Replay quests 10–13: Let's Waltz! to ObservatoryHidden spoiler – activate to revealQuest stepNG+1Minor spoiler
- Location
- Central Loop · Downtown – Let's Waltz! starts in Quarry End with locating the sniper and climbing to them yourself, the climb run 1 made in Snipers' Alley: follow the marker. Then play on as in run 1: the sealed road tunnel, the car factory and the metro up to Downtown Court; A Place to Call Home with the Downtown Electrical Station and the Fish Eye; Orders; Observatory. At the Downtown station's faction prompt, give it to the Peacekeepers if the game asks: it opens The Hunter and counts toward the PK Crossbow. When A Place to Call Home ends, the talk with Jack Matt can go either way.
- Summary
- Main quests 10 to 13 again. Let's Waltz! has one step more than in run 1, since Snipers' Alley didn't happen on this run.
- Sources
- Dying Light 2: Let's Waltz! - walkthrough, Gamepressure
- Dying Light 2 Let’s Waltz! Walkthrough, PowerPyx
- Snipers' Alley, Dying Light Wiki (Fandom)
- Dying Light 2: A Place to Call Home - walkthrough, Gamepressure
- Dying Light 2 A Place To Call Home Walkthrough, PowerPyx
- Dying Light 2: Orders - walkthrough, Gamepressure
- Dying Light 2 Orders Walkthrough, PowerPyx
- Dying Light 2: Observatory - walkthrough, Gamepressure
- Dying Light 2 Observatory Walkthrough, PowerPyx
- Dying Light 2 Faction Rewards (Peacekeepers & Survivors), PowerPyx