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Dark Souls Remastered: Dark Souls Remastered 100% Completion Guide

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Northern Undead Asylum

Out of the cell, past the demon at the great doors, and up the cliff to the crow.

The guide covers three runs. New Game is the full walk and takes almost everything; New Game Plus is a lean second run, and the third run is short. Bonfires are the save points: each one is a row, and directions start from the nearest bonfire you have already lit. Anything you can lose is marked missable, with the event that closes it, and a warning comes just before that event.

The Asylum is the tutorial: a key, two bonfires, a wounded knight with your first healing flask, and one boss met twice. Your class gear and starting gift lie on the way and have no rows.

Dungeon Cell KeyKey item
Location
Northern Undead Asylum · Your cell – When the game begins, a body is dropped into your cell. Search it for the key, then use it on the cell door.
Summary
Opens your cell door, the first step out of the Asylum.
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Bonfire: Undead Asylum CourtyardArea
Location
Northern Undead Asylum · Courtyard – Leave the cell and follow the corridor past the Hollows that don't fight back, then up the stairs into a flooded room. A ladder on its right side climbs to the courtyard; the bonfire stands in the middle of it. Light it.
Summary
The first bonfire of the game; lighting it pops Enkindle.
Trophies
  • Bronze · PlayStationEnkindle
  • Achievement · XboxEnkindle
  • Achievement · SteamEnkindle
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Demon's Great HammerWeapon
Location
Northern Undead Asylum · Hall beyond the great doors – From the courtyard bonfire, open the giant doors ahead and the Asylum Demon drops into the hall. To earn the hammer, kill it now, before you take the gate on the left, with only a broken sword hilt; Black Firebombs, if you picked them as your gift, make it far easier. A kill here also gives the boss's Humanity now, and the wounded knight upstairs then hands you the Big Pilgrim's Key.
Summary
A huge stone hammer the Asylum Demon drops only if it dies at this first meeting. Skipping it is safe: the crow on the Asylum cliff trades one for a Sack on a later visit.
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Bonfire: Undead Asylum Escape RouteArea
Location
Northern Undead Asylum · Escape stairway – From the courtyard bonfire, open the giant doors ahead; the Asylum Demon drops in. Run for the gate in the left-hand wall of the hall: it shuts behind you once you are through. The bonfire waits at the bottom of the steps beyond.
Summary
The second bonfire, at the foot of the steps you flee down from the demon.
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Oscar: hear him out (Estus Flask, Undead Asylum F2 East Key)Quest step
Location
Northern Undead Asylum · Second floor – From the escape-route bonfire, take the long corridor (an archer waits at its far end; your class shield and weapon lie along it) and climb the stairs on the left through the fog to the second floor. Start up the stairs going higher: a Hollow at the top kicks an iron ball down, so roll right onto the stairs going down. The ball smashes the wall across from the stairs; talk to the knight inside and answer yes.
Summary
The wounded knight behind a broken wall gives you the Estus Flask and the key to the third floor.
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Estus FlaskKey item
Location
Northern Undead Asylum · Second floor – The wounded knight hands it over when you hear him out in the room the iron ball opened.
Summary
Your healing flask, refilled at every bonfire rest. Receiving it pops the Estus Flask trophy.
Trophies
  • Bronze · PlayStationEstus Flask
  • Achievement · XboxEstus Flask
  • Achievement · SteamEstus Flask
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Undead Asylum F2 East KeyKey item
Location
Northern Undead Asylum · Second floor – The wounded knight gives it together with the Estus Flask, in the room the iron ball opened.
Summary
Opens the gate from the third-floor hallway out to the balcony.
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Leave the knight in peace

Talk to the wounded knight and don't attack him. He gives everything this section needs when you answer yes.

Asylum DemonBoss
Location
Northern Undead Asylum · Hall beyond the great doors – Climb the ball's stairs to the third floor and open the balcony gate with the F2 East Key; clear the two sword Hollows and the archer, whose short flight of steps leads up to the fog (the soldier through the door on the right guards a door for a later visit). Past the fog you stand on a ledge above the demon: walk off at once for a plunging attack, since waiting lets it smash the ledge. Then stay close and circle it, hitting between its slow swings, ideally from behind its left leg.
Summary
The Asylum's boss, met a second time from a ledge above it. It drops the key to the way out.
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Big Pilgrim's KeyKey item
Location
Northern Undead Asylum · Hall beyond the great doors – The Asylum Demon drops it when it dies. If you killed it at the first meeting, the wounded knight gave it to you instead, and the fog on the balcony is gone: drop from the ledge to the door.
Requires
Summary
Opens the big door out of the Asylum.
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Soul of a Lost Undead (Asylum cliff)Consumable
Location
Northern Undead Asylum · Cliff outside – Open the big door with the Big Pilgrim's Key and climb the slope outside. Where it levels off, with three grave markers on your right, the path splits: the right fork leads to a crow's nest, the left winds downhill to a corpse holding the soul.
Summary
A small soul item on a corpse below the cliff path.
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With the Asylum done, climb to the top of the cliff and step up to the giant crow's nest. A scene plays and the crow carries you off.

About this guide

Three runs. The first is the full walk: every area, Artorias of the Abyss, every covenant, all four spell collections and the ten weapon-upgrade trophies, ending at the Kiln. New Game+ is a leaner run for the other ending and the last miracle. A short third run stops once the last Soul of Sif has been turned into a weapon. A few trophy weapons and covenant offerings only come from enemies, so expect some farming.

Last verified: Nov 14, 2026 · Patch Latest patch (PS4, Xbox One, PC Steam, Nintendo Switch) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.