follows Verse 2. The first phase is a rematch with Strider: three health bars, quick and relentless, and able to take out a summoned demon in one blow. Dodge late to keep Witch Time going and do your damage inside it. When his bars are empty, a second phase begins against an opponent with much the same moves plus one special attack that covers a very wide area; keep relying on Witch Time.
Summary
Verse 3, the chapter's last fight, in two phases. Winning ends the chapter.
Report an issue
Bewitchment: Avoid the Verse 3 boss's enlargement attackAchievement
Location
Chapter 13 · Beyond the rift – During the second phase of Verse 3, the boss grows in size and strikes over a wide area, usually twice a fight. Each time, dodge into Witch Time and get out of its reach before the blows land; only this attack counts, so other hits don't spoil it. The Nucleus of Talos accessory (60,000 Seeds at the Gates of Hell once Chapter 12 is done) lets a summoned demon fight while you move freely, which helps. If a hit lands, try again on a replay.
Summary
One of the chapter's five Bewitchments. It can only be earned during the Verse 3 fight.
Report an issue

About this guide

One story run on Standard walks every chapter and takes every collectible, Niflheim and hidden verse as you pass it. After the credits, Chapter Select replays finish the rest: Jeanne's unlocks, the Golem chapter, the Witch Trials, the Phenomenal Remnants with their timed Bewitchments, and a long shop list that needs farmed Seeds and Halos before the Rodin fight. Infinite Climax and Pure Platinum ranks are optional extras.

Last verified: Nov 12, 2026 · Patch Nintendo Switch, Ver. 1.2.0 · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.