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Dark Souls Remastered: Dark Souls Remastered 100% Completion Guide

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Chasm of the Abyss

Into the dark below Oolacile for young Sif, the White Titanite Slab and Manus, Father of the Abyss.

The Chasm is dark: glowing Prism Stones mark the way (their colour changes each visit), and a light helps. Its Humanity Phantoms are ghostly shapes that hurt only by touch and can't be blocked, so a long weapon or spells keep them at bay; they also drop Humanity. The required row is the White Titanite Slab in a side tunnel just before Manus's fog. The direct line: from the Township Dungeon bonfire go through the doorway, follow the stones down a walkway to a narrow rock ridge above a pit of phantoms, and cross it. At its end, right leads into the phantoms and on down beside a fallen pillar into the caves where the slab and the fog wait; left drops onto a hidden floor and Alvina's path to young Sif.

Dark BeadSpellDLC: Artorias Of The Abyss
Location
Chasm of the Abyss · Dark Bead's hollow – Leave the Dungeon bonfire by the doorway and keep to the left, down past a crystal lizard. Ahead in the dark, red eyes mark five Residents and a Sorceress around the corpse with the sorcery: pull them singly with arrows, using the rock spire for cover from the Sorceress's orbs.
Summary
A dark sorcery that fires a burst of heavy orbs, guarded by a pack of Residents.
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Rescue young SifHidden spoiler – activate to revealQuest stepDLC: Artorias Of The AbyssMinor spoiler
Location
Chasm of the Abyss · Young Sif's cave – From the Dark Bead, go back toward the Prism Stone (a Resident hides just below it) and follow the walkway down to the ridge over the phantom pit. Cross it and, at its end, turn left at once: the ground there is an illusion, and you land below unhurt. A ghostly cat appears and fades as you near, then shows up further on; follow it, killing phantoms, to an open area with a stone door on your left. Where the cat last vanishes, strike the wall behind it: inside, kill every phantom around the young wolf.
Summary
Saving the young wolf from the phantoms lets you call him as a summon in Manus's arena.
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Cleansing GreatshieldHidden spoiler – activate to revealWeaponDLC: Artorias Of The AbyssMinor spoiler
Location
Chasm of the Abyss · Young Sif's cave – When the last phantom around him dies, the wolf howls and disappears, leaving the shield where he lay. Then go through the stone door in the open area: its lift rides up to the Royal Wood by Artorias's arena, a quick way back to this point from the Township bonfire. Ride it once and come back down.
Summary
The greatshield that guarded the young wolf, left behind when he is saved.
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HumanityConsumableDLC: Artorias Of The Abyss
Location
Chasm of the Abyss · Prism-stone fork – Out of the stone doorway, turn right toward the nearest Prism Stone. At a fork marked by a second stone, take the path up: a frenzied Sorceress waits at the top, by the corpse with the Humanity, looking out over the pit.
Summary
A Humanity on a corpse above the phantom pit, beside a Sorceress.
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Help Me! CarvingItemDLC: Artorias Of The Abyss
Location
Chasm of the Abyss · Ledge below the pit – From the Sorceress's spot, drop down to the pit's level, but don't cross the stone bridge yet: clear the large group of phantoms here first. At the far back of the area (not by the bridge), drop off the edge onto a ledge below, where one more phantom waits by the corpse with the carving.
Summary
A carving that asks other players for help, on a ledge below the phantom pit.
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Black FlameSpellDLC: Artorias Of The Abyss
Location
Chasm of the Abyss · Lower path – Walk off the carving's ledge to drop again: you land on the fork's lower path, where phantoms surround the corpse with the pyromancy.
Summary
A pyromancy that throws a heavy dark flame, at the bottom of the fork's lower path.
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Twin HumanitiesConsumableDLC: Artorias Of The Abyss
Location
Chasm of the Abyss · Fallen pillar – From the Black Flame, climb back up to the fork and take the upper path again to the Sorceress's spot, then drop down to the pit's level. Cross the stone bridge, the fallen pillar marked by Prism Stones; at its end bear right and double back underneath: the corpse lies under the pillar's low end.
Summary
Two Humanity in one, under the end of the fallen pillar.
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White Titanite SlabUpgradeDLC: Artorias Of The Abyss
Location
Chasm of the Abyss · Slab tunnel – From the Township Dungeon bonfire, follow the direct line: over the ridge, down beside the fallen pillar and on into the caves. As you descend, a light marks a junction: turn right into the smaller tunnel, kill the couple of phantoms in it and take the slab from the ledge at its end.
Summary
One of the nine slabs the ten upgrade trophies need (with the Tomb of the Giants one, the second of two White ones): spend it on nothing else.
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Before the fog

Go in as a human: young Sif's sign (if you saved him) lies near the middle of the arena, behind you and to the left as you enter. Keep the Silver Pendant from the Township in a quick slot. If you rode the stone door's lift, the quickest way back after a death is from the Township bonfire: walk back to the Royal Wood by Artorias's arena and ride that lift down.

Before Manus dies

His death ends the red phantom's invasion on the Township's long stairs for this run. If you want that fight, have it first, as a human, on the long stairs below the first Sorceress.

Manus, Father of the AbyssHidden spoiler – activate to revealBossDLC: Artorias Of The AbyssMinor spoiler
Location
Chasm of the Abyss · Manus's arena – Through the fog by the slab's tunnel. Manus fights with his huge left hand and a club: back away from the raised-hand slam, roll through the wide sweep, and stay out of reach of his quick combos. From about half health he casts dark magic: block the burst he fires straight ahead, and use the Silver Pendant as he summons the orbs that rain down or home in from the walls.
Summary
The source of the Abyss and the expansion's last boss. His soul, one per run, makes either the Manus Catalyst or the Pursuers sorcery, not both: keep it.
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Bonfire: Chasm of the AbyssHidden spoiler – activate to revealAreaDLC: Artorias Of The AbyssMinor spoiler
Location
Chasm of the Abyss · Manus's arena – Once Manus falls, a bonfire appears near the arena's ledge. Light it.
Summary
A bonfire that appears in Manus's arena when he dies. You can warp to it.
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Dusk

Dusk of Oolacile lies by the new bonfire. Never attack her: her death takes Elizabeth and her shop with her. Once you warp away, Dusk's summon sign is back on the Darkroot Basin shore. If you skipped the Oolacile Ivory Catalyst there, Elizabeth sells it too.

Elizabeth's Mushroom ×3 (reward)Hidden spoiler – activate to revealConsumableDLC: Artorias Of The AbyssMinor spoiler
Location
Oolacile Sanctuary · Beside the bonfire – Warp to the Oolacile Sanctuary bonfire and talk to Elizabeth beside it. Don't attack Dusk first: without her, Elizabeth is gone too.
Summary
Elizabeth's thanks once Manus is dead: three of her mushrooms.
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That finishes Artorias of the Abyss for this run. Every bonfire here can be warped to and from, so you can leave the way you would any other area.

About this guide

Three runs. The first is the full walk: every area, Artorias of the Abyss, every covenant, all four spell collections and the ten weapon-upgrade trophies, ending at the Kiln. New Game+ is a leaner run for the other ending and the last miracle. A short third run stops once the last Soul of Sif has been turned into a weapon. A few trophy weapons and covenant offerings only come from enemies, so expect some farming.

Last verified: Nov 14, 2026 · Patch Latest patch (PS4, Xbox One, PC Steam, Nintendo Switch) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.