Dying Light 2 Stay Human: Dying Light 2 Stay Human 100% Completion Guide
Run 1 of 2. 0 of 602 items. 59 missables still open. 5 endings. About 110h to go.
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Trophy List
Every trophy and achievement with the item that earns it on this route, and how the lists differ between platforms.
Steam and Xbox list 65 achievements; PlayStation lists the same 65 plus a platinum that needs only the base game's 57. Bloody Ties adds 8 of the 65. No trophy depends on a story choice, an ending or the difficulty, and no free update added any. The ones that can be lost on a save are those for the collectibles and the faction totals; each has its warning earlier in this guide. Two need other players (section 24). Rows whose item names a later story moment are hidden until you reveal them.
| Trophy | Group | PlayStation grade | Section | Item |
|---|---|---|---|---|
| Pilgrim's Path | Dying Light 2 Stay Human | Platinum (PlayStation only) | 24. Co-op Trophies | That's Teamwork!: 100 kills in a 3- or 4-player session |
| Into the Unknown | Dying Light 2 Stay Human | Bronze | 1. Prologue: Pilgrim's Path | Pilgrim's Path: the metro tunnels, the masked thugs and the escape from Waltz |
| First Shot | Dying Light 2 Stay Human | Bronze | 2. Getting Stronger and Markers of Plague | Getting Stronger: Hakon, the roof grove, the airdrop, the night run to Cillian's |
| Herzlich Wilkommen! | Dying Light 2 Stay Human | Bronze | 3. The Only Way Out: The Bazaar and Trinity | The Only Way Out: enter the Bazaar and meet its people |
| Under Pressure | Dying Light 2 Stay Human | Bronze | 6. Water Tower and Revolution | Facility: Horseshoe Water Tower (Survivors) |
| On the Trail of the Enemy | Dying Light 2 Stay Human | Bronze | 6. Water Tower and Revolution | Hakon's hideout on the Quarry End rooftop: help Hakon |
| Light in the Darkness | Dying Light 2 Stay Human | Bronze | 8. A Place to Call Home: Downtown | Facility: Downtown Electrical Station (Survivors) |
| Get Outta My House! | Dying Light 2 Stay Human | Bronze | 8. A Place to Call Home: Downtown | A Place to Call Home: defend the Fish Eye, Jack Matt |
| Debris and Ashes | Dying Light 2 Stay Human | Bronze | 18. Veronika and The Breakthrough | Veronika: the dam, the observatory complex and the database |
| We Will Be Heard! | Dying Light 2 Stay Human | Bronze | 13. Broadcast and the VNC Tower | Broadcast: the outer climb and the transmitter (Frank) |
| Known Associate | Dying Light 2 Stay Human | Bronze | 17. The Shoe and Nightrunners | Church of Saint John of God: the showdown |
| Brush with Death | Dying Light 2 Stay Human | Bronze | 18. Veronika and The Breakthrough | Waltz, first duel |
| Going Down | Dying Light 2 Stay Human | Bronze | 19. Now or Never and X13 | X13: the tunnel, X13 and Lawan |
| Family First | Dying Light 2 Stay Human | Bronze | 19. Now or Never and X13 | Waltz, final battle |
| Your World, Your Rules | Dying Light 2 Stay Human | Gold | 19. Now or Never and X13 | Ending A: the first choice at X13 |
| Municipal Services | Dying Light 2 Stay Human | Bronze | 16. Lower Dam Ayre and Newfound Lost Lands | Facility: Saint Paul Water Tower (Survivors) |
| Tunnel Entrance | Dying Light 2 Stay Human | Bronze | 8. A Place to Call Home: Downtown | Metro: Downtown Court |
| Tube Map | Dying Light 2 Stay Human | Silver | 16. Lower Dam Ayre and Newfound Lost Lands | Metro: South Loop |
| Sancho Panza | Dying Light 2 Stay Human | Bronze | 3. The Only Way Out: The Bazaar and Trinity | Windmill: 'Alder' |
| Tickets, Please! | Dying Light 2 Stay Human | Bronze | 8. A Place to Call Home: Downtown | Tickets, Please!: fast travel from a metro station |
| Don Quixote | Dying Light 2 Stay Human | Bronze | 16. Lower Dam Ayre and Newfound Lost Lands | Windmill: Spruce |
| Can't You Read the Signs? | Dying Light 2 Stay Human | Bronze | 16. Lower Dam Ayre and Newfound Lost Lands | GRE Quarantine: THV Advanced Care |
| Find Anything Interesting? | Dying Light 2 Stay Human | Bronze | 16. Lower Dam Ayre and Newfound Lost Lands | Military Airdrop THB-7U3 |
| It Wasn't That Hard, Was It? | Dying Light 2 Stay Human | Bronze | 3. The Only Way Out: The Bazaar and Trinity | GRE Anomaly C-A-05 (night) |
| Revenants | Dying Light 2 Stay Human | Silver | 16. Lower Dam Ayre and Newfound Lost Lands | GRE Anomaly C-A-56 |
| Flag Burning | Dying Light 2 Stay Human | Bronze | 5. The Raid and Horseshoe | Bandit Camp: Jack & Joe's Camp |
| Ban Hammer | Dying Light 2 Stay Human | Silver | 16. Lower Dam Ayre and Newfound Lost Lands | Bandit Camp: Heron Renegados |
| You Never Forget Your First... | Dying Light 2 Stay Human | Bronze | 1. Prologue: Pilgrim's Path | Pilgrim's Path: Spike, the house, the hills to the night shelter |
| Oh, So This Is How It Works! | Dying Light 2 Stay Human | Bronze | 3. The Only Way Out: The Bazaar and Trinity | Oh, So This Is How It Works!: fit a mod or charm |
| A Friend in Need... | Dying Light 2 Stay Human | Bronze | 20. After the Credits | A Friend in Need...: help 50 survivors |
| Parkour Master | Dying Light 2 Stay Human | Silver | 20. After the Credits | Parkour Master: Parkour level 25 |
| Combat Master | Dying Light 2 Stay Human | Silver | 20. After the Credits | Combat Master: Combat level 25 |
| Boot Licker | Dying Light 2 Stay Human | Bronze | 16. Lower Dam Ayre and Newfound Lost Lands | Facility: Saint Paul Water Tower (Survivors) |
| Who Wants To Be a... | Dying Light 2 Stay Human | Bronze | 20. After the Credits | Who Wants To Be a...: 1,000,000 Old World Money |
| Man On a Mission | Dying Light 2 Stay Human | Silver | 14. Back to Old Villedor | Sparker: Maya on Raheem's rooftop ("Man On a Mission") |
| Ultramarathon | Dying Light 2 Stay Human | Bronze | 20. After the Credits | Ultramarathon: travel 960 km |
| After the Fall | Dying Light 2 Stay Human | Bronze | 20. After the Credits | After the Fall: fall 10,994 m |
| Good Night & Good Luck | Dying Light 2 Stay Human | Bronze | 2. Getting Stronger and Markers of Plague | Good Night & Good Luck: survive a night |
| Can't Touch This! | Dying Light 2 Stay Human | Bronze | 20. After the Credits | Can't Touch This!: 20 melee kills without damage |
| Night Hunter | Dying Light 2 Stay Human | Bronze | 19. Now or Never and X13 | X13: the tunnel, X13 and Lawan |
| Death From Afar | Dying Light 2 Stay Human | Bronze | 8. A Place to Call Home: Downtown | Death From Afar: a Spitter with a ranged weapon |
| Tanning Salon | Dying Light 2 Stay Human | Bronze | 10. Welcome On Board and The Wharf | Tanning Salon: a Viral with the UV Flashlight |
| Terminal Headache | Dying Light 2 Stay Human | Bronze | 20. After the Credits | Terminal Headache: 50 ranged headshots |
| Slowpoke! | Dying Light 2 Stay Human | Bronze | 10. Welcome On Board and The Wharf | Slowpoke!: lose a level-4 night chase |
| Being All Social | Dying Light 2 Stay Human | Bronze | 24. Co-op Trophies | Being All Social (co-op) |
| That's Teamwork! | Dying Light 2 Stay Human | Bronze | 24. Co-op Trophies | That's Teamwork!: 100 kills in a 3- or 4-player session (co-op) |
| Lightning Reflexes | Dying Light 2 Stay Human | Bronze | 2. Getting Stronger and Markers of Plague | Lightning Reflexes: 10 perfect blocks in a row |
| Modder | Dying Light 2 Stay Human | Bronze | 20. After the Credits | Modder: 50 weapon mods |
| Fit as a Fiddle | Dying Light 2 Stay Human | Silver | 20. After the Credits | Fit as a Fiddle: max Health |
| Ironheart | Dying Light 2 Stay Human | Silver | 20. After the Credits | Ironheart: restore the backup, max Stamina |
| You're Going Down! | Dying Light 2 Stay Human | Bronze | 20. After the Credits | You're Going Down!: 50 takedowns |
| Don't Look Up | Dying Light 2 Stay Human | Bronze | 20. After the Credits | Don't Look Up: 50 Smash kills |
| Get the Point? | Dying Light 2 Stay Human | Bronze | 20. After the Credits | Get the Point?: 50 spear kills |
| True Nightrunner | Dying Light 2 Stay Human | Bronze | 16. Lower Dam Ayre and Newfound Lost Lands | Nightrunner Trial IX |
| Bing Bang Boom! | Dying Light 2 Stay Human | Bronze | 7. Houndfield and Let's Waltz! | Bing Bang Boom!: Air Kick after a double wall run |
| Archivist | Dying Light 2 Stay Human | Bronze | 19. Now or Never and X13 | Memento: X13 Medical Chart: Petra |
| Audiophile | Dying Light 2 Stay Human | Bronze | 19. Now or Never and X13 | Tape: Waltz's Chamber Recording #2 |
| Street Art Aficionado | Dying Light 2 Stay Human | Bronze | 16. Lower Dam Ayre and Newfound Lost Lands | Mural: John Dog |
| Nemesis | Bloody Ties | Bronze | 21. Bloody Ties | First Blood: the Baptistry at Quarry End, the thief chase, the first fight, Skullface's raid |
| Enter the Hall | Bloody Ties | Bronze | 21. Bloody Ties | Madmen from Villedor: Ogar at the Baptistry, the rooftop final challenge, the van |
| Night of Terrors | Bloody Ties | Bronze | 21. Bloody Ties | Night of Terrors |
| My Friend, Ciro | Bloody Ties | Bronze | 21. Bloody Ties | Challengers Fight and Ciro's fate (spare on the main run) |
| Skullcrusher | Bloody Ties | Gold | 21. Bloody Ties | Skullface |
| The Madman of Villedor | Bloody Ties | Bronze | 21. Bloody Ties | The Madman of Villedor: gold in the three tryouts |
| True Champion | Bloody Ties | Bronze | 21. Bloody Ties | True Champion: gold in the 12 graded shows, every Spectacle finished |
| Connoisseur | Bloody Ties | Bronze | 21. Bloody Ties | #67 The Fights #4 |
| Platform | List | Notes |
|---|---|---|
| PlayStation 4 and PlayStation 5 | 66 trophies: 1 platinum, 2 gold, 8 silver, 55 bronze | Two groups: the base game's 58 (the platinum needs these only) and Bloody Ties' 8. PS4 and PS5 are separate lists with the same names and grades; one playthrough earns only the list of the console you play on. |
| Xbox One and Xbox Series X|S | 65 achievements, 1,115 Gamerscore | The same 65 as PlayStation without the platinum: 1,000 Gamerscore for the base game and 115 for Bloody Ties. One list for both console generations. |
| Steam | 65 achievements | The same 65 names. A few descriptions are worded slightly differently from the console lists; the tasks are the same. |