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Batman: Arkham Knight: Batman: Arkham Knight 100% Completion Guide

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Panessa Studios

The long story visit to Panessa Studios: the roof, the quarantine zone, Backstage and all three sound stages, with most of the building's Riddler challenges taken on the way. Then Merchant Bridge, a new militia wave in Chinatown and the first Riddler robot puzzles.

With In From the Cold behind you, the main story takes you from the ship back to the Studios, and this time the building opens up past the quarantine room. You carry the Remote Hacking Device, Disruptor, Remote Electrical Charge, Freeze Blast, Line Launcher and Explosive Gel, with the Power Winch, Forensics Scanner, EMP and Sonar on the Batmobile, and this stretch adds the Voice Synthesizer. You take 14 of the building's 21 Riddler trophies, all 3 riddles and all 15 breakable objects as you pass them, stage by stage. Left for later: the other seven trophies, which wait for a late return, and the Riddler robot puzzles away from Chinatown.

Stop Harley Quinn: clear the rooftopHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Panessa Studios · Studio roof – You finish In From the Cold at the ship, so reselect the main story on the mission wheel first. Follow the marker back to Bleake and the Panessa Studios roof door, past the red carpet (1804, 2880). Nine Thugs hold it, two of them armed: from a high perch, shoot both guns and the weapon crate with the Disruptor, then drop in and finish the fight.
Summary
Harley's Thugs have taken the Studios, and the mission the Batwing scans set up starts with the group at the roof door.
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Voice SynthesizerHidden spoiler – activate to revealKey itemMinor spoiler
Location
Panessa Studios · Studio roof – Try the panel by the elevator door after the fight: it refuses you and Batman takes out the gadget. Move the two sliders until Harley's voice comes through clean. Setting the left bar so its low point meets the third green bar down, with the bottom bar pushed fully left, should work. Then aim it at the panel.
Summary
A new gadget that copies a voice. It opens voice locks and gives orders to enemies, and the rest of this section leans on it.
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Predator: Panessa rooftopQuest step
Location
Panessa Studios · Studio roof – Ten Thugs and a Minigunner spread over the roof, with two Sentry Guns at the elevator, and they add mines and turrets once a few go down. Use the floor vents and the Voice Synthesizer to pull men off alone, and the Disruptor on the minigun, leaving him for last. Blind one Sentry Gun with the Remote Hacking Device, disable the other, then disable the first, and use the panel again to ride down.
Summary
The panel brings out a bigger force, and the whole roof has to be cleared before the elevator will take you.
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Fight through the quarantine zone with RobinHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Panessa Studios · Quarantine Cells – A shield Thug meets you at the elevator: stun him with the cape, then double-tap jump toward him. Use the Voice Synthesizer on the panel by the gate and join the fight beyond: fifteen Thugs and a Brute, so lean on team takedowns. Follow Robin to the middle of the lab, interrogate the Thug there and use the computer.
Summary
You fight alongside Robin and can switch between the two of you. What the Thug tells you here sets the next goal: three infected have escaped into the sound stages.
Trophies
  • Achievement · SteamBrotherhood of the Fist
  • Achievement · XboxBrotherhood of the Fist
  • Bronze · PlayStationBrotherhood of the Fist
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Save before you stop

Riddler progress inside the Studios may only be saved when you reach Backstage or go outside. Get to one of them before you quit.

Breakable: jack-in-the-box, passage to BackstageCollectible
Riddler trophy: gate room below the Quarantine windowCollectible
Location
Panessa Studios · Quarantine Cells – A locked gate in that passage has a trophy behind it. Go back into the Quarantine room and look high above the Batcomputer for arcing electricity. Fly a Remote Controlled Batarang through it, out of the barred window over the exit, down the stairs beyond and into the fuse box by the gate, then walk in and take the trophy off the floor.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Riddler trophy: lights board above the gate roomCollectible
Location
Panessa Studios · Quarantine Cells – Climb the stairs behind that gate to a cage and a wall of ? lights. Every hit also flips the lights joined to that one by a line, and they must all go dark. Bottom-middle, bottom-left, middle-left, top-left does it with plain Batarangs.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Breakable: jack-in-the-box, Backstage side hallCollectible
Location
Panessa Studios · Backstage – Follow the passage on and use the door at its end, which plays a short scene. Go down the small stairs and take the left-hand way: the box is on the ground where the hall bends right. It may sit nearer the top of the stairs.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Riddler trophy: square robot statue in BackstageCollectible
Apprehend Christina Bell in Stage BHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Panessa Studios · Stage B – Behind the big statue only the Stage B gate is open. Kick in the doors with Robin and beat the seven Thugs, then in the corridor past the next door grapple across the gargoyles to get behind the Minigunner and start the team takedown. The stage itself is a predator room: ten Thugs and three Minigunners in waves, so keep Disruptor shots for the miniguns and spend your three co-op takedowns early. With the floor clear, go to the office door and press counter at the prompt.
Summary
The first of the three escaped infected to bring back. Stage B is the only way on for now.
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Riddler trophy: attic above the Stage B officeCollectible
Location
Panessa Studios · Stage B – In the office where the last step ended, grapple through the hatch in the ceiling. Cross the electrified floor with the Line Launcher and hop up to wire-walk near the far wall. Turn to the two steam vents above you, seal both with a Freeze Blast, grapple to the ledge behind them, follow it round and drop into the room with the trophy.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Riddler trophy: weight block and weak wallCollectible
Location
Panessa Studios · Stage B – Back on the stage floor, Detective Mode shows a weak wall high on the west side. Grapple to the room with the motor below it and charge the motor to bring the metal plates down. Spray Explosive Gel on the right-hand plate, on the side facing the motor, then reverse the charge and detonate as it passes the wall. Grapple up for the trophy.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Breakable: jack-in-the-box, west side roomCollectible
Location
Panessa Studios · Stage B – Three small rooms line the south end of the stage, joined by vents. To reach the west one, drop through the floor grate at the top of the short stairs beside it and crawl along. The box is on the stacked cardboard boxes; note the dark ? above the vent you came out of.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Breakable: jack-in-the-box, middle side roomCollectible
Location
Panessa Studios · Stage B – Take the next vent into the middle room, which has a caged trophy. The box is by the south wall, next to the caution tape.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Riddler trophy: middle room, south of the setCollectible
Breakable: jack-in-the-box, east side roomCollectible
Location
Panessa Studios · Stage B – Crawl through the last vent into the third room. The box is on the floor by the far wall, close to a steam vent.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Riddler trophy: ball in the pipe, east roomCollectible
Riddler trophy: fan at the Stage B setCollectible
Breakable: jack-in-the-box, hall to Stage BCollectible
Location
Panessa Studios · Stage B – Go out through the main doors of the stage into the corridor. Turn to face those doors: the box is on the ground by the right-hand wall, beside a bookshelf.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Breakable: jack-in-the-box, before the Stage B doorsCollectible
Disruptor: Sabotage MedicUpgrade
Location
Panessa Studios · WayneTech menu – Buy it in the Gadget Tech tree of the WayneTech menu, for 4 points. Nothing in this section depends on it, so if you are short, take it the next time you level up.
Summary
A WayneTech upgrade you need only as the step before Sabotage Mine.
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Disruptor: Sabotage MineUpgrade
Location
Panessa Studios · WayneTech menu – It sits next to Sabotage Medic in the same tree, for 3 points, and Medic must come first. If it is not showing yet, the story unlocks it: check again later, and have it before you come back to the Studios.
Summary
Lets the Disruptor disable proximity mines. One Riddler trophy in Stage B needs it, and that trophy waits for the late return to the Studios.
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The five bombs in one circuit

A route for the Stage C bombs: the first is straight ahead as you leave the vent. Go down the stairs and right along the stage to one on a crate, right again to one against the wall opposite the entrance stairs, on to a crate opposite the second, then left of the entrance stairs. Each takes about five seconds, and the third has no cover, so start it just as he turns away. If he sees you, you go back to the last checkpoint.

Apprehend Johnny Charisma in Stage CHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Panessa Studios · Stage C – From the statue, go through the Stage C gate and stop just inside: a Minigunner waits behind bars round the corner. Grapnel into the ceiling vent to a side room, gel the weak wall, draw him to it with the Voice Synthesizer and detonate, then press the button opposite the gate. Walk up to the figure in the next room for a scene, go on to the mirror hall and try the keypad; after the security video the code is 0539. On the stage, disarm the five bombs as Robin while the target faces away, then take him down from behind.
Summary
The second of the escaped infected, and a stealth puzzle rather than a fight: Batman holds his attention while you play Robin.
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Breakable: jack-in-the-box, mirror hallway couchCollectible
Location
Panessa Studios · Stage C – You are free to look around once the scene ends. Walk back out to the hall with the mirror and the keypad: the box is on the couch that was straight ahead of you when you first came in.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Breakable: jack-in-the-box, back officeCollectible
Location
Panessa Studios · Stage C – By the entrance to that same hall is a vent. Crawl through it to the office at the far end, where the box is waiting.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Batmobile upgrade choice 3Upgrade
Location
Panessa Studios · Backstage halls – Head out of Stage C toward Backstage and the call comes on the way. The options depend on your earlier picks: take either, as no trophy rests on it. You collect it after the Studios.
Summary
Alfred offers another Batmobile upgrade. It costs you nothing, because the option you skip arrives later.
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Riddler trophy: eight generatorsCollectible
Location
Panessa Studios · Backstage halls – In the hall across from the Stage C entrance, charge the generator above the shutter to open it. Inside are a cage and eight generators under posters: fire at them in life order, from pregnant woman, baby, toddler, running child and graduate to suited man, old man and gravestone. Counted from the left, that is 1, 5, 7, 3, then 2, 4, 8, 6.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Breakable: jack-in-the-box, behind the weak wallCollectible
Location
Panessa Studios · Backstage halls – Beside that shutter there is now a weak wall. Blow it with Explosive Gel and step in: the box is against the wall next to the plate in the middle of the room.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Riddler trophy: vent course behind the weak wallCollectible
Location
Panessa Studios · Backstage halls – Stand on the plate and a red slate lifts off a wall vent. Send in three Remote Controlled Batarangs: first right then left for one ?, first right again for the second, then first right to pick up the charge and next right into the trophy room. Hit the fuse box high on the wall over the trophy.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Albert KingHidden spoiler – activate to revealBossMinor spoiler
Location
Panessa Studios · Stage A – Back in the central room, Thugs now stand behind the Stage A gate. Detective Mode shows a floor vent running to it: wait under the hatch and order one with the Voice Synthesizer to press the wall button. Beat the Brute and four Thugs, press the button at the end of that hall, and cross the next room, which has a scene of its own. Through the next door, keep clear of King and hit his seven Thugs to build your combo, then spend it on a Dual Team Takedown; in later rounds mash strike and counter at the prompt.
Summary
The third of the escaped infected, a fight you can only win with team takedowns.
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Riddler trophy: robot behind the Wild West backdropCollectible
Location
Panessa Studios · Stage A – With the room clear, grapple onto the sky backdrop behind the Wild West set, go right along it and drop to the wooden platform by the cage. Batclaw the ring on the robot's chest across from you to show a generator behind spinning plates. Time Remote Electrical Charge shots through the gaps until it blows.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Riddler trophy: two turrets behind the backdropCollectible
Breakable: jack-in-the-box, Stage A officeCollectible
Location
Panessa Studios · Stage A – Go back toward the doors you came in by, where a small room opens on each side. Facing the doors, take the left one, which was on your right coming in. The box is in the corner under a row of coloured lights.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Riddle: the Inferno poster in the Stage A officeCollectible
Location
Panessa Studios · Stage A – Stay in this office and scan the Inferno poster in the glass cabinet on the back wall. If it won't take, frame the boxes to its left in the same shot.
Summary
One of the Riddler's 243 challenges: a riddle solved by scanning the answer, kept for both runs.
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Breakable: jack-in-the-box, Stage A control roomCollectible
Location
Panessa Studios · Stage A – Cross to the room on the other side of the doors. The box is on top of the studio sound board.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Riddler trophy: Stage A colour lightsCollectible
Breakable: jack-in-the-box by the cactusCollectible
Location
Panessa Studios · Backstage halls – Leave through the Stage A doors. The box has only just been placed: it is on your right outside them, beside a cactus cutout.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Riddler trophy: electrified floor, three platesCollectible
Location
Panessa Studios · Backstage halls – This hall has a side path on each side. Facing Stage A, the right-hand one is a shutter: charge the generator above it. Step on the plate inside, then cross on the Line Launcher, firing a second line down the left-hand opening to reach the next plate. Ride back the same way, firing again down the side tunnel to the third plate, touching nothing else, and Batclaw the trophy off the wall.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Riddle: the Joker shrine behind the voice lockCollectible
Location
Panessa Studios · Backstage halls – Across the hall, the other side path ends at a voice lock. Use the Voice Synthesizer on it to lift the shutter, then scan the candle-lit statue with a Joker face on its TV.
Summary
One of the Riddler's 243 challenges: a riddle solved by scanning the answer, kept for both runs.
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Breakable: jack-in-the-box on the path to Stage CCollectible
Location
Panessa Studios · Backstage halls – Head to the main Backstage room and take the passage toward Stage C. Where it meets the wall at the junction, look left: another fresh box is on the ground.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
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Breakable: jack-in-the-box by the Backstage floor gratesCollectible
Location
Panessa Studios · Backstage – Return to the main Backstage room and walk toward the way back to Quarantine. The last box is beside the floor grates, along the left-hand wall.
Summary
A jack-in-the-box, one of the 90 breakable objects: five of them make one Riddler challenge.
Report an issue
Apprehend Harley QuinnHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Panessa Studios · Backstage – A locked gate with Thugs behind it bars the way to the lab. Use the floor vents to reach the hatch in sight of it and order a Thug to press the button, take Harley down at the prompt as she walks over the hatch, then beat two Brutes and eight Thugs, saving team takedowns for the Brutes. Carry her to the cells. After the scene, step into the empty cell beside Robin and look back and forth at the figure in the lab until the door opens. Walk out, return to that cell when Robin speaks, and press counter at his prompt.
Summary
The end of the assault on the Studios. A long scene follows at the cells with a few short actions inside it, so read this step through before you start.
Trophies
  • Achievement · SteamA Heart Broken in Two
  • Achievement · XboxA Heart Broken in Two
  • Bronze · PlayStationA Heart Broken in Two
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Riddle: Robin in the Quarantine CellsHidden spoiler – activate to revealCollectibleMinor spoiler
Location
Panessa Studios · Quarantine Cells – Before you leave, go to Robin's cell, the first on the left from the elevator, and scan him. If the scan will not take, carry on: you can scan his weapons on the floor in front of that cell on a later visit.
Summary
One of the Riddler's 243 challenges: a riddle solved by scanning the answer, kept for both runs.
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Collect the Batmobile upgrade by Merchant BridgeUpgrade
Location
Bleake Island · Merchant Bridge – Ride the elevator back up and call the Batmobile. Take the road through the big arch at the edge of the Studios (1562, 3084) to the ground marker by Merchant Bridge, drive onto it or summon the car there, and walk to the doorway that opens. Friend in Need opens now and the story points at Miagani: leave both for now.
Summary
Fits the upgrade you picked in the Studios and finishes this stretch of the story.
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New militia sites and informants

The militia have moved back in across all three islands. New Riddler Informants are out on Bleake as well: interrogate the two or three you pass, because they mark what is left on the island, the Studios included.

Campaign for Disarmament: Chinatown roundaboutQuest step
Location
Bleake Island · Chinatown – Drive to the big roundabout in Chinatown (1802, 2421). Winch the mine to upload the virus and destroy the 32 drones that come, Dragons first because their splash damage is the worst of it. Winch it again and hold the revs in the orange to finish.
Summary
One of the 14 mines in the Campaign for Disarmament mission, which the full ending needs.
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Occupy Gotham: rooftop by the Chinatown roundaboutQuest step
Location
Bleake Island · Chinatown – Climb to the large rooftop just past the roundabout (1925, 2470). Play it as a predator room against eight soldiers, a Medic and two Boa Drones: drop the Medic first, hack the Boas with the Remote Hacking Device, and use the cable overhead to get behind people. Finish by putting Explosive Gel on the command console.
Summary
One of the 21 militia watchtowers in the Occupy Gotham mission, which the full ending needs.
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Bomb rioter: rooftop plate near the Chinatown hotelCollectible
Location
Bleake Island · Chinatown – Cross Chinatown to the rooftop plate near the rundown hotel (1651, 2221) and stand on it until the Riddler finishes. Fly a Remote Controlled Batarang over the crowd below until one turns red. Then steer a second through the arcing current under the neon orange Hotel sign and into him, or hit him with the Remote Electrical Charge.
Summary
One of the Riddler's six bomb rioters, each a single challenge, kept for both runs.
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Riddler Robot voice chipKey item
Location
Bleake Island · Chinatown – Go on to the balcony under a glass roof at the Chinatown end of the broken ACE Chemicals bridge (1632, 2099), beside a cage with an electrified floor. Get behind the robot standing there and take it down: with the Voice Synthesizer in your kit, Batman pulls out its voice module.
Summary
The module that lets the Voice Synthesizer command Riddler robots. Every robot puzzle in the city needs it.
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Riddler trophy: electric floor cage by the ACE bridgeCollectible
Location
Bleake Island · Chinatown – Hit the nearby ? with a Batarang to bring the robot back. From the glass roof, out of its sight, use the Voice Synthesizer to walk it across the electrified floor to the trophy, have it pick the trophy up, and walk it back to the balcony. Drop down and beat it to collect.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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Riddler trophy: sentry turret cageCollectible
Location
Bleake Island · Chinatown – Head across Chinatown to the same set-up on a building at (2006, 2166). From the glass roof, order the robot to destroy the first Sentry Gun inside the door, blind the second with the Remote Hacking Device, and quickly order the robot to fetch the trophy. Walk it back to the start and beat it; a Batarang on the ? revives it if you knocked it out early.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
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About this guide

Two playthroughs. Run 1 on Normal or Hard does the story, every Most Wanted mission, Season of Infamy, all 243 Riddler challenges and the Knightfall Protocol, with free roam still open afterwards. Run 2 is New Story+, played on Knightmare, for the main missions and Blunt Trauma. The Arkham Episodes, A Matter of Family and the AR challenges come last.

Last verified: Nov 5, 2026 · Patch PS4, Xbox One and Steam, latest patch, with all DLC · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.