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Batman: Arkham Knight: Batman: Arkham Knight 100% Completion Guide

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Miagani Island: the crash site and the weapons trail

The tyre tracks end at a crash site, which leads through Wayne Tower and the Miagani tunnels to an APC chase and then to a hidden weapons cache. Free roam follows: the Freeze Blast at Panessa Studios, Beneath the Surface aboard Iron Heights, and a Riddler run around Mercy Bridge.

The side jobs are done for now, so the main story picks up where it stopped at Mercy Bridge. You carry the Batarang, Batclaw, Grapnel, Explosive Gel, Line Launcher, Remote Controlled Batarang and Remote Electrical Charge, and the Batmobile has its Power Winch and Forensics Scanner. You are given the Disruptor on this stretch, and the Freeze Blast is yours once you go and fetch it, because the story never asks for it. Left for later: the other weapons caches, the remaining combat trials, the last APCs and the third fire station, all of which come with Founders' Island or later Riddler sweeps.

Track the Arkham Knight's vehicle across MiaganiQuest step
Location
Miagani Island · Mercy Bridge – Take the main story back up on the mission wheel and drive to the start of Mercy Bridge. In Battle Mode, switch on the Forensics Scanner and follow the tyre marks over the bridge and across the island. Drone Tanks patrol these streets and call in others, so expect to stop and fight on the way.
Summary
The trail you dropped at the raised bridge carries on into Miagani, and it is the only lead you have.
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Investigate the crash siteHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Bristol – The tracks end at a wrecked vehicle beside some apartments and a dock, so get out and open Detective Mode. Scan the car, wind time on to the driver's body, go back for the passenger seat, then find the door out on the dock. Up on the road, scan the broken pallet and the bullet hole, then run time on until Oracle throws something and scan the crate it lands by.
Summary
A crime-scene reconstruction that shows what happened to Oracle and turns up what she left behind.
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Creature of the Night: jump scare and blood sampleHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Kingston – Leave the crash site by Grapnel, going from roof to roof until a bat-like monster seizes you; if that already happened on an earlier trip, go straight on. In the large marked area, get up high and find Man-Bat by his shriek or with Detective Mode, then glide into him for the blood sample. Expect a few tries.
Summary
The first stage of Creature of the Night, a Most Wanted mission that begins when something grabs Batman on a Miagani rooftop.
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Heir to the Cowl: first trial, Giani store roofHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Kingston – Next, make for the marker on the roof of the Giani store by Grand Avenue (3043, 2667), where a burning bat symbol shows the spot. Talk to Azrael to take control of him, then put down eight Thugs without being hit once. A single hit ends the trial, and you can retry it as often as you need.
Summary
The first of Azrael's four combat trials in this Most Wanted mission. It opens when the crash site is done.
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Gotham on Fire: Bristol Fire StationHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Bristol Fire Station – Call the Batmobile and drive to the marker on the Bristol waterfront, where the station stands midway from the Botanical Gardens to Wayne Tower. In Battle Mode, winch the anchor on the front of the station and hold the revs in the orange. Chase Firefly in Pursuit Mode without firing, steer round the flames he drops, and when his fuel runs out and the prompt shows, eject into him and beat him until he gets away.
Summary
The first of three burning fire stations in this Most Wanted mission, and the first chase after Firefly.
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Analyze the Arkham Knight's encryption at Wayne TowerQuest step
Location
Miagani Island · Wayne Tower – Leave the car and glide to Wayne Tower, which keeps you above the tanks in the streets. Grapple to the balcony near the top and open its shuttered door. Inside, talk to Lucius Fox and use the computer behind the desk.
Summary
Lucius Fox works through what the crash site turned up and gives you the next location.
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Batmobile upgrade choice 1: CPU Virus or Weapon Generator MK IIIUpgrade
Location
Miagani Island · Wayne Tower – The choice comes up at Fox's computer, straight after the encryption scene. Take either one: no trophy or challenge depends on it, and the Batwing delivers it a little later.
Summary
Your first pick of a Batmobile upgrade. It costs you nothing, because every option arrives by the end of the game.
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Infiltrate the tunnel network under MiaganiQuest step
Location
Miagani Island · Miagani Tunnels – Go over the rooftops to the tunnel door in the middle of the island, then summon the Batmobile to clear the 28 Drone Tanks there and park on the marker to open it. At the first blocked door, winch the fan out of the ceiling, climb in on foot, blow the two weak walls with Explosive Gel and pull off the end grate. In each fan room, steer the Remote Controlled Batarang through the hole in the wall onto the hidden switch and cross with the Line Launcher, firing it a second time in mid-air at the second fan to turn left through its gate.
Summary
The way in to the Arkham Knight's operation under the island, a route of fans and locked gates.
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Riddler trophy: balcony over the Miagani Tunnels tank hallCollectible
Location
Miagani Island · Miagani Tunnels – The short passage after the second fan opens onto a balcony above the big tank hall (3219, 2643). The trophy sits to your right as you step out, so take it before you leave the balcony.
Summary
One of the Riddler's 243 challenges: a green trophy, collected once and kept for both runs.
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Neutralize the BrutesQuest step
Location
Miagani Island · Miagani Tunnels – Stay off the hall floor, where the tanks and soldiers will finish you almost at once: grapple from the balcony to the girders and cross under the ceiling to the high vent on the far wall, then crawl to the room at its end. The fight brings 12 Soldiers, four Combat Experts, two Brutes and a Medic: stun each Brute with your cape first and take the Medic as soon as he shows. Then use the panel left of the wedged tank and drive the Batmobile by remote through the barricade to destroy the tanks behind it.
Summary
Your first fight against Brutes, in a room with no way out until they are down.
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Start counting for Savage Metal

From this chase on, knock Militia transports out by ramming and side-swiping. Any you stop with the Immobilizer don't count towards the ten, so save it for the APC itself.

Militia APC chaseBoss
Location
Miagani Island · Miagani streets – Get in the Batmobile, drive to the next shuttered door and open it from the electrical panel on its right. Stay in Pursuit Mode, dodge the rockets, and ram the three escort transports off the road. Hit the APC with the Immobilizer 5 to 10 times, then walk over, question the driver and rev the engine when the scene asks.
Summary
A running fight through the streets of Miagani that ends with the trophy for questioning the driver.
Trophies
  • Achievement · SteamLiving Hell
  • Achievement · XboxLiving Hell
  • Bronze · PlayStationLiving Hell
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Batwing delivery on Grand AvenueUpgrade
Location
Miagani Island · Grand Avenue – From the APC wreck, drive to the main intersection on Grand Avenue and park on the marker. The upgrade you picked is installed, though it may show as a stronger Missile Barrage instead. Sixteen Drone Tanks attack straight away, so shoot down the Mamba's missiles first.
Summary
The Batwing fits the Batmobile upgrade you chose at Wayne Tower. Armored and Dangerous opens after the fight that follows.
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Armored and Dangerous: first APCQuest step
Location
Bleake Island · The Cauldron – Pick the mission on the Most Wanted wheel and race to the position Alfred gives before the signal fades; APCs roam, and this one may mean a run back over Mercy Bridge to the Cauldron. Side-swipe the escorts, then hit the APC with the Immobilizer until it stops.
Summary
One of the nine Militia APCs of the Armored and Dangerous Most Wanted mission, three to an island. Stopping all nine finishes the mission.
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Rendezvous with NightwingHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Ranelagh Ferry Terminal – Set the main story active again and head to the Ranelagh Ferry Terminal in Kingston, close to Mercy Bridge. Grapple to the marker on its roof for the scene.
Summary
Nightwing has been watching Penguin's gun-running and meets you on a rooftop with what he has found.
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DisruptorHidden spoiler – activate to revealKey itemMinor spoiler
Location
Miagani Island · Ranelagh Ferry Terminal – Nightwing gives it to you in the rooftop scene. From the roof, jam the guns of the two armed Thugs below and rig their weapon crate, then drop down and beat the Brute and six Thugs. Fire the Disruptor at the van to tag it and knock on its door to send it off.
Summary
A gadget that jams or backfires enemy guns and rigs weapon crates from a distance. Gunrunner and many later fights lean on it.
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Follow the weapons truck to Penguin's hideoutHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Kingston – Keep high and well back from the van, moving between roofs with the Grapnel and gliding, until it pulls in at a rooftop base close to Mercy Bridge. Clear the roof from the shadows: six armed Thugs and two Sentry Turrets, with a floor vent under one side that lets you reach a turret unseen.
Summary
A tail job over the rooftops, ending in a stealth room on the hideout's roof.
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Access the weapons cache and interrogate PenguinHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Penguin's hideout – Open the hatch at the lowest level of the roof and go in. Take a floor vent at the side of the room below and crawl to the panel behind Penguin to seize him. When the talk breaks down, fight about 20 Thugs and a Brute alongside Nightwing, using team takedowns.
Summary
Penguin is running guns for the Militia, and this is your chance to grab him in his own base.
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Destroy Penguin's weapon cacheHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Penguin's hideout – Walk into the vault and put Explosive Gel on a weapon crate. Step back out, shut the big door, then detonate from outside.
Summary
The first of Penguin's weapons caches and a story trophy. It also opens the Gunrunner Most Wanted mission.
Trophies
  • Achievement · SteamCold World
  • Achievement · XboxCold World
  • Bronze · PlayStationCold World
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Escape Penguin's ambushHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Penguin's hideout – Climb back towards the roof but don't step outside. Grapple to the beam overhead and switch to Remote Batmobile Control, then steer it up the parking garage across the street to the top deck. Shoot the two turrets and the gunmen from there, and go out to hear from Alfred.
Summary
Gunmen and turrets are waiting outside the roof door, and the Batmobile gets you out.
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Armored and Dangerous: second APC, KingstonQuest step
Location
Miagani Island · Kingston – Get in the Batmobile below the hideout and pick the mission on the wheel; this APC patrols Kingston, so it should be close. If the mission isn't offered yet, drive well away from the last wreck and wait. Side-swipe the escorts and finish it with the Immobilizer.
Summary
One of the nine Militia APCs of the Armored and Dangerous Most Wanted mission, three to an island. Stopping all nine finishes the mission.
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Alfred now gives you the next main mission. Leave it alone for the moment: this is a free-roam stretch with no story step in it. Fetch the Freeze Blast first, because Beneath the Surface can't be finished without it, even though the mission unlocks before you have it.

Freeze BlastHidden spoiler – activate to revealKey itemMinor spoiler
Location
Panessa Studios · Quarantine Cells – Cross Mercy Bridge to Bleake Island and go to the roof of Panessa Studios, where a door stands at the end of the red carpet (1804, 2880). Take the elevator down to the Quarantine Cells, where Robin is on duty. From him, follow the cells to his left past Henry Adams and the empty cell, and pick the gadget off the small table round the corner.
Summary
The one gadget no story step needs, so nothing sends you for it, and Riddler items and Beneath the Surface can't be done without it. It seals steam vents.
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Beneath the Surface: enter Iron Heights, rescue the guardsQuest stepDLC: Season Of Infamy
Location
Bleake Island · Iron Heights Penitentiary – Set the mission on the expansion tab of the Most Wanted wheel and leave Panessa for the wrecked Iron Heights airship, lying half sunk in the bay close to the studios. Go inside and free the guard stuck in the water, then carry on to the next guard, who is pinned under rubble. Seal the steam vents in your way with the Freeze Blast.
Summary
A prison airship has fallen into the bay. This Season of Infamy mission needs the Freeze Blast.
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Beneath the Surface: free the Warden, beat the inmates with NightwingHidden spoiler – activate to revealQuest stepDLC: Season Of InfamyMinor spoiler
Location
Bleake Island · Iron Heights Penitentiary – Push on and free Warden Ranken, who is snatched by Killer Croc the moment he is out. Inmates pour from their cells and Nightwing arrives to help, so beat them all together. Then talk to the guard in the control room about the way down; the trophy comes with that talk, if not when the last inmate falls.
Summary
The Warden is taken from you and the cells open. Beating the inmates earns the mission's first trophy.
Trophies
  • Achievement · SteamThe Beast Beneath
  • Achievement · XboxThe Beast Beneath
  • Bronze · PlayStationThe Beast Beneath
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Beneath the Surface: keycard from the Dixon Dock craneQuest stepDLC: Season Of Infamy
Location
Bleake Island · Dixon Dock – Leave the prison and go to the Dixon Dock West crane, its shipping container hanging over the water (1552, 2551), the one you took a Riddler trophy from. The officer hangs there, tangled in his parachute. Take the card from him.
Summary
The lower levels take two keycards, and the two officers who carried them bailed out as the ship went down. This is the first card.
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Beneath the Surface: keycard from Riley, Chinatown rooftopQuest stepDLC: Season Of Infamy
Location
Bleake Island · Chinatown – Head for the approximate spot Alfred gives you on a Chinatown rooftop and look for the group of thugs surrounding Riley. Beat them and take his card. The trophy comes as you collect it, or else when the two cards open the panel back at the prison.
Summary
Officer Riley survived the jump and holds the second keycard. Having both cards earns Breaking the Skin.
Trophies
  • Achievement · SteamBreaking the Skin
  • Achievement · XboxBreaking the Skin
  • Bronze · PlayStationBreaking the Skin
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Creature of the Night: Langstrom's lab and the cureHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · Chinatown – You are already in Chinatown, so stop here before going back to the prison. Set the mission on the wheel, follow its marker to the doorway (1650, 2124), ride the lift down and walk the hallway in. At the computer on the desk left of the door, keep both DNA strands on O, flicking one back the moment it turns to X, until the cure is done.
Summary
The second stage of Creature of the Night: a cure made at a computer. The mission can't go further for now.
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Riddle: bat and ear whiteboard at Langstrom's labHidden spoiler – activate to revealCollectibleMinor spoiler
Location
Bleake Island · Chinatown – Before leaving the lab, find the whiteboard beside that computer, on your left as you came in. Scan the board with the drawings of a human ear and a bat.
Summary
One of the Riddler's 243 challenges: a riddle solved by scanning its answer, kept for both runs.
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Killer Croc, Iron HeightsHidden spoiler – activate to revealBossDLC: Season Of InfamyMinor spoiler
Location
Bleake Island · Iron Heights Penitentiary – Return to Iron Heights and use the two cards on the panel with Nightwing, then follow the high security area down. Fight Croc and his inmates using Dual Takedowns, and deal with the Warden afterwards. The Batwing airlifts Croc to the GCPD, where you lock him and the Warden in the Maximum Security West wing.
Summary
The boss of Beneath the Surface, fought with Nightwing, and the mission's last trophy once he is in a GCPD cell.
Trophies
  • Achievement · SteamEvolution
  • Achievement · XboxEvolution
  • Bronze · PlayStationEvolution
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Armored and Dangerous: third APCQuest step
Location
Bleake Island · The Cauldron – As you leave the GCPD, the mission should be on the Most Wanted wheel again. Pick it and go to Alfred's position, which may be right there in the Cauldron. Side-swipe the escorts and stop the APC with the Immobilizer.
Summary
One of the nine Militia APCs of the Armored and Dangerous Most Wanted mission, three to an island. Stopping all nine finishes the mission.
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Gotham on Fire: Cauldron fire stationHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · The Cauldron – While you are in the Cauldron, look for black smoke over the fire station midway between the GCPD and the Clock Tower (2118, 2453). If it isn't burning yet, carry on and return when the police radio reports it. Winch the anchor as before, chase Firefly until his fuel runs out, then eject into him; he escapes again.
Summary
The second burning fire station and the second chase after Firefly. It gets no map marker.
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Riddler trophy: inside the Lady of Gotham's scaffoldCollectible
Location
Miagani Island · Lady of Gotham statue – Glide out over the bay to the Lady of Gotham. Detective Mode shows soft boards in the scaffold at its base (2526, 2245); Grapnel Boost and glide through them, or blow them with Explosive Gel. The trophy waits inside, down the stairs behind the boards.
Summary
One of the Riddler's 243 challenges: a green trophy, collected once and kept for both runs.
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Riddler trophy: makeshift camp under Mercy BridgeCollectible
Location
Miagani Island · Mercy Bridge – Land on Mercy Bridge near (2660, 2712) and drop over the side to the level below the roadway. A makeshift room with a bed sits on one of the supports, and the trophy is inside.
Summary
One of the Riddler's 243 challenges: a green trophy, collected once and kept for both runs.
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Armored and Dangerous: fourth APCQuest step
Location
Miagani Island · Kingston – Check the Most Wanted wheel as you work: its icon flashes when new intel on an APC comes in. Pick the mission and drive to the position, which may be in Kingston across the bridge, then side-swipe the escorts and stop it with the Immobilizer.
Summary
One of the nine Militia APCs of the Armored and Dangerous Most Wanted mission, three to an island. Stopping all nine finishes the mission.
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Savage MetalAchievement
Location
Miagani Island · Armored and Dangerous chases – Every APC so far has come with escort transports, so ramming and side-swiping them should have brought you to ten by now. If the trophy hasn't appeared, keep ramming transports on the next APCs and on the road.
Summary
A trophy for smashing 10 Militia transports off the road without the Immobilizer.
Trophies
  • Achievement · SteamSavage Metal
  • Achievement · XboxSavage Metal
  • Bronze · PlayStationSavage Metal
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Breakable: Mercy Bridge support, Miagani endCollectible
Location
Miagani Island · Kingston – Drive under Mercy Bridge at its Miagani end (2725, 2794) and look up at the concrete supports. The object is fixed to one of them, so shoot it with the Batmobile's cannon.
Summary
A Riddler breakable object for the Batmobile's cannon. Five of them make one of the 243 challenges.
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Riddler trophy: weak wall of the radio tower buildingCollectible
Location
Miagani Island · Kingston – From that support, cross under the bridge to its other side and find the waterfront building with the radio tower (2721, 2664); a barge below gives you a view of the Structural Weakness set into its wall. Drive onto Mercy Bridge, shoot the wall out from across the water, then go through the hole for the trophy.
Summary
One of the Riddler's 243 challenges: a green trophy, collected once and kept for both runs.
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Breakable: above the Koul Brau signCollectible
Location
Miagani Island · Kingston – Drive into Kingston to the building beside the digital Grouts billboard (2841, 2589), opposite the Gotham Tailor shop. The object sits above the Koul Brau sign on its side wall; shoot it with the cannon.
Summary
A Riddler breakable object for the Batmobile's cannon. Five of them make one of the 243 challenges.
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Riddle: defaced Demon's Head art at the alley by the parking garageCollectible
Location
Miagani Island · Kingston – Go on to the parking garage near (2882, 2605) and turn your back to its driveway entrance. The small alley on your right has a burning barrel in it. Scan the clawed Demon's Head poster on the wall behind the barrel, which is pinned there with a sword.
Summary
One of the Riddler's 243 challenges: a riddle solved by scanning its answer, kept for both runs.
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About this guide

Two playthroughs. Run 1 on Normal or Hard does the story, every Most Wanted mission, Season of Infamy, all 243 Riddler challenges and the Knightfall Protocol, with free roam still open afterwards. Run 2 is New Story+, played on Knightmare, for the main missions and Blunt Trauma. The Arkham Episodes, A Matter of Family and the AR challenges come last.

Last verified: Nov 5, 2026 · Patch PS4, Xbox One and Steam, latest patch, with all DLC · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.