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Batman: Arkham Knight: Batman: Arkham Knight 100% Completion Guide

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The Knightfall Protocol and the last tests

Start the Knightfall Protocol once, with all 14 Most Wanted done, then earn the last run 1 trophies.

The main story is over and the city is yours again, with every gadget and all 14 Most Wanted missions finished. This section starts the Knightfall Protocol once, then takes the two glide trophies, the last two glide upgrades and the Vulcan Gun and combo trophies. Free roam returns after the Protocol, so nothing here is in a hurry. AR challenge stars wait for the AR sections, after both runs.

Short of the 14?

With any 7 of the 14 finished, the same Bat-Signal plays a shorter film and hands the city back, so finish them all first: only the full version is sure to earn the trophy. A mission counts only when it is fully complete, not part done. One report says that at exactly 13 the Protocol does not appear at all until the 14th is done.

Initiate the Knightfall ProtocolHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bleake Island · GCPD roof – Pick the Knightfall Protocol on the mission wheel, then go to the roof of the GCPD on Bleake Island. Walk up to the Bat-Signal and press the interact prompt: a film and credits play, and the trophy follows.
Summary
The closing film of the game, and one activation is enough with all 14 Most Wanted missions done. Free roam returns afterwards, and you can repeat it.
Trophies
  • Achievement · SteamKnightfall
  • Achievement · XboxKnightfall
  • Gold · PlayStationKnightfall
Report an issue
Gotham After MidnightAchievement
Location
Bleake Island · Chinatown – Back in the city, go to the broken bridge to ACE Chemicals in Chinatown, Grapnel Boost off it, dive, and pull up so you skim along the streets. Stay around streetlight height, roughly 8 to 10 m: going over 20 m voids the attempt. Bleake and Miagani suit this, and Founders' has too many levels. The trophy can take about 30 seconds to appear.
Summary
A trophy for one glide of 400 m that stays less than 20 m above the ground.
Trophies
  • Achievement · SteamGotham After Midnight
  • Achievement · XboxGotham After Midnight
  • Bronze · PlayStationGotham After Midnight
Report an issue
Run Through the JungleAchievement
Location
Bleake Island · The bridges – Start high, from a skyscraper or crane near one of the three bridges, and Grapnel Boost off it once: no grapnel after that, and any order works. At the top of each arc dive, then pull up near the water to climb again, and dive right beside each bridge so the pull-up carries you beneath it. Perdition is the hardest to recover from, with buildings in your way, and the trophy can take about 30 seconds.
Summary
A trophy for passing under Mercy, Penitence and Perdition bridges in one unbroken glide.
Trophies
  • Achievement · SteamRun Through the Jungle
  • Achievement · XboxRun Through the Jungle
  • Bronze · PlayStationRun Through the Jungle
Report an issue
Gadgets While Gliding: BatclawUpgrade
Location
Bleake Island · WayneTech menu – Open the WayneTech menu anywhere and buy this in the Gadget Skills tree. The Batarang works in a glide from the start, so it needs no buy.
Summary
A WayneTech upgrade for firing the Batclaw in a glide. City Heat TT's unlock task needs three gadgets in one glide attack.
Report an issue
Gadgets While Gliding: Remote Electrical ChargeUpgrade
Location
Bleake Island · WayneTech menu – Buy this next, in the same part of the Gadget Skills tree. Each glide upgrade may need the one before it, so if this is locked, buy Gadgets While Gliding: Explosive Gel first.
Summary
The second gadget bought for City Heat TT's unlock task. With the Batarang, it makes three.
Report an issue
Point of ImpactAchievement
Location
Bleake Island · Panessa Studios car park – If One Man Army is still locked, jump over 50 m with the Afterburner, for instance from the Cauldron ramp (2071, 2758). Start it at its blue marker in the Panessa Studios car park and land five single Vulcan Gun shots in a row on the blue light by each drone's turret, firing only when you are lined up. Three critical shots there also open Untouchable at the Grand Avenue intersection, where the drones stand still and one hit ends the run. If the trophy does not appear at once, finish the challenge.
Summary
A trophy for five perfect Vulcan Gun shots in a row without taking damage. A perfect shot hits the weak spot with your very first round.
Trophies
  • Achievement · SteamPoint of Impact
  • Achievement · XboxPoint of Impact
  • Bronze · PlayStationPoint of Impact
Report an issue
Brutality 101Achievement
Location
Miagani Island · Vicki Vale billboard – Start Gotham Knights at its marker under the Vicki Vale billboard on Miagani, not from the main menu, where this does not count; three quick-fire gadgets in one street fight unlock it if needed. Enemies keep arriving and Nightwing adds the Dual-Team Takedown, so mix punches, evades, counters, Cape Stuns, beat downs, ground and environment takedowns, every quick-fire gadget and the combo finishers. Finishers need a full combo meter and their upgrades, so come back later if you are short of moves.
Summary
A trophy for 15 different moves inside one unbroken FreeFlow combo. Any 15 of the 27 count.
Trophies
  • Achievement · SteamBrutality 101
  • Achievement · XboxBrutality 101
  • Bronze · PlayStationBrutality 101
Report an issue
Run 1 is done: 120% and New Story+

Your save should now read 120%: 100% for the campaign and 20% for Season of Infamy, and that is the most run 1 can show. The counter can reach 240% by repeating it all on New Story+, for a gold-emblem suit that no trophy needs, so this guide leaves that out. New Story+ is ready: finishing the main story on Normal or Hard opened it, no Knightfall step needed, and it is on the main menu as Story+. Before you start it, do two unlock tasks: 3 different gadgets during one glide attack for City Heat TT, and a Voice Synthesizer lure into a trap for Under the Pale Moonlight. Then check both show as open in AR Challenges. If one stays grey with its task done, that is a reported bug from a save-and-quit right after an Ivy scene, and the same story point in New Story+ is the recovery.

About this guide

Two playthroughs. Run 1 on Normal or Hard does the story, every Most Wanted mission, Season of Infamy, all 243 Riddler challenges and the Knightfall Protocol, with free roam still open afterwards. Run 2 is New Story+, played on Knightmare, for the main missions and Blunt Trauma. The Arkham Episodes, A Matter of Family and the AR challenges come last.

Last verified: Nov 5, 2026 · Patch PS4, Xbox One and Steam, latest patch, with all DLC · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.