Skip to content
0%, 0 of 327

All areas

Run 1 of 3 · Grouped by category

Current area: Run 1: House Beneviento

Run 1 of 3 · 0 of 7 in this area

On this device

Next up

Run 1: House Beneviento

Through the north gate of the Altar to House Beneviento: the basement puzzles, the doll fight and the Legs Flask.

With the Four-Winged Key, the gate at the Altar beside the Duke opens on the path to House Beneviento. The walk there is quiet, and the garden buildings stay shut until you come back out. Inside the house you lose every weapon and item for a while; they return after the fight. Shoot the porch goat before you go in. Once you ride the elevator out at the end, the house can't be entered again this run.

Goat of Warding: Suspension BridgeCollectibleMissablePoint of no return
Location
Beneviento Garden · Suspension Bridge – From the Altar, open the gate next to the Duke with the Four-Winged Key and cross Potter's Field to the rope bridge. Halfway over, look left: a second, broken bridge runs alongside, and the goat sits on it out of reach. Shoot it; a sniper rifle makes it easy.
Why you can lose it
Shoot it on this trip or on the way back: placing the Giant's Chalice at the Ceremony Site, much later, closes the village and its outskirts for this run.
Point of no return
The Giant's Chalice goes onto the Stone Dais at the Ceremony Site: the platform sinks and the way to the factory opens. The whole village closes for the rest of this run, and the game asks nothing first.
Summary
One of the 20 Goats of Warding; shooting it counts as collecting it.
Report an issue
Post the Family Photo in the letterboxQuest step
Location
Beneviento Garden · Beneviento's Grave – Past the bridge the Garden Path runs through fog; the hut on the left and the house on the hill won't open yet. Walk on past the big grave with a piece missing from its plaque to the door beyond it, and put the Family Photo from the opening of the game into the slot on the right. Ride the elevator behind the door down to the house.
Summary
Opens the way down to House Beneviento.
Report an issue
Goat of Warding: House Beneviento PorchCollectibleMissablePoint of no return
Location
House Beneviento · Porch – At the house, don't go in yet. Follow the porch round to the left and down the short flight of steps to a fenced corner; the goat sits just beyond the metal fence at the cliff edge. Shoot it from your side of the fence.
Why you can lose it
Take it before you ride the elevator out after the fight: House Beneviento and its porch close for this run. Your guns are taken inside, so shoot it now; if you forgot, you pass the porch again on the way out.
Point of no return
Riding the elevator out of House Beneviento after the fight in the house.
Summary
One of the 20 Goats of Warding, outside the house by the cliff edge.
Report an issue
Typewriter: Doll WorkshopArea
Location
House Beneviento · Doll Workshop – Go in through the front door, find the elevator off the ground-floor hall and take it down to the basement. The corridor ends in the Doll Workshop, where the typewriter sits on a desk in the room's south-west corner. It is usable as soon as you arrive; save before you touch the flask on the doll.
Summary
The save point inside House Beneviento.
Report an issue
No weapons in the basement

Taking the flask from the doll in the Doll Workshop strips your inventory, weapons included. Nothing in the basement can be fought: the puzzles are the way out, and everything comes back after the fight upstairs.

The basement, step by step
StepWhereWhat to do
1Doll WorkshopOn the doll on the workbench: break the right arm and take the Silver Key from the shoulder, pull the ring off the left hand, and unscrew the left leg for the Winding Key.
2Medicine RoomOpen it with the Silver Key, wash the ring at the sink and turn it over in your inventory: 052911 is engraved inside. Enter it on the padlock of the workshop door.
3Storage RoomWind the music box with the Winding Key and swap the cylinders until the scratches on them line up. The full tune gives the Tweezers.
4Doll Workshop, then the StudyUse the Tweezers on the doll's mouth for the Film. On the Study projector, order the frames: toys, book, baby, music box, ring (the note on the desk hints at it).
5Secret RoomThe film opens a hidden passage. Take the Scissors from the doll at its end and cut the bandages blocking the way on.
6Doll Workshop, Sealed DoorCut open the doll's chest for the Brass Medallion. The left hand shows three closed eyes and the left eye a flying raven. Put the medallion in the empty slot of the Sealed Door and turn the other two to those symbols.
7Old WellClimb down to the bottom for the Breaker Box Key. A creature starts hunting you in the corridors from now on: run, never fight.
8Elevator HallOpen the breaker box by the elevator for the Relief of a Child, then fit it in the door in the Connecting Corridor.
9BedroomTake the Fuse from the box on the wall. Hide under the bed until the creature moves to the far side, slip out the other side, circle the long way round to the elevator, fit the fuse and ride up.
Escape the basement (doll, music box, film, Sealed Door, fuse)Hidden spoiler – activate to revealQuest stepMinor spoiler
Location
House Beneviento · Basement – Go in, ride the elevator off the ground-floor hall down to the basement, take the flask from the doll in the Doll Workshop and work through the table above. When the creature blocks the corridor, loop round through the workshop, the Medicine Room and the Study; after fitting the fuse, back into the elevator as soon as the doors open and start it before the creature reaches you.
Summary
The puzzle chain that gets you out of the basement and back to the ground floor.
Report an issue
Donna and AngieHidden spoiler – activate to revealBossMinor spoiler
Location
House Beneviento · Ground floor and upstairs – The hunt starts as the elevator brings you up: find the doll in the white wedding dress three times and grab her. The first time she is always in the Guest Room upstairs (stairs in the foyer); after that, follow the blood marks on the walls to the Living Room or the ground-floor hall, and don't linger, or the other dolls attack.
Summary
The lord of House Beneviento. You win by finding a doll three times, not with guns.
Trophies
  • Bronze · PlayStationGot No Strings
  • Achievement · XboxGot No Strings
  • Achievement · SteamGot No Strings
Report an issue
Four-Winged Unborn KeyHidden spoiler – activate to revealKey itemMinor spoiler
Location
House Beneviento · Foyer – Where the fight ends, examine the object left in the remains. Your Four-Winged Key turns into this key on its own.
Summary
Opens the south gate at the Altar, the road to the next lord. Your weapons and items come back here.
Report an issue
Treasure: AngieHidden spoiler – activate to revealCollectibleMissablePoint of no returnMinor spoiler
Location
House Beneviento · Foyer – The bride doll lies on the floor right next to the remains. Pick it up before you head for the door.
Why you can lose it
Take it before you ride the elevator out after the fight: House Beneviento and its porch close for this run.
Point of no return
Riding the elevator out of House Beneviento after the fight in the house.
Summary
A valuable treasure to sell to the Duke.
Report an issue
Legs FlaskKey item
Location
House Beneviento · Foyer – After the fight a pedestal appears beside the front doors of the house; the flask stands on it.
Summary
The second of the four flasks for the altar in the Altar square.
Report an issue
Last look at House Beneviento

Riding the elevator back up to Beneviento's Grave closes the house and its porch for the rest of the run. Before you go, have the Goat of Warding on the House Beneviento Porch (beyond the fence, left along the porch), the Angie treasure (optional) and the Legs Flask. The garden outside stays open.

About this guide

Three runs of the main game: a full run for every collectible, a fast New Game+ run on Casual with only the knife, few healing items and little Lei spent, then New Game+ on Village of Shadows with the bonus weapons. The Mercenaries opens after the first credits. Shadows of Rose is a separate story from the main menu, played once on Hardcore. Each domain closes behind you as the story moves on, and the whole village closes before the last stretch, so take everything before each point of no return.

Last verified: Nov 10, 2026 · Patch Latest patch (PS4, PS5, Xbox One, Xbox Series, PC on Steam), with the Winters' Expansion · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.