Placing the Giant's Chalice on the Stone Dais opens the way to the factory, and from then on the story runs to the credits: the village, the river, the garden, the Windmill Yard side and Otto's Mill can't be explored again this run. The game gives no prompt. Save at the Altar typewriter in a spare slot first, and buy, sell and cook with the Duke as you need. Check every row below. West Old Town: Knife; Outhouse: West Old Town; Treasure: Perfect Crystal Skull (Old Man's Front Yard); Outhouse: West Old Town Insignia Gate; Lockpick: Farmer's Land Well; Locked Drawer: West Old Town Farmer's House; Outhouse: Eugen's Yard; Treasure: Large Crystal (Eugen's Outhouse); File: Eugen's Diary; Outhouse: Luthier's Yard; Lockpick: Luthier's Outhouse; Goat of Warding: Luthier's Yard; File: Note on the Luthier's House; Treasure: Madalina (Body); Treasure: Maestro's Collection; F2 Rifle – High-Capacity Mag.; Treasure: Yellow Quartz (Luthier's Lute). Maiden of War, Leonardo's House and the Workshop: Crystal Fragment: Maiden of War; Treasure: Wooden Animal (Head); Outhouse: Shed Yard by the Maiden of War; Treasure: Teddy Bear; Treasure: Vivianite (Leonardo's Kiln); File: Leonardo's Message; Treasure: Wooden Animal (Body); Locked Drawer: Leonardo's House; Outhouse: Leonardo's Back Yard; M1911. Church, Chapel, Graveyard and Crypt Yard: File: Scribbled Note; Lei: Maiden of War Chapel (500); Locked Drawer: Maiden of War Chapel; File: "Goats of Warding" Placard; Goat of Warding: Graveyard; Juicy Game: Graveyard Blue Bird; Broken Slab; Goat of Warding: Crypt Yard; Treasure: Large Crystal (Crypt Yard Arch); Goat of Warding: Church Roof; Crystal Fragment: Church; File: Church Computer; Treasure: Necklace with Two Holes. Fallow Plot and Luiza's House: Goat of Warding: Fallow Plot; Quality Meat: White Pig; Outhouse: Luiza's Yard; Treasure: Luiza's Heirloom (Necklace Stone); Luiza's Key (from Luiza's Necklace); Varcolac Alfa; Leader of the Pack. East Old Town: File: Vasile's Final Testament; Varcolac in East Old Town; Treasure: Waterwheel Weapon (GM 79); Lockpick: Water Mill; Open the East Old Town mechanical door with the Crank; Treasure: Yellow Quartz (Milk Urn); Treasure: Pigeon Blood Ruby. Castle Path, Lone Road and the river: File: Craftsman's Note; Outhouse: Craftsman's Back Yard; Goat of Warding: Lone Road; Treasure: Cesare's Goblet; Lower the Lone Road Drawbridge; Finest Fish: South Riverbank; File: Analysis Results; W870 TAC – Foregrip; Treasure: Antique Coin; Treasure: Riverbank Treasure House (Golden Lady Statue); Medium Rare; Lei: Treasure House Table; Treasure: Large Pigeon Blood Ruby; Lockpick: Trap Chamber. Beneviento garden and Potter's Field: W870 TAC; Lockpick: Garden Hut; Birdcage: South Garden (2,000 Lei); Treasure: Madalina (Head); Outhouse: North Garden; Goat of Warding: Suspension Bridge; Photo of a Strange Bird; File: Gardener's Diary; Luthier's Key; Labyrinth: Gardener's House (Onyx Skull); Treasure: Large Crystal (Potter's Field); Treasure: Vivianite (Potter's Field); Mini-boss: Uriaș Drac (Beneviento's Grave); Treasure: Beneviento's Treasure. Windmill Yard and Moreau's Laboratory: Photo of a Rare Animal; Treasure: Moreau's Hidden Weapon (M1851 Wolfsbane); File: Moreau's Diary of Experiments; Mini-boss: Vârcolac (Moreau's Lab); Labyrinth: Windmill Yard (Chartreuse Skull). Otto's Mill: Treasure: Crystal Fragment (Otto's Mill Yard); Mini-boss: Uriaș Drac (Otto's Mill); File: Ernest's Diary; Treasure: Cannibal's Plunder (Father Nichola's Angel); Goat of Warding: Otto's Mill. The road to the Stronghold: Fast Reflexes: knife a flaming arrow. Trophies lost with the village: Leader of the Pack, Medium Rare and Fast Reflexes if not yet earned, and Mapmatician, which pops later but only if every village map area was uncovered before this point: Moreau's Laboratory behind the Windmill Yard crank door, the river both ways from the Lone Road drawbridge (the Riverbank Treasure House upstream, the cave camp and the pond downstream), Otto's Mill, and every door the Crank opens, including the roof path behind the East Old Town crank door.