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Run 1: The Mine and Castle Dimitrescu

From the lever by the castle door through the mine and the Vineyard into the castle, up to the escape from the dungeon.

This stretch runs from the lever at the castle door, through a chase in the mine and the Vineyard where the merchant sets up shop, into Castle Dimitrescu: the Entrance Hall, the basement, the Kitchen, the Courtyard, the Hall of Ablution, the Terrace and the dungeon. The castle stays open until you set the four masks in the Hall of the Four (next section), so nothing here is lost early, but everything is on the way, so take it as you pass. Nineteen breakable windows count toward Hooligan in one run; eleven of them are on this stretch.

Pull the lever by the castle doorQuest step
Location
Castle Dimitrescu: Approach · Entrance Passage – From the open crest gate in the Graveyard, follow the path on: cross the drawbridge, go through the tunnel and climb the stairs to the castle's main door. Pull the lever taped in yellow next to it and watch the cutscenes.
Summary
The lever beside the castle door springs a trap and leads to the first meeting with the four lords.
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Lei: Mining Chamber (300)ConsumableMissablePoint of no return
Location
Castle Dimitrescu: Approach · Mining Chamber – During the mine chase, the spinning blades in a later cavern pass you by and cut your hands free. Before following the passage on, check the broken crates in that cavern: the one on its north side holds the Lei, the one on the south side handgun ammo.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
300 Lei in a crate the spinning blades smash open.
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Escape the mineQuest step
Location
Castle Dimitrescu: Approach · Mining Chamber – Run without stopping and take the left branch at the small fork, as lycans come up the right one. Pull away the planks blocking the path and drop down; a big brute knocks you down a long slide, which is scripted. Under the falling spiked ceiling, rip open the wooden barricade at the back and crawl through. When the spinning blades come at you in the next cavern, turn around and squeeze into the gap in the corner on your left: they pass by and cut your hands free. Follow the passage to a barred door, unlock it, pull the same lever again and climb the stairs into the Vineyard.
Summary
A chase with your hands tied: you can't fight until the end. Getting out earns Four Lords.
Trophies
  • Bronze · PlayStationFour Lords
  • Achievement · XboxFour Lords
  • Achievement · SteamFour Lords
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Goat of Warding: VineyardCollectibleMissablePoint of no return
Location
Castle Dimitrescu: Approach · Vineyard – Coming up into the snowy Vineyard with its scarecrows, keep to the right side. The goat sits on the rocks among the plants along the north edge of the beds, beside the scarecrow furthest to the right; listen for its sound. It is within reach, so slash it or shoot it.
Why you can lose it
Break it now: the Vineyard lies on the castle side of the drawbridge, and the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 20 Goats of Warding (Heretic).
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The DukeNPC
Location
Castle Dimitrescu: Approach · Vineyard – Walk up the path through the Vineyard toward the castle; he waits beside the path in its north-west part. Talk to him to open his shop. He is never hostile.
Summary
The travelling merchant: he buys treasures, sells supplies, recipes and upgrades, and turns up again and again on the route.
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Lockpick: The DukeConsumable
Location
Castle Dimitrescu: Approach · Vineyard – In the Duke's shop the Lockpick is listed at 0 Lei: take it. It goes on the castle's first locked drawer, a little way in.
Requires
Summary
Your first Lockpick, free at the first meeting. Each Lockpick opens one locked drawer and is used up.
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Recipe: Shotgun AmmoCollectible
Location
Castle Dimitrescu: Approach · Vineyard – Buy it from the Duke's shop. If you are short of Lei, leave it for now: the Duke sets up again in the castle's Merchant's Room soon after you get in and stays there for the whole castle visit.
Requires
Summary
One of the 11 crafting recipes (Artisan). The Duke sells it for 3,000 Lei.
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PatronAchievement
Location
Castle Dimitrescu: Approach · Vineyard – Pops on your first purchase in the Duke's shop. The recipe above does it; if the Lei doesn't stretch that far yet, a box of ammo is enough.
Requires
Summary
Earned by buying anything from the Duke.
Trophies
  • Bronze · PlayStationPatron
  • Achievement · XboxPatron
  • Achievement · SteamPatron
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Recipe: Sniper Rifle AmmoCollectible
Location
Castle Dimitrescu: Approach · Vineyard – Buy it from the Duke when you can afford it. It can wait until the Merchant's Room in the castle, where the rifle it feeds is found later on.
Requires
Summary
One of the 11 crafting recipes (Artisan). The Duke sells it for 4,000 Lei.
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File: Guest BookCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Entrance Hall – Go through the portcullis on the right of the Duke and on into the castle's Entrance Hall. Look in the hall's north-west corner: the book rests on a table there, left of the painting of three women.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Requires
Summary
One of the 47 files (Bookworm).
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Lei: Castle Elevator Room (500)ConsumableMissablePoint of no return
Location
Castle Dimitrescu · Elevator Room – From the Entrance Hall, step into the room on its right, the one with the elevator that doesn't work. The Lei is on the wooden box beside the elevator.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
500 Lei lying in the room with the dead elevator.
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Crystal Fragment: Elevator RoomCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Elevator Room – In the same room, look high up on the west wall for the glint and shoot it down.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A small crystal to sell to the Duke.
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File: The LabyrinthsCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Merchant's Room – From the Entrance Hall, take the door opposite the side room with the dead elevator and follow the corridor to its end, into the Hall of the Four. The Merchant's Room is the small room off its south side; the file is on the small round table beside the castle model, a labyrinth puzzle that needs a ball found later in the castle.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 47 files (Bookworm). It explains the ball puzzle in this room, finished later.
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Typewriter: Merchant's RoomArea
Read the west door plaque (capture)Quest step
Location
Castle Dimitrescu · Hall of the Four – Go back into the Hall of the Four and examine the plaque on its west door. Cutscenes follow, and you wake up somewhere else in the castle.
Summary
Examining the plaque on the west door sets off the castle's first big scene.
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Treasure: Crimson GlassCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Bedchamber – When you come to, hanging from a hook in the Bedchamber, look up and interact to get yourself down. The glass is on the desk standing at the end of the bed, opposite the fireplace.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A treasure to sell to the Duke.
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Locked Drawer: Living RoomOtherMissablePoint of no return
Location
Castle Dimitrescu · Living Room – Once you are down from the hook, leave the Bedchamber by its door into the Living Room. The locked drawer stands in the south-west corner, on your left as you come in. Open it with the Duke's Lockpick.
Why you can lose it
Open it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A locked drawer with Shotgun Ammo inside. Opening it with a Lockpick earns Petty Thief.
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Petty ThiefAchievement
Location
Castle Dimitrescu · Living Room – Pops when the Living Room drawer opens. Any locked drawer counts, so the one in the corridor past the castle Kitchen is a second chance.
Summary
Earned by opening a lock with a Lockpick.
Trophies
  • Bronze · PlayStationPetty Thief
  • Achievement · XboxPetty Thief
  • Achievement · SteamPetty Thief
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Maroon Eye RingKey item
Location
Castle Dimitrescu · Hidden Passage – The way out of these rooms is locked, so open the Living Room fireplace and crawl through it into the Hidden Passage. The ring is at the statue of a woman holding a baby, on the passage's west side; taking it opens the way on. Examine the ring in your inventory and turn it to pull out the Maroon Eye.
Summary
Its stone, the Maroon Eye, opens the Prioress door on the Main Hall's upper floor.
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The Duke is now in the Merchant's Room

From here on, the Duke waits in the Merchant's Room off the Hall of the Four for the rest of the castle, next to the typewriter. Sell treasures there and pick up any recipe you couldn't afford in the Vineyard. The room stays safe even when Lady Dimitrescu starts walking the halls.

Crystal Fragment: Northern CorridorCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Northern Corridor – The Hidden Passage opens onto the Northern Corridor. Before you go through the door at its end into the Hall of the Four, break the glass of the display cabinet beside that door with the knife and take the fragment inside.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A small crystal to sell to the Duke.
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File: Winemaking HistoryCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Wine Room – Follow the Northern Corridor into the Hall of the Four, where four busts have now risen (they wait for later), then go on into the Main Hall and up its stairs. Go through the door straight ahead into the Wine Room. The file is on the table in the middle. Note the silver flower stand here: it matters later.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 47 files (Bookworm).
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Lei: Castle Main Hall Vase (200)ConsumableMissablePoint of no return
Location
Castle Dimitrescu · Main Hall 2F – Back out on the Main Hall's upper floor, break the small vase in its north-east part for the Lei.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
200 Lei in a small vase on the Main Hall's upper floor.
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Crystal Fragment: Main HallCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Main Hall 2F – Still on the upper floor, find the painting on the wall in the south-east part. The fragment is stuck in the top of its frame: shoot it down.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A small crystal to sell to the Duke.
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Open the Prioress doorQuest step
Location
Castle Dimitrescu · Main Hall 2F – On the south side of the Main Hall's upper balconies, use the Maroon Eye on the door with the carved face, in one of its eye sockets. One of the daughters attacks on the far side: shots only drive her off for a moment, so run. Go down the corridor and turn left, past the locked door ahead, to the Dressing Room at the end. Tear away the boards over the gap in its wall and drop through the hole into the basement.
Summary
The Maroon Eye opens the door with a carved face on the Main Hall's upper floor.
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File: A Maid's DiaryCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Cleaning Storage – In the basement room where you land, the diary sits on the low metal shelving in the room's north-east corner, to your right.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 47 files (Bookworm).
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Crystal Fragment: Tasting RoomCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Tasting Room – From the landing room, go down the steps and crawl through the low gap toward the Tasting Room. In the tunnel on its north side, look up: the fragment is set in the ceiling. Shoot it down.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A small crystal to sell to the Duke.
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Light the braziersQuest step
Location
Castle Dimitrescu · Hall of War – From the landing room, go down the steps and crawl through the low gap into the Tasting Room; Lady Dimitrescu passes through but leaves you alone. Leave it and take the stairs down to the Hall of War, the room with a burning brazier hanging in the middle. Walk into it or hit it so it swings into the two unlit torch bowls at the room's edges. When both burn, the exit opens.
Summary
A small puzzle in the Hall of War opens the way into the cells.
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File: Treatment CandidatesCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Cells – Walk straight on through the dark cells until a bloody torture table blocks the way. The file is on the small metal trolley just to its right.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 47 files (Bookworm).
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File: Observation ReportCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Cells – From the torture table, go into the cell on the left; its back wall has crumbled into the next cell. Come out on the far side of the table and walk straight into the cell opposite: the file is inside, the third cell up from the bottom along the east side.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 47 files (Bookworm).
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Treasure: Ingrid's NecklaceCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Chamber of Solace – Past the cells, the dark Chamber of Solace is full of slow, crawling Moroaică that come out of holes and gaps in the walls. Kill them rather than run past: one of them drops the necklace, so check the floor after each kill. It may instead turn up near a body in this area.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A treasure to sell to the Duke.
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Bela DimitrescuHidden spoiler – activate to revealBossMinor spoiler
Location
Castle Dimitrescu · Back Storage – Carry on past the cells into the dark Chamber of Solace, where Moroaică crawl out of the walls, and through it to the Holding Area. There you pass a locked gate with an iron insignia; it needs a key found later. Further on, the daughter appears: bullets just turn her into flies, so keep moving along the corridor to the stairs in the south-east and climb them. Turn right, then pull away the planks on your left: after a short scene the shutter breaks and cold air blows in. Fight her near that broken shutter, where she can be hurt; the shotgun works best.
Summary
The first of Lady Dimitrescu's daughters, fought in the room off the Kitchen. She drops a Crystal Torso to sell.
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Hooligan: 19 windows in one run

Castle Dimitrescu has 19 breakable windows, and Hooligan needs all of them broken in the same run. Slash or shoot each one; cold air blows in once it breaks. This section takes the eleven on its way, and the next section the rest. Every one must be broken before the last of the four masks goes on its bust in the Hall of the Four.

Castle Window: Back StorageCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Back Storage – In the room where you beat her, most windows are already broken. One is still whole: break it.
Why you can lose it
Break it now or on a later pass, but before the last mask: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust, and the window count starts again from zero in a new run.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
1 of the 19 castle windows. Hooligan needs all 19 castle windows broken in one run, all before the four masks.
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File: A Cook's DiaryCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Kitchen – Go through the open door into the Kitchen next to the fight room. The diary is on the shelving in the main kitchen's south-east corner, on your left.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 47 files (Bookworm).
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Sanguis VirginisKey item
Lei: Castle KitchenConsumableMissablePoint of no return
Location
Castle Dimitrescu · Kitchen – While you are in the Kitchen, break the wooden box there for a bag of Lei.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
Lei inside a breakable box in the Kitchen.
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LEMI – Recoil CompensatorUpgradeMissablePoint of no return
Location
Castle Dimitrescu · Eastern Corridor – Leave the Kitchen into the Eastern Corridor. A few steps ahead, in the alcove on the west side, a metal weapons case holds the part: open it.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A part for the LEMI handgun, one of the 22 for Veteran Gunsmith. Fitting it earns Gunsmith.
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GunsmithAchievement
Location
Castle Dimitrescu · Eastern Corridor – Open your inventory and equip the Recoil Compensator on the LEMI; parts don't fit themselves.
Summary
Earned by fitting a custom part to a gun.
Trophies
  • Bronze · PlayStationGunsmith
  • Achievement · XboxGunsmith
  • Achievement · SteamGunsmith
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Lockpick: Eastern CorridorConsumableMissablePoint of no return
Location
Castle Dimitrescu · Eastern Corridor – Walk to the far end of the Eastern Corridor. The Lockpick is on the cabinet next to the door into the Dining Room.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A single-use Lockpick for a locked drawer.
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Locked Drawer: Eastern Corridor (Wooden Angel Statue)OtherMissablePoint of no return
Location
Castle Dimitrescu · Eastern Corridor – Walk back to the Kitchen end of the corridor: the locked drawer is at its north end, on your left as you came out of the Kitchen. Open it with the Lockpick you just found.
Why you can lose it
Open it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A locked drawer holding the Wooden Angel Statue, a treasure to sell.
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Castle Windows: Dining RoomCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Dining Room – Walk to the far end of the Eastern Corridor and through the door into the Dining Room. The two windows stand either side of the double doors that lead out to the Courtyard: break both.
Why you can lose it
Break them now or on a later pass, but before the last mask: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust, and the window count starts again from zero in a new run.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
2 of the 19 castle windows. Hooligan needs all 19 castle windows broken in one run, all before the four masks.
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Crystal Fragment: Dining RoomCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Dining Room – Look up at the ceiling in the north-west part of the Dining Room and shoot the fragment down.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A small crystal to sell to the Duke.
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Courtyard KeyKey item
Location
Castle Dimitrescu · Wine Room – The Courtyard doors are locked, so head from the Dining Room into the Main Hall and up the stairs to the Wine Room. Set the Sanguis Virginis on the silver flower stand: a hidden nook opens on the room's south side, and the key is in the small chest there. Take it back down to the Dining Room and unlock the double doors to the Courtyard; one of the daughters may cut across the Main Hall on the way, so dodge her.
Summary
Opens the Dining Room's double doors to the Courtyard.
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Birdcage: CourtyardCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Courtyard – The cage hangs on the Courtyard's west side, and you can hear it creak as it sways: shoot it down and pick up the Lei.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
A hanging birdcage with 1,000 Lei inside.
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Castle Windows: Southern StairwellCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Southern Stairwell – Cross the Courtyard to the door on its south side (the north door doesn't open yet). Just inside, two very tall windows line the stairs going up: break both before you climb.
Why you can lose it
Break them now or on a later pass, but before the last mask: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust, and the window count starts again from zero in a new run.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
2 of the 19 castle windows. Hooligan needs all 19 castle windows broken in one run, all before the four masks.
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Castle Windows: South East WingCollectibleMissablePoint of no return
Location
Castle Dimitrescu · South East Wing – Climb the stairs, go through the door at the top and turn left. Follow the long corridor round toward the Hall of Ablution door, breaking the three windows on your right as you go.
Why you can lose it
Break them now or on a later pass, but before the last mask: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust, and the window count starts again from zero in a new run.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
3 of the 19 castle windows. Hooligan needs all 19 castle windows broken in one run, all before the four masks.
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Castle Map (Main)OtherMissablePoint of no return
Location
Castle Dimitrescu · South East Wing – In the same corridor, past a locked door on your left, the map hangs on the north wall halfway along.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
The map of the castle's main floors.
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Turn the four statuesQuest step
Location
Castle Dimitrescu · Hall of Ablution – Enter the Hall of Ablution off the corridor: four statues stand around a pool, with a plaque at the far end. Leave the rider on the horse as he is. Turn the poor men to face the rider, and turn the two women to face each other. The pool drains to reveal a ladder.
Summary
The statue puzzle in the Hall of Ablution drains its pool and opens the way down.
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Goat of Warding: Torture StorageCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Torture Storage – Climb down into the drained pool and take the ladder below it. At the bottom, the goat stands on the stone floor on your left, by the lit candles in the south-west corner: slash it or shoot it.
Why you can lose it
Break it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 20 Goats of Warding (Heretic).
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Typewriter: Terrace RoomArea
Location
Castle Dimitrescu · Terrace Room – Wade through the Hall of Blood and the Distillery, where Moroaică rise out of the blood; shoot them as they surface. Climb the stairs at the end, ride the pulley up to the Terrace Balcony and follow it to the left, then step into the room on your left: the typewriter is on the small round table on its west side. Reached on foot.
Summary
The second castle save point, up on the Terrace.
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Lei: Terrace Room (1,000)ConsumableMissablePoint of no return
Location
Castle Dimitrescu · Terrace Room – In the same room, look under the desk in the north-west corner.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
1,000 Lei in the Terrace Room.
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File: Alcina Dimitrescu's DiaryCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Dimitrescu's Chambers – From the goat, push on through the Hall of Blood and the Distillery and ride the pulley up to the Terrace Balcony; the Terrace Room typewriter is just off it. Follow the balcony toward the ringing telephone to trigger a scene. Then go to the end of the balcony and through the door into Dimitrescu's Chambers. The diary lies on the couch facing the windows, just to your left.
Why you can lose it
Read it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
One of the 47 files (Bookworm).
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Castle Windows: Dimitrescu's ChambersCollectibleMissablePoint of no return
Location
Castle Dimitrescu · Dimitrescu's Chambers – Before you touch the key in this room, step back out onto the balcony and face the door: two windows sit to its left and one to its right. Break all three from out here.
Why you can lose it
Break them now or on a later pass, but before the last mask: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust, and the window count starts again from zero in a new run.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
3 of the 19 castle windows. Hooligan needs all 19 castle windows broken in one run, all before the four masks.
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Dimitrescu's KeyKey item
Location
Castle Dimitrescu · Dimitrescu's Chambers – Back inside, the key hangs from a candlestick in the room's south-west corner. Take it, then open the gilded north door beside the giant dress with it. A scene follows and you end up in the dungeon below.
Summary
Opens several locked doors around the castle, starting with the way out of the dungeon.
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Lei: Castle Dungeon (1,000)ConsumableMissablePoint of no return
Location
Castle Dimitrescu · Dungeon – Leave the cell and follow the only path, crawl through the hole in the wall and pull the lever on your right to enter the Dungeon. Before you try the second lever on its east side, break the wooden crate in the south-east room for the Lei.
Why you can lose it
Take it on this visit: the whole castle, its mine and the Vineyard close for this run once the last of the four masks goes on its bust.
Point of no return
The last of the four masks goes onto its angel bust in the Hall of the Four and the great door opens toward the Tower of Worship. The castle, the mine and the Vineyard stay behind for the rest of this run.
Summary
1,000 Lei in a crate in the dungeon.
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Escape the dungeon with Lady Dimitrescu on your heelsQuest step
Location
Castle Dimitrescu · Dungeon – From your cell, follow the only path, crawl through the hole in the wall and pull the lever on your right to enter the Dungeon. Then pull the second lever, on its east side: she arrives and the gate stays shut. Run, let her follow you around the pillars, then double back to the lever and pull it again. The gate takes a few seconds to rise, so keep circling until it's open, then run through the door next to the lever and down the corridor and stairs to a door that takes Dimitrescu's Key.
Summary
A chase you can only run from: shooting her doesn't slow her down.
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About this guide

Three runs of the main game: a full run for every collectible, a fast New Game+ run on Casual with only the knife, few healing items and little Lei spent, then New Game+ on Village of Shadows with the bonus weapons. The Mercenaries opens after the first credits. Shadows of Rose is a separate story from the main menu, played once on Hardcore. Each domain closes behind you as the story moves on, and the whole village closes before the last stretch, so take everything before each point of no return.

Last verified: Nov 10, 2026 · Patch Latest patch (PS4, PS5, Xbox One, Xbox Series, PC on Steam), with the Winters' Expansion · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.