Skip to content
0%, 0 of 735

All areas

Grouped by category

Current area: The Cobra tanks and the Botanical Gardens

0 of 34 in this area

On this device

Batman: Arkham Knight: Batman: Arkham Knight 100% Completion Guide

Next up

The Cobra tanks and the Botanical Gardens

The end of Heir to the Cowl, then Chinatown and the GCPD, the first Cobra tank and the EMP, a Bleake Riddler sweep down to Panessa, then Miagani's three Cobras and new militia sites, the Botanical Gardens, the Sonar and a Bristol sweep out to the Ferris wheel.

The airships are behind you and the story turns back to Chinatown, where you finish Heir to the Cowl first. You now carry the Remote Hacking Device, Disruptor, Remote Electrical Charge, Freeze Blast and Line Launcher, with the Power Winch and Forensics Scanner on the Batmobile, and this stretch adds the EMP and the Sonar. The story can wait: new Riddler Informants appear on Bleake here and on Miagani after the crossing, so interrogate them as you go. Left for later: everything that needs the Voice Synthesizer, the Two-Faced Bandit robberies, and the Kingston and Grand Avenue Riddler challenges, including the cage marked in The Cauldron, whose switch is on Miagani.

Heir to the Cowl: third trial, ChinatownHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · Chinatown – You end the last stretch in Chinatown, so take this first. Find the burning bat symbol on a small rooftop opposite Osamu Tower (1904, 2337). Take the Medic first, and use the quick Batclaw on anyone he electrifies, because hitting them counts as a hit on you.
Summary
One of Azrael's four trials in Heir to the Cowl. You play as him, and a single hit ends the attempt.
Report an issue
Heir to the Cowl: fourth trial, Lady of GothamHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · Lady of Gotham statue – Glide out to the Lady of Gotham statue and grapnel to the very top platform (2507, 2243), where Azrael waits. Every enemy here is a Combat Expert, so stay defensive and counter, and only push the attack once two or three are down.
Summary
The last and hardest of Azrael's four trials. You play as him, and a single hit ends the attempt.
Report an issue
Heir to the Cowl: memory scan and Azrael's choiceHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · Clock Tower – Go to the Clock Tower and use the Batcomputer to sift Azrael's memories, scanning the St. Dumas symbols near 5, 16, 28 and 41 seconds on the timer. You then play as Azrael and choose: attack Batman, break the sword, or take the elevator out and leave the sword behind. Any of them counts, but attacking also means driving Azrael to GCPD to finish.
Summary
The end of Heir to the Cowl, and it earns Angel in the Dark whichever way you end it.
Trophies
  • Achievement · SteamAngel in the Dark
  • Achievement · XboxAngel in the Dark
  • Bronze · PlayStationAngel in the Dark
Report an issue
Rescue Oracle from Scarecrow's hideoutHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · Chinatown – Make for the Bat-Signal marker in Chinatown: Scarecrow's safe house, the building you dropped into on your first visit. Climb on top, go in through the large hole in its roof, and walk up to the glass cell for a cut-scene.
Summary
The first step of A Cure to Fear, back where the night began.
Report an issue
Meet Ivy at the GCPD LockupHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · GCPD Lockup – Drive to the GCPD in The Cauldron, down the garage ramp near (2330, 2599), and park in the marked space. Cash stops you for a word inside. Carry on to Ivy's cell and speak to her; a scene puts you both back in the car.
Summary
Batman needs Ivy's help, and this talk gets her out of her cell and into the Batmobile.
Report an issue
Don't quit straight after an Ivy scene

A reported bug: saving and quitting right after an Ivy scene can grey out two AR maps, City Heat TT and Under the Pale Moonlight. Play on to the next autosave before you stop. If it happens, a backup save or New Story+ brings them back.

Scan the Cobra tankQuest step
Location
Bleake Island · The Cauldron – Drive up to the garage exit: the door jams part-way, so get out and crawl under it. On foot, follow the patrolling Cobra and scan the marked points on both sides and the rear (its guns may be marked too). Stay out of its blue beams, because being seen is fatal; rooftops and signposts keep you clear, though the ground works.
Summary
A new drone tank blocks the way out. Scanning it shows where its armour fails.
Report an issue
Destroy the Cobra tankQuest step
Location
Bleake Island · The Cauldron – Back in the Batmobile, switch to Battle Mode and watch the mini-map, using side alleys to stay out of the beams. Get directly behind the Cobra, hold position until the lock-on finishes, and fire one 60mm Cannon shell into the glowing core. The trophy pops as it blows.
Summary
Your first Cobra kill, and the method for every one after it.
Trophies
  • Achievement · SteamWith a Vengeance!
  • Achievement · XboxWith a Vengeance!
  • Bronze · PlayStationWith a Vengeance!
Report an issue
Collect the Batmobile EMP under the Clock TowerUpgrade
Location
Bleake Island · Clock Tower – Lucius calls once the Cobra is gone. Head to the marker at street level under the Clock Tower in Chinatown, drive onto it or summon the Batmobile while you stand there, and go through the door that opens. A short scene fits the upgrade.
Summary
The upgrade you picked on the airships, a secondary weapon that drops force fields and is needed for a trophy below.
Report an issue

Don't head for the gardens yet. The next seven items take you from the Clock Tower through Chinatown to Panessa Studios, and the story waits for you.

Riddle: Batgirl's costume at the Clock TowerCollectible
Location
Bleake Island · Clock Tower – You are at the foot of the tower: grapnel to its roof and go in through the hatch to Oracle's room. Turn the statue head to bring up the Batcomputer. A switch now shows on the grandfather clock in the corner: hack it with the Remote Hacking Device, and scan Batgirl's suit when it is revealed.
Summary
One of the Riddler's 243 challenges: a riddle solved by scanning the answer, kept for both runs.
Report an issue
Bomb rioter: over the parade float streetCollectible
Location
Bleake Island · Chinatown – Across the street from the Clock Tower, step on the plate on a building ledge (2039, 2377) above the parade floats. Fly a Remote Controlled Batarang past the crowd below, without hitting anyone, until one rioter is tagged red. Take him out with the Remote Electrical Charge, or with a second Batarang steered through the live current on the Urbarail track overhead.
Summary
One of the Riddler's six bomb rioters, each a single challenge, kept for both runs.
Report an issue
Riddler trophy: three robots near Osamu TowerCollectible
Location
Bleake Island · Chinatown – Glide to the small rooftop close to Osamu Tower (1837, 2335), where three Riddler Robots guard a cage on the wall. Beat all three, Batarang the question mark to bring them back, and repeat for three rounds in all. The cage then opens.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: containers above Earl Cooper Auto RepairCollectible
Location
Bleake Island · Chinatown – The storage room on top of Earl Cooper Auto Repair (1701, 1970) has been locked until now. Batarang the left switch on the containers to lift them, walk to the back, stand on the plate and Batclaw the trophy. When armed robots drop in, steer a Remote Controlled Batarang out of the room, round and fast into the other switch, which brings the containers down on them.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: Earl Cooper trail to the ACE Chemicals bridgeCollectible
Location
Bleake Island · Chinatown – Bring the Batmobile to the green panel at ground level by the same shop (1763, 1987). In Battle Mode, pulse the Forensics Scanner and follow the painted question marks to the ruined ACE Chemicals bridge, lighting those up its side before you drive up onto the road. At the final archway go to the road's end, turn round, shoot the green target on the small bridge building (1498, 1840) with the 60mm Cannon, and grapnel into the hole.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: force field under Panessa StudiosCollectible
Location
Bleake Island · Panessa Studios – Drive into the road tunnel under Panessa Studios (1637, 2822) and turn left. Winch the junction box beside the gate and hold the revs in the orange to open the bay, then drive in and winch the anchor point there, which charges your secondary weapon at once. Fire the EMP to drop the upper field for 10 seconds, eject, and fire the Line Launcher while gliding so you hang above it. When the field returns the three switches light up: Batarang them, drop down and Batclaw the trophy. A level 2-3 Missile Barrage fired together with the EMP may also hit all three.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: glass tower in the Panessa car parkCollectible
Location
Bleake Island · Panessa Studios – Come back up to the middle of the Panessa Studios car park (1663, 2959). Winch the anchor at the base of the tower and drive left or right to turn the glass until its gaps line up with the three switches. The Vulcan Gun reaches two of them, but you have to get out and Batarang the middle one from the far side.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Destroy the three Cobras on MiaganiQuest step
Location
Miagani Island · Kingston – Drive back across Mercy Bridge. As you reach Miagani you are told three Cobras now patrol the island, and they come before everything below. Take them one at a time, as you did at the GCPD: stay out of the beams and shoot from directly behind. A kill alerts any others close by, so leave the spot and let them settle before you hunt the next one.
Summary
Three more Cobras patrol Miagani, and the story won't move on until they are gone.
Report an issue
Occupy Gotham: between Penitence and Mercy BridgesQuest step
Location
Miagani Island · Kingston – Follow the waterfront from Mercy Bridge toward Penitence Bridge to the tower at (2842, 2394). A wall gun covers a roof with mines and five soldiers: use the Disruptor on their guns, draw the others away and drop them out of its sight. Finish by putting Explosive Gel on the command console.
Summary
One of the 21 militia watchtowers in the Occupy Gotham mission, which the full ending needs.
Report an issue
Occupy Gotham: Grand Avenue walkwayQuest step
Location
Miagani Island · Grand Avenue – Cross to the high walkway joining the Black Canary Club and Orb Theatre roofs (3116, 2531). There are no soldiers, only Sentry Guns. Work in from one end and then the other, retreating between attempts, until the two on the walkway are down, then gel the console between them.
Summary
One of the 21 militia watchtowers in the Occupy Gotham mission, which the full ending needs.
Report an issue
Occupy Gotham: two statues roofQuest step
Location
Miagani Island · Grand Avenue – Go on to the roof with two large statues beside Grand Avenue Station (3317, 2870). This tower has two consoles: gel the one up on a statue tower first, which turns off the guns over the bridge below. Then beat the eight soldiers, Medic and Brute, luring them behind a wall if the guns are still live, and gel the second console.
Summary
One of the 21 militia watchtowers in the Occupy Gotham mission, which the full ending needs.
Report an issue
Campaign for Disarmament: Botanical Gardens towerQuest step
Location
Miagani Island · Bristol – Head for Bristol and the red Eiffel-style tower beside the Botanical Gardens; leave the story's parking marker for now. Under the tower (3284, 2203), winch the mine to upload the virus and destroy the 24 drones that come. Winch it again and hold the revs in the orange to finish.
Requires
Summary
One of the 14 mines in the Campaign for Disarmament mission, which the full ending needs.
Report an issue
Occupy Gotham: by the Salvation Bridge exitQuest step
Location
Miagani Island · Bristol – Drive to the Salvation Bridge exit and the tower at (3009, 1864). It is a small enclosure with five soldiers and a Brute, so open with a Fear Multi-Takedown, then gel the console.
Summary
One of the 21 militia watchtowers in the Occupy Gotham mission, which the full ending needs.
Report an issue
Own the Roads: a block from Salvation BridgeQuest step
Location
Miagani Island · Bristol – A block from the end of the bridge (3131, 2007), a checkpoint fills an alley with mines at both ends; getting close adds the mission. The mines stop the Batmobile driving through, so shoot them from the car or walk in. Clear the soldiers, find the commander's pulsing body in Detective Mode and destroy his controller.
Summary
One of the 20 militia checkpoints in the Own the Roads mission, which the full ending needs.
Report an issue
Occupy Gotham: Elliot Memorial Hospital roofQuest step
Location
Miagani Island · Elliot Memorial Hospital – Climb to the roof of Elliot Memorial Hospital (2941, 2157). Gel the highest console first to shut off the guns over the lower one. This is the island's hardest tower: eight soldiers, four Combat Experts and two Brutes, so counter early and use the environmental takedowns before you gel the second console.
Summary
One of the 21 militia watchtowers in the Occupy Gotham mission, which the full ending needs.
Report an issue
Own the Roads: on the water by Penitence BridgeQuest step
Location
Miagani Island · Bristol – From the hospital make for the small walled compound on the water by Penitence Bridge (2776, 2312). Drop in, defeat everyone inside, and destroy the controller on the commander's body.
Summary
One of the 20 militia checkpoints in the Own the Roads mission, which the full ending needs.
Report an issue
Take Ivy to the Botanical GardensHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Botanical Gardens – Now drive to the Botanical Gardens in Bristol, near (3251, 2170), and park on the marked spot for a talk with Ivy. Alfred then adds Two-Faced Bandit to your missions and Lucius asks you to Wayne Tower. Pick the main story when the mission wheel opens.
Summary
With Miagani's militia sites cleared, this hands Ivy over and moves the story on.
Report an issue
Batmobile SonarKey item
Location
Miagani Island · Wayne Tower – Drive to Wayne Tower, down to the parking garage, and stop on the marker until the door opens. Moving up to the elevators triggers an ambush of 20 tanks from the front, the left and the ramp behind you; use the central structure as cover and dodge. Afterwards, park in the marked space to have the Sonar fitted.
Summary
An upgrade to the Forensics Scanner that traces root systems underground, which the story needs from here on.
Report an issue
Locate and release Ivy's plant on MiaganiHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Kingston – Leave the garage and pulse the Sonar in Battle Mode: the roots show on the mini-map, with a red dot at their source. Follow them to the alley behind the Bank of Gotham, watching for fresh tanks and APCs on the way. Stop over the dot and hold the Sonar button to fire the blast.
Summary
The Sonar's first job: find the plant's root mass and wake it.
Report an issue
Protect the plant while it maturesHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Miagani Island · Kingston – The cut-scene leaves you on a rooftop facing the militia on the next one. Glide across and beat ten soldiers, a Medic and a Brute, taking the Medic first and the Brute last. The trophy pops once the calls that follow are over, and the mission wheel opens.
Summary
A rooftop fight that ends this part of the mission.
Trophies
  • Achievement · SteamStrange Deadfellows
  • Achievement · XboxStrange Deadfellows
  • Bronze · PlayStationStrange Deadfellows
Report an issue

The story can wait again. Interrogate Miagani's new Riddler Informants, call the Batmobile and work back across Bristol from the hospital out to the Ferris wheel.

Riddler trophy: Elliot Memorial trailCollectible
Location
Miagani Island · Elliot Memorial Hospital – By the hospital, the green panel stands in front of a parking sign (3019, 2160). Pulse the Forensics Scanner in Battle Mode and follow the marks up the overpass and down to the street. Shoot the green target on the wall by the Jenna's Furniture and Cuffs signs (2866, 2201) with the 60mm Cannon, then grapnel into the hole.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, Bristol motelCollectible
Location
Miagani Island · Bristol – Drive to the tall orange building with the motel neon sign (3019, 2022). Look high up its wall, close to the roofline, and shoot the shield with the Batmobile.
Summary
A militia shield, one of the 90 breakable objects: five of them make one Riddler challenge.
Report an issue
Riddler trophy: orphanage wall of switchesCollectible
Location
Miagani Island · Pinkney Orphanage – In the road beside Pinkney Orphanage (3258, 1969), a cage hangs on the wall among switches. First winch the anchor on the back of the billboard under the overpass to charge your secondary weapon. Then drive onto the plate and shoot each switch as it lights with the Vulcan Gun. Save the Missile Barrage for when they light in groups and finally all at once, then Batclaw the trophy.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, Newton FairgroundsCollectible
Location
Miagani Island · Newton Fairgrounds – Head toward the Ferris wheel on the docks. This shield is on a Newton Fairgrounds building just before the wheel (3449, 2165), on the wall you can shoot from across the water.
Summary
A militia shield, one of the 90 breakable objects: five of them make one Riddler challenge.
Report an issue
Riddler trophy: end of the Newton pierCollectible
Location
Miagani Island · Newton Fairgrounds – Carry on past the Ferris wheel to the very end of the pier (3706, 2079). The trophy sits in the open on the roof of the last fairground building, behind its observatory tower.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: hanging monorail carCollectible
Location
Miagani Island · Bristol – Glide back across from the dock to the Urbarail car stuck on the track by the red Eiffel-style tower (3289, 2263). Its side doors are open, so drop in from the ledge above or glide straight through for the trophy.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue

About this guide

Two playthroughs. Run 1 on Normal or Hard does the story, every Most Wanted mission, Season of Infamy, all 243 Riddler challenges and the Knightfall Protocol, with free roam still open afterwards. Run 2 is New Story+, played on Knightmare, for the main missions and Blunt Trauma. The Arkham Episodes, A Matter of Family and the AR challenges come last.

Last verified: Nov 5, 2026 · Patch PS4, Xbox One and Steam, latest patch, with all DLC · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.