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Bleake Island: the first Riddler sweep

A Riddler sweep with no story steps: Chinatown from the broken ACE Chemicals bridge to the Clock Tower, then The Cauldron down to Falcone Shipping, then the grounds and roofs of Panessa Studios.

Mercy Bridge can wait: this stretch clears everything Bleake Island offers so far. You carry the Batarang, Remote Controlled Batarang, Batclaw, Explosive Gel and the Grapnel Gun with its Boost, and the Batmobile has its 60mm Cannon, Afterburner, Power Winch and Forensics Scanner. Left for later: anything that needs the Remote Electrical Charge or another gadget you don't own yet, and the challenges that only appear as the story moves on.

Riddler informants

Interrogate every Riddler informant you pass: each marks challenges on your map, and the map lists how many of each kind remain. One or two marked trophies will stay out of reach at the end of this sweep.

Stolen cars

On foot, you will see thugs driving stolen cars. Let one try to run you down and counter just before it hits to stop and disable it. The Real Deal needs 20 of these, so take them whenever they come.

Riddler trophy: under the broken ACE Chemicals bridgeCollectible
Location
Bleake Island · Chinatown – Head for the broken ACE Chemicals bridge and follow its deck nearly to the break (1495, 1838). Drop over the side to the ledge beneath the road, where the trophy waits behind yellow generators at the edge.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: top balcony of the red lighthouseCollectible
Location
Bleake Island · Chinatown – From the bridge, Grapnel Boost across the water to the red lighthouse standing alone off the tip of the island (1304, 2030). Grapple to its top balcony and walk round to the far side of the barred door.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddle: bones at the red lighthouseCollectible
Location
Bleake Island · Chinatown – Drop from the balcony to the lighthouse's front door (1289, 2027), stopping short of the boat at the waterline. Inside, step back from the smouldering bones and scan them without zooming. If they don't register, try the abandoned cage in the same room.
Summary
One of the Riddler's 243 challenges: a riddle answered with a scan, solved once and kept for both runs.
Report an issue
Riddler trophy: upper level of the waterfront warehouseCollectible
Location
Bleake Island · Chinatown – Return to the Chinatown end of the ACE Chemicals bridge and go down to the waterfront. Grapple into the open side of the big warehouse there (1550, 2073) and take the trophy from the back wall of the upper level.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: weak wall above the waterfront warehouseCollectible
Location
Bleake Island · Chinatown – From the warehouse roof, Detective Mode shows a structural weakness high on the waterside building next door (1525, 2112); put a waypoint on it. Call the Batmobile on the bridge road, blow the wall open with the 60mm Cannon from there, then grapple over to the trophy inside.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, Royal Flush Gang signCollectible
Location
Bleake Island · Chinatown – Drive to the far corner of Chinatown and find the arch carrying an Elliot Memorial Hospital billboard (1562, 2188). The shield is at the top of the wall on its left, with the Grinning Fishmonger sign to one side and the Royal Flush Gang sign to the other.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Riddle: the Deacon's Mission at its Chinatown street frontCollectible
Location
Bleake Island · Chinatown – Keep going along that street to the burning front of the Deacon's Mission (1634, 2241). Back away down the road until the scan takes, aiming at the sign at street level.
Summary
One of the Riddler's 243 challenges: a riddle answered with a scan, solved once and kept for both runs.
Report an issue
Riddler trophy: boarded window of the Chinatown hotelCollectible
Location
Bleake Island · Chinatown – At the end of the street, grapple past Juili's Boutique to the water side of the rundown hotel (1634, 2306). Soft wood boards cover a third-floor window. Climb to the roof or Grapnel Boost high, then glide into them to crash through to the trophy; finding the angle can take a few tries.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: green hatch at the ACE Chemicals bridgeCollectible
Location
Bleake Island · Chinatown – Go back to the foot of the ACE Chemicals bridge (1737, 2104). Facing the bridge, a green hatch sits on the left in the wall of the building with the ACE sign. Call the Batmobile and Power Winch its anchor to drag it open, keep the line tight or it slams shut, then get out and take the trophy from the compartment.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, Happy Halloween billboardCollectible
Location
Bleake Island · Chinatown – Stand with your back to the bridge. The building in front of you carries the Happy Halloween billboard, and the shield is at the very top of its wall, round a corner beside it (1799, 2118).
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Breakable: militia shield, Chinatown Urbarail StationCollectible
Location
Bleake Island · Chinatown – Drive on down the road to the Urbarail Station. The shield is on the station's wall left of the big red Urbarail Station sign (1907, 1927), below a Sim's Cameras billboard.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Riddler trophy: ruined building opposite the Clock TowerCollectible
Location
Bleake Island · Chinatown – Follow the street to the Clock Tower and stop at the ruin under the giant crane across from it (2220, 2182). Leave the caged generator at street level alone: it needs a gadget you don't own yet. Grapple to the balcony halfway up the wall above it and walk through a few rooms to the trophy, next to a small fruit tree.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: under the Coast Guard Station boardwalkCollectible
Location
Bleake Island · Chinatown – The Coast Guard Station is one building along (2225, 2331). Walk down its wide boat ramp and look up at the walkway over the water: the trophy hangs from the underside, so pull it down with the Batclaw.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddle: masquerade ball poster at the lower Clock TowerCollectible
Location
Bleake Island · Clock Tower – This is in the Clock Tower's lower floors, not the room reached from the roof (2097, 2246). Grapple into a grate low in the outer walls near where you fought the militia and crawl through. Climb to the top office floor, head for the lift shaft, and scan the poster left of the locked exit doors.
Summary
One of the Riddler's 243 challenges: a riddle answered with a scan, solved once and kept for both runs.
Report an issue
Breakable: militia shield, facing the Clock TowerCollectible
Location
Bleake Island · Chinatown – Back outside, look across the road at the building that faces the Clock Tower (2062, 2342). The shield is near the top of its wall, round the side by an angel statue vantage point.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Breakable: militia shield, Sushi and Tattoo streetCollectible
Location
Bleake Island · Chinatown – A short drive away, follow the side street past the Tattoo Parlour and the Sushi building to its end (1996, 2236). The shield is high on the building there, by the neon signs.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Bomb rioter: pressure plate on the Chinatown overpassCollectible
Location
Bleake Island · Chinatown – Grapple onto the metal arch over the street by the Bank of Gotham, just past the Welcome to Chinatown sign (1921, 2184), and stand on the plate until the Riddler finishes. Fly a Remote Controlled Batarang past the thugs below until one turns red. Then steer a second through the arcing current on the wall to your right, which charges it, and into him: no other gadget is needed.
Summary
One of six bomb rioters among the Riddler's 243 challenges: a thug in a street crowd carrying a bomb you must disable.
Report an issue
Riddler trophy: catwalk in the Dixon Dock warehouseCollectible
Location
Bleake Island · Chinatown – First grapple to the top of Osamu Tower (1893, 2288) and read the ground by the caged trophy in Detective Mode: the numbers 1665, 3171 mark its fuse box, which you reach later in this sweep. Then drive to the Ship's Matte Clothing store (1771, 2504) and smash through the big wooden gate behind it into the warehouse above the canal. Stop before the second gate, get out, and grapple to the metal catwalk, where the trophy stands on a barrel.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, canal sewer entranceCollectible
Location
Bleake Island · Chinatown – Back in the Batmobile, break the second gate and roll down the ramp into the empty canal. The shield is on the wall above a round grated pipe (1744, 2565).
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Breakable: militia shield, Dixon Dock West wallCollectible
Location
Bleake Island · Chinatown – Reverse to the top of the ramp and look over the water to the neon Dixon Dock West sign. The shield is under a bridge that can be lowered, on that compound's wall (1667, 2513); shoot it from this side.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Breakable: militia shield, McKenzie's Gems alleyCollectible
Location
Bleake Island · Chinatown – Drive to the McKenzie's Gems sign (1922, 2506). This one is easy to miss: look high up the alley behind the sign, above the Music Meister's instrument shop.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Riddler trophy: sliding walls under the Urbarail bridgeCollectible
Location
Bleake Island · Chinatown – At the Mendo Soap Co. building under the Urbarail bridge (2059, 2657), one side wall has green question marks, three round grates and two anchors. Winch the left anchor, get out, Batarang the lit question mark, and walk in past the moved wall. Switch to remote Batmobile control, release it, and winch the second anchor so you can walk to the trophy; undo the steps to leave.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: control room on the Urbarail bridgeCollectible
Location
Bleake Island · Chinatown – Look straight up: the arch above carries a Happy Halloween, Gotham screen (2050, 2730). Grapple above the screen to the walkway inside the arch, enter the office, and lift the trophy off the table.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue

Chinatown is done for now. The Cauldron comes next, from the Kord Industries arch past the GCPD to the waterfront and Falcone Shipping.

Riddler trophy: weak ceiling under the Kord Industries archCollectible
Location
Bleake Island · The Cauldron – Walk under the Kord Industries building, which spans the road as an arch (2198, 2779), and look up in Detective Mode for the structural weakness. Shoot it from below with the Batmobile, then use the Batclaw to pull the trophy out of the hole.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, Kord Industries south wallCollectible
Location
Bleake Island · The Cauldron – Drive round to the south side of the same building (2242, 2759). The shield is high on the wall, below a Lacey's billboard.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Breakable: militia shield, GCPD east wallCollectible
Location
Bleake Island · The Cauldron – Take the road toward Mercy Bridge and look back at the east wall of the GCPD building (2397, 2694). The shield sits under the roofline behind some standing billboards, and this road gives the clearest shot.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Riddle: the Bat-Signal at the GCPD roofCollectible
Location
Bleake Island · The Cauldron – Grapple to the GCPD roof: the Bat-Signal stands on one of its corner towers (2398, 2631). Scan the light, zooming in if you stay at a distance.
Summary
One of the Riddler's 243 challenges: a riddle answered with a scan, solved once and kept for both runs.
Report an issue
Riddler trophy: moving board in the Mercy Bridge warehouseCollectible
Location
Bleake Island · The Cauldron – Drop to the ground floor of the large open warehouse under the rail depot, below the Bleake end of Mercy Bridge (2488, 2831). Call the Batmobile and winch the anchor as far as it goes to lower a board with five question marks. As it rises, get out and Batarang each one as its dot passes through a ring, in the order 2, 5, 1, 4, 3 along the row, then Batclaw the trophy from the cage.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: vent under the Falcone locomotiveCollectible
Location
Bleake Island · The Cauldron – Follow the waterfront to the rear of Falcone Shipping, close to its antenna (2421, 3113). Winch the anchor on the back of the locomotive to drag it as far as it will go, then get out and enter the vent it was covering to reach the trophy.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddle: Arkham Asylum at the Falcone Shipping water towerCollectible
Location
Bleake Island · The Cauldron – Grapple onto the Falcone Shipping roof and up the water tower at its back, over the sea (2331, 3158). Look far out across the water, zoom until the asylum shows faintly, and scan it.
Summary
One of the Riddler's 243 challenges: a riddle answered with a scan, solved once and kept for both runs.
Report an issue
Breakable: militia shield, Sionis Industries craneCollectible
Location
Bleake Island · The Cauldron – Drive to the Sionis Industries yard, near the gravel mound that works as a Batmobile jump (2130, 3076). The shield is on the supports of the crane at the back of the yard.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue

The rest of the sweep is around Panessa Studios: the far end of the canal, the Gotham Lighthouse, the grounds, and then the roofs, which the Batmobile only reaches by the course you drove for the antenna.

Riddler trophy: pinball puzzle in the canalCollectible
Location
Bleake Island · Panessa Studios – Use the gravel jump to drop into the canal and drive to the puzzle on its end wall (2001, 3045). Winch the launcher back part way and let go, adjusting the pull until the ball clears the small hatch without striking the top corner and rolls off to the right into the prize slot.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: steam tunnel in the shipping containerCollectible
Location
Bleake Island · Panessa Studios – Drive up the ramp above that wall to the modified container (1975, 3001). Winch the metal section out, coat its right side in Explosive Gel, release it so it slides home, and detonate to kill the steam vents. Winch it out again, then take a running slide under the opening to reach the trophy.
Requires
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, Urbarail station by PanessaCollectible
Location
Bleake Island · Panessa Studios – Carry on up the road and the ramp into the Urbarail station (1798, 3034). About halfway under it, turn the Batmobile round: the shield is on the raised walkway above the way you came in.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Riddler trophy: booth at the foot of the Gotham LighthouseCollectible
Location
Bleake Island · Panessa Studios – Drive to the Gotham Lighthouse, where the Power Winch was delivered. By a small garden of scarecrows near its base (1824, 3212), the trophy is inside a little wooden booth.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, lighthouse off-rampCollectible
Location
Bleake Island · Panessa Studios – Take the road from the lighthouse back toward the studios. Just after you smash through the metal gates, the shield is on a bridge support by the off-ramp (1713, 3190).
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Riddler trophy: under Merchant BridgeCollectible
Location
Bleake Island · Panessa Studios – Go to Merchant Bridge, near the first Perfect Crime body (1568, 3185). Drop below the deck to the small building at the water's edge: the trophy is out in the open on its roof, by a sunbed and a TV.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Breakable: militia shield, Panessa car park gateCollectible
Location
Bleake Island · Panessa Studios – Head for the large arch where the road leaves the studio grounds for Merchant Bridge (1563, 3083). Stop inside it, before you leave, and look up: the shield is high on the gate.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Breakable: militia shield, radio towerCollectible
Location
Bleake Island · Panessa Studios – Leave the studio grounds by the other exit and drive to the lone radio tower with billboards round its base (1539, 2815). Circle it to the side facing the ocean for the shield, next to a billboard; if it isn't there, check the wall on the road side.
Summary
A militia shield, smashed with the Batmobile's guns. It is one of 90 breakable objects, and every five of them count as one of the Riddler's 243 challenges.
Report an issue
Riddler trophy: boarded wall on the Panessa lotCollectible
Location
Bleake Island · Panessa Studios – Go to the sealed-up entrance of the studio building on the water side of the lot (1503, 2918). Detective Mode shows soft wood boards halfway up the water-facing wall. Grapnel Boost, or glide off the roof above, and fly through them to the trophy.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: timed cage on top of Osamu TowerCollectible
Location
Bleake Island · Chinatown – Now for the cage on Osamu Tower. The Batmobile can't be called onto the roofs, so go to the path by the Gotham Lighthouse and drive the antenna course: Afterburner off the end (1846, 3110), then the right-hand ramp. At the fuse box by Merchant Bridge (1665, 3171), winch and rev in the orange band to open the cage for 45 seconds, then race to the roof's end, eject, and glide and Grapnel Boost to the top of the tower (1893, 2288); a miss means returning to the box.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: weak wall in the rooftop towerCollectible
Location
Bleake Island · Panessa Studios – Make your way back to the roofs and the Batmobile you left there. Drive to the small tower (1575, 2958), blast the structural weakness with the 60mm Cannon and take the trophy. Leave the Batmobile parked here for the next two steps.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: open vent on the Panessa roofCollectible
Location
Bleake Island · Panessa Studios – On foot, grapple across to the other Panessa roof and its sheltered corner (1707, 2768). Go down the stairs or through the broken skylights, then crawl into the open vent on your right; the trophy is in the backstage room behind it.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: scanner trail from the Panessa roof to the canalCollectible
Location
Bleake Island · Panessa Studios – Walk back to the parked Batmobile and winch it across to that roof from the solid anchor. Pulse the Forensics Scanner at the green panel close on your right (1659, 2803), then follow the question marks off the roof, through the tunnels and into the canal at Dixon Dock West, checking the walls as well as the ground. Shoot the last mark under a bridge with the 60mm Cannon and Batclaw the trophy from the hole.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: wall of switches at Panessa StudiosCollectible
Location
Bleake Island · Panessa Studios – Drive back to the corner of the studio walls and up the small rock slope (1647, 2777) onto the Batmobile pressure plate. Shoot each question mark on the wall as it lights, 16 in all, before it resets, then Batclaw the trophy from the opened cage.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue
Riddler trophy: container on the Dixon Dock West craneCollectible
Location
Bleake Island · Panessa Studios – Make for the lone crane at Dixon Dock West, holding a shipping container out over the water (1552, 2551). Grapple up and drop through the open side to the trophy.
Summary
One of the Riddler's 243 challenges, collected once and kept for both runs.
Report an issue

That is all Bleake Island gives up for now. Mercy Bridge is next, and the marked trophies you could not reach come later, once you own what they need.

About this guide

Two playthroughs. Run 1 on Normal or Hard does the story, every Most Wanted mission, Season of Infamy, all 243 Riddler challenges and the Knightfall Protocol, with free roam still open afterwards. Run 2 is New Story+, played on Knightmare, for the main missions and Blunt Trauma. The Arkham Episodes, A Matter of Family and the AR challenges come last.

Last verified: Nov 5, 2026 · Patch PS4, Xbox One and Steam, latest patch, with all DLC · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.