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Hostile Territory and The Forest

Through Scar streets and Chinatown to a workbench on the top floor of a Scar-held building, an archery game at the aquarium, then the way out of the forest.

Three chapters. Hostile Territory is the long one: twelve artifacts (six of them slips of paper on one truck), a coin, the Jasmine Bakery safe, the Close Quarters manual, the Double-Barrel Shotgun, a workbench and the Relic of the Sages trophy. A warning before each drop or gate that matters says what to take first. Winter Visit is a short flashback with no collectibles, but it holds the archery game for Put My Name Up.

Supplements and Parts: First apartmentHidden spoiler – activate to revealUpgradeMinor spoiler
Location
Seattle Day 1 · Hostile Territory, apartments – The chapter opens on a rooftop with Manny. Follow him down into an apartment and out through the smashed back wall, but don't drop through the hole yet: the Supplements are in the bathroom drawer and the Parts in the two kitchen drawers.
Summary
Supplements and Parts in the first apartment of the chapter.
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Over the fence into the Scar sideHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Seattle Day 1 · Hostile Territory, apartments – From the rooftop where the chapter starts, follow Manny down into the apartment and out through its smashed back wall, then drop through the hole and follow him outside. He boosts you over a fence and you carry on by yourself. The note in a drawer behind the white door upstairs is not a collectible.
Summary
Down through the apartment and over a fence, after which you go on alone.
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Parts: Spicy DumplingUpgrade
Location
Seattle Day 1 · Hostile Territory, apartments – Right after the fence, walk straight into the Spicy Dumpling shop facing you. In its kitchen, look under the sink and under the cash register.
Summary
Parts in the kitchen of the dumpling shop.
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Training Manual: Close QuartersSkill
Location
Seattle Day 1 · Hostile Territory, apartments – From the fence, pass the Spicy Dumpling shop and go down the first flight of steps. Before taking the next flight down to the fabric shop, Tang Fabrics & Imports, look left: the building has a shattered rear window that you can climb through into a kitchen, and the manual is on the counter. Take it on this run: a manual picked up on a Chapter Select replay may not count. If you skipped an earlier manual, this counter holds that one instead.
Summary
One of the 8 Training Manuals; it opens the Close Quarters skill tree.
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Artifact: Note in Hostile TerritoryCollectible
Coin: North DakotaCollectible
Location
Seattle Day 1 · Hostile Territory, apartments – Climb back out of the kitchen window and go down through Tang Fabrics & Imports, leaving by the broken window on its far side. Climb the green car onto the white RV and into the apartment block; the coin is in the low drawer of the first room.
Summary
The chapter's only coin, in an apartment reached over a parked RV.
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Supplements and Parts: Apartment past the clicker gapUpgrade
Location
Seattle Day 1 · Hostile Territory, apartments – From the coin, squeeze through the gap in the next room's wall; a Clicker attacks as you come out. The Supplements are in the bathroom and the Parts in a living-room drawer.
Summary
Supplements and Parts in the flat past the gap in the wall.
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Supplements: Guard postUpgrade
Location
Seattle Day 1 · Hostile Territory, apartments – Sprint and jump across the big hole in the flat's wall to the ledge opposite. The way on is to the left; go all the way right first, into the little guard post.
Summary
Supplements in a small guard post off the main path.
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Supplements: Mural courtyard ("May She Guide You")Upgrade
Location
Seattle Day 1 · Hostile Territory, apartments – Crawl through the vent on the left of the ledge and drop into a courtyard where a woman's face is painted on the wall with the words "May She Guide You". The way on is right; first drop into the room at the back left, where the Supplements sit on the washing machine.
Summary
Supplements in a laundry room beside a painted courtyard.
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Parts: Hotel right of the muralUpgrade
Location
Seattle Day 1 · Hostile Territory, apartments – Go through the window on the right of the courtyard and squeeze through the gap in the doorway. A passing truck pulls some of the infected away; kill all four in the hotel, then take the Parts from the bar at the back left.
Summary
Parts on the bar of a hotel full of infected.
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Safe: Jasmine BakeryOther
Location
Seattle Day 1 · Hostile Territory, Chinatown – From the coin's flat, squeeze through the gap in the next room (a Clicker attacks), jump the hole in the wall, go left through the vent and drop into the painted courtyard. Pass through the hotel on its right, where infected wait, leave by the lit gap at the back and climb the wall into a street of Chinese shops. Break the window of Jasmine Bakery, the first shop on the left; the safe stands at the back behind the counter. Enter 68-96-89 and open it, since finding it isn't enough. The code is also written on a note in King Street Relics, across the street, which you reach a little later.
Summary
One of the 14 safes, in the first shop of the Chinatown street. It holds Supplements.
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Supplements: Chinese pharmacy (2nd store left)Upgrade
Location
Seattle Day 1 · Hostile Territory, Chinatown – Back in the street, the second shop on the left is Green Planet Herbs. The Supplements are pill bottles on the shelves along its right side.
Summary
Supplements in the herbal pharmacy next to the bakery.
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Parts: Ruby Dragon (3rd store left)Upgrade
Location
Seattle Day 1 · Hostile Territory, Chinatown – The third shop on the left is the Ruby Dragon, a bar. The Parts are behind the counter.
Summary
Parts behind the counter of the Ruby Dragon bar.
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Artifact: Plea to Seraphite ProphetCollectible
Location
Seattle Day 1 · Hostile Territory, Chinatown – From the bakery, walk on to the Ruby Dragon, the third shop on the left. Open the door at its back, go upstairs and crawl under the table in the doorway; two Clickers wait in the next room. Kill them, then take a run at the balcony and jump across the street to King Street Relics. Climb the stairs on the right to the roof: the note is on a body slumped at a table.
Summary
A note on a body on the roof of King Street Relics.
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Artifact: Jasmine Bakery SafeCollectible
Artifact: Strange RelicCollectible
Location
Seattle Day 1 · Hostile Territory, Chinatown – Carry on round the corner into the next, dimly lit room, where a hole opens in the floor. Don't drop yet: the relic is on the table on the right, just the other side of the wall from the last note.
Summary
A small relic on a table beside a hole in the floor. Picking it up earns Relic of the Sages.
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Relic of the SagesAchievement
Location
Seattle Day 1 · Hostile Territory, Chinatown – It pops the moment you pick up the Strange Relic from the table by the hole in King Street Relics.
Summary
A trophy for finding the Strange Relic.
Trophies
  • Achievement · SteamRelic of the Sages
  • Bronze · PlayStationRelic of the Sages
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Before you drop through the floor

Take everything from the Tang Fabrics window to here before you drop through the hole in King Street Relics: the Close Quarters manual and the note in that kitchen, the North Dakota coin, the bakery safe, both notes in King Street Relics and the Strange Relic.

Chinatown stores and the relic shopQuest step
Location
Seattle Day 1 · Hostile Territory, Chinatown – With the relic in hand, drop through the hole beside its table into the shop below. An infected lunges out of the bathroom as you land; deal with it.
Summary
The Chinatown shops end with a drop through the floor of King Street Relics.
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Double-Barrel ShotgunWeapon
Location
Seattle Day 1 · Hostile Territory, Chinatown – In the shop below the hole, the shotgun lies behind the counter. A couple more infected drop in soon after you take it: a good first test for it.
Summary
A shotgun behind a shop counter, one of the 12 weapons.
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Artifact: Seraphite Prayer to Prophet - PeaceCollectible
Location
Seattle Day 1 · Hostile Territory, the flower truck – Leave the shotgun shop by its front door and follow the street to its end, where a truck is heaped with white flowers. Five of its six slips belong to this set: one sits inside the back of the truck (open it up) and two hang on each side. Pick up every slip you see.
Summary
One of six prayer slips left on a truck covered in white flowers.
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Artifact: Prayer for VictoryCollectible
Artifact: Seraphite Prayer to Prophet - RespectCollectible
Artifact: Seraphite Prayer to Prophet - SteedCollectible
Artifact: Seraphite Prayer to Prophet - ProsperityCollectible
Artifact: Seraphite Prayer to Prophet - PairingCollectible
Artifact: WLF Soldier Meets Prophet LetterCollectible
Short Gun HolsterWeapon
Location
Seattle Day 1 · Hostile Territory, the flower truck – From the letter, go through the wooden door into the back room: the holster is on the table in front of you.
Summary
A holster that adds a second quick-switch slot. It is usually the short gun one; it can be the long gun one instead.
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Before you crawl under the gate

Take the Double-Barrel Shotgun, all six slips at the flower truck and the letter in the salon before you cross the rooftops and crawl through the hole in the gate; grab the holster too if you want it.

The prayer truck and the gateQuest step
Location
Seattle Day 1 · Hostile Territory, Scar building – From the salon, climb the bins nearby onto the rooftops and cross to the big archway at the end. Drop down and crawl through the hole in the gate. Two Clickers wander out and are shot from the building ahead; the Scars then come down to search. Hide in the long grass and either take them out or slip past, then get into the building they came from.
Summary
Past the flower truck, through a gate and into a building held by Scars.
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Artifact: Letter from Seraphite Father to SonCollectible
Location
Seattle Day 1 · Hostile Territory, Scar building – Inside the Scar building, climb to the top floor. Work through the rubble, crawling under it where needed, and push a container aside into an office with "Fresnel" on the reception desk. Go left to the room at the back: the letter is on a wooden table.
Summary
A letter on the top floor of the Scar building.
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Workbench: Fresnel OfficeArea
Before you drop to the lower area

Read the letter and use the workbench in the Fresnel office first. From the painted room below it, the way runs down through two more buildings and a muddy slope into the scene that ends the chapter.

Down through the Scar buildingsQuest step
Location
Seattle Day 1 · Hostile Territory, Scar building – From the workbench, go out to the room with the woman painted on the wall and drop to the lower area. More Scars patrol the next building and the one beside it: sneak past or fight, jumping across to the second building and working down its floors. Slide down the muddy slope at the bottom; a scene ends the chapter.
Summary
Down through two more Scar buildings to the end of the chapter.
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Winter Visit is a short flashback with no collectibles. Its one job is the archery game in the first room.

Save before the bow

Make a manual save before you pick up the toy bow. One try is all you get on the spot, and reloading the autosave puts you back already holding the bow. Reload your manual save to try again.

Put My Name UpAchievement
Location
Seattle Day 1 · Winter Visit – The flashback opens inside the aquarium. On the left side of the first room, a purple toy bow leans on the wall under a scoreboard: inspect it to start. Hit at least 11 of the 13 targets before time runs out; you may walk closer. Four face you where you start, four are on the right behind you, and four sit low on the left with one more in the whale sculpture's mouth.
Summary
A trophy for beating the high score in the aquarium's archery game.
Trophies
  • Achievement · SteamPut My Name Up
  • Bronze · PlayStationPut My Name Up
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Before you follow upstairs

Win the archery game first: going upstairs starts the scene that ends the chapter.

Winter evening at the aquariumHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Seattle Day 1 · Winter Visit – With the trophy earned, look around the room as long as you like, then follow Owen up the stairs and open the door at the top. A long scene closes the chapter.
Summary
A short visit to the aquarium; following your host upstairs ends it.
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The Forest opens with fights you take on with melee only. After them, La Rosa's Auto Shop holds a workbench, the Firearms manual and an artifact, and the Firearms skills teach the last recipes Tools of the Trade needs.

Lev and YaraHidden spoiler – activate to revealNPCMinor spoiler
Location
Seattle Day 1 · The Forest – They are with you in the clearing where the chapter opens, and stay by your side until its end.
Summary
Two young people who come to your aid at the start of the chapter and travel with you through it.
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Escape the forestHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Seattle Day 1 · The Forest – When the chapter opens you have only a hammer: fight off the first infected alongside Lev and Yara. Then follow Yara and her torch, stopping when she stops; when she falls, more infected attack, so grab bricks and bottles. At a wall, follow the two straight into the opening under the road, and on the far side pull the fence open to let them through.
Summary
A run through the woods, fighting infected with whatever comes to hand.
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Forest melee fightHidden spoiler – activate to revealBossMinor spoiler
Location
Seattle Day 1 · The Forest – Past the fence, the attacker who has your backpack comes at you, and you have only your fists. Wait for each swing, dodge it, then land a few punches; repeat until she falls, and take your gear back from her.
Summary
A bare-fisted fight with the attacker who carries your backpack.
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Workbench: La Rosa's Auto ShopArea
Training Manual: FirearmsHidden spoiler – activate to revealSkillMinor spoiler
Location
Seattle Day 1 · The Forest, La Rosa's Auto Shop – From the workbench, go through the door where the two kids wait and turn right into the side office: the manual lies at the back of the room, on the desk. Take it on this run: a manual picked up on a Chapter Select replay may not count. If you skipped an earlier manual, this office holds that one instead.
Summary
One of the 8 Training Manuals; it opens the Firearms skill tree, which teaches two recipes Tools of the Trade needs.
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Tools of the TradeHidden spoiler – activate to revealAchievementMinor spoiler
Location
Seattle Day 1 · The Forest, La Rosa's Auto Shop – Now, or later once you have the Supplements, buy the first two Firearms skills: they teach Incendiary Shells and Hunting Pistol Ammo. Craft one of each. Every recipe must be crafted on this save, so also buy the first Covert Ops skill (it teaches Shivs) and make sure this character has crafted a Pipe Bomb, a Shiv, a Health Kit, a Silencer and a Melee Upgrade (make the last three with each character), and that the first half covered the Molotov, Trap Mine, Arrows, Explosive Arrows and a Stun Bomb crafted before the Smoke Bomb skill. The trophy pops with the last missing craft.
Summary
A trophy for crafting every item; the Firearms tree gives the last two recipes.
Trophies
  • Achievement · SteamTools of the Trade
  • Bronze · PlayStationTools of the Trade
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Artifact: Failed TruceCollectible
Parts: La Rosa's Auto Shop, shop floorUpgrade
Location
Seattle Day 1 · The Forest, La Rosa's Auto Shop – Carry on into the large shop room: one on the shelf to the right as you enter, a big pile on the shelf behind the cash registers at the back right, and one in the bathroom by the exit.
Summary
Parts in three spots in the big shop room.
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Supplements and Parts: Building after the four runnersUpgrade
Location
Seattle Day 1 · The Forest – Leave the auto shop by the exit. Runners charge down the steps outside, two at a time; kill them and climb on into the next building. Before you drop down a floor, turn into the room on the left: both are on the desks.
Summary
Supplements and Parts on the desks of the next building.
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Before you drop down a floor

Take everything in La Rosa's Auto Shop before you drop to the floor below in the next building: the workbench, the Firearms manual and the Failed Truce note.

Parts: Same building, one floor downUpgrade
Location
Seattle Day 1 · The Forest – Drop down a floor and deal with the infected there. Before you touch the door, check the room to its left: the Parts are on the desk in the back corner.
Summary
Parts on a desk near the door that ends this stretch.
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Hold the gate for the kidsHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Seattle Day 1 · The Forest – From the auto shop, head out past the runners on the steps into the next building, drop down a floor and clear the infected. Use the door there: you boost the kids over to unlock a gate, and infected flood in from several sides. Keep moving and shoot them, with the shotgun at close range, as they squeeze through gaps in the walls. When the last falls, Lev smashes a truck window to let you out; carry Yara, follow Lev to the buildings ahead and enter the one on the right to end the chapter.
Summary
Hold off waves of infected while the two kids open a way out.
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About this guide

Three runs of the story, plus No Return alongside any of them. Run 1, on any difficulty below Grounded, takes every collectible, safe, manual, weapon and workbench; before the last chapter of that run, make a manual save to keep for cleanup. Run 2 is New Game+ on Very Light with Permadeath set to Per Chapter: it finishes the upgrades, which one run doesn't give enough Supplements and Parts for. Run 3 is Chronological mode on Grounded. After the credits, Chapter Select replays a chapter, with limits: the chapter list follows your latest autosave, so replaying an early chapter hides the later ones until you reload the cleanup save, and Supplements and Parts taken on a replay don't count toward the upgrades.

Last verified: Nov 12, 2026 · Patch Remastered, latest patch (PS5, PC on Steam and Epic) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.