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Run 2: New Game+ with Permadeath

The whole story again in New Game+ with Permadeath on: finish every upgrade, then reach the credits.

Run 2 has two jobs. One full run gives only about four fifths of the Supplements and Parts that every skill and weapon upgrade costs, so the upgrade trophies need New Game+, which keeps everything run 1 bought and finds the Supplements and Parts in their spots again. And with Permadeath switched on, the same run earns You Can't Stop This at its credits. Upgrades live on one save: a Chapter Select replay can't add to them, so play this run straight through, in chapter order. Follow run 1's sections for the way, take every Supplements and Parts spot the route reaches and spend them at once; skip the rest. Keep this run below Grounded: Grounded blocks some skills and gives far fewer Supplements and Parts, so the upgrades can't be finished there.

Start New Game+ on Very Light with Permadeath (Per Chapter)Quest stepNG+1
Location
New Game+ · Main Menu – Load the manual save you kept at The Beach and quit to the main menu: New Game+ may not show there until a save from the end of the story is loaded. Choose New Game+ and pick Very Light (each New Game+ difficulty is a little harder than run 1's), then switch Permadeath on and set it to Per Chapter, where a death sends you back to the start of the chapter. Leave the Beach save in its slot: Permadeath allows no manual saves, and that save is still your way back to Chapter Select.
Summary
New Game+ keeps your skills, weapon upgrades, unspent Supplements and Parts, recipes and collectibles; Permadeath on top earns its own trophy.
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Playing safely under Permadeath

Any Permadeath setting earns the trophy, and Per Chapter costs the least when you die. The combat accessibility options don't block any trophy: turning them on, Invisible While Prone above all, makes a death far less likely. Some other options and modifiers are switched off while Permadeath is on. Don't quit to the menu in the middle of a fight.

Finish the first character's upgrades before her chapters endHidden spoiler – activate to revealQuest stepNG+1Minor spoiler
Location
New Game+ · Seattle Days 1 to 3 – Play her chapters as in run 1's walk (sections 01 to 09). Take every Supplements and Parts spot and spend at once: Supplements on skills from the backpack, Parts on weapon upgrades at each workbench; your weapons come back once the story reaches Seattle. A skill tree that is still locked needs its Training Manual, which you can take on this run where run 1 found it. When her Supplements and Parts stop turning up, she is fully upgraded: that is by design. If she is still short when her chapters end, the two trophies below simply come later in the run.
Summary
Each character spends only her own Supplements and Parts, so the first character is finished in her own chapters.
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Arms MasterHidden spoiler – activate to revealAchievementNG+1Minor spoiler
Location
New Game+ · Workbenches – In the second character's chapters (from run 1's section 10 on), keep taking her Parts and spending them at each workbench. It pops with the last weapon upgrade, once every weapon of both characters that has upgrades is full (the Flamethrower and the Silenced Submachine Gun have none). The last upgrades come in the second half of the run, not sooner.
Summary
Trophy for fully upgrading every weapon, across both characters.
Trophies
  • Achievement · SteamArms Master
  • Gold · PlayStationArms Master
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Survival ExpertHidden spoiler – activate to revealAchievementNG+1Minor spoiler
Location
New Game+ · Backpack: skill trees – Alongside the weapon upgrades, keep buying the second character's skills from the backpack. It pops with the last skill, once every tree of both characters is full; a tree opens only with its Training Manual. Once every other trophy of the main list is earned, the Platinum follows with whichever of Arms Master and Survival Expert comes last. Once both characters are full, Supplements and Parts stop appearing: from here, follow the story only.
Summary
Trophy for learning all 50 player upgrades, across both characters.
Trophies
  • Achievement · SteamSurvival Expert
  • Gold · PlayStationSurvival Expert
  • Achievement · SteamEvery Last One of Them
  • Platinum · PlayStationEvery Last One of Them
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You Can't Stop ThisAchievementNG+1
Location
New Game+ · Credits – Follow the rest of the story as in run 1, still on Permadeath. It pops at the credits of this run.
Summary
Trophy for finishing the story with Permadeath on, at any setting and on any difficulty.
Trophies
  • Achievement · SteamYou Can't Stop This
  • Bronze · PlayStationYou Can't Stop This
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About this guide

Three runs of the story, plus No Return alongside any of them. Run 1, on any difficulty below Grounded, takes every collectible, safe, manual, weapon and workbench; before the last chapter of that run, make a manual save to keep for cleanup. Run 2 is New Game+ on Very Light with Permadeath set to Per Chapter: it finishes the upgrades, which one run doesn't give enough Supplements and Parts for. Run 3 is Chronological mode on Grounded. After the credits, Chapter Select replays a chapter, with limits: the chapter list follows your latest autosave, so replaying an early chapter hides the later ones until you reload the cleanup save, and Supplements and Parts taken on a replay don't count toward the upgrades.

Last verified: Nov 12, 2026 · Patch Remastered, latest patch (PS5, PC on Steam and Epic) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.