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Dark Souls Remastered: Dark Souls Remastered 100% Completion Guide

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Tomb of the Giants

Into the dark above Pinwheel's room: Rhea's rescue, one round trip for the Gravelord rank, then Paladin Leeroy, the White Titanite Slab, Gravelord Nito and the Divine Weapon.

The Tomb of the Giants starts at the top of the ladders in Pinwheel's room and is nearly pitch dark. Bring a light if you have one (the Cast Light sorcery or the Sunlight Maggot helmet); otherwise the Skull Lantern waits in a pit early on. Move slowly: the Giant Skeletons here can knock you off the ledges, and their glowing eyes are often all you see of them. Partway through, the section leaves the Tomb for one round trip (the Depths and the Catacombs) and then comes back for the second half and Gravelord Nito. Answer No if Patches asks whether you are a cleric, and never attack Rhea, Petrus or Patches.

Large Soul of a Proud Knight (rib cage)Consumable
Location
Tomb of the Giants · First coffin slide – From Pinwheel's room in the Catacombs, climb the ladder on the right-hand wall at the far end and the second ladder above it. At the top, go right along the trail of Prism Stones and over the first coffin bridge. Keep to the right-hand wall past the first Giant Skeleton and follow the path down to a Prism Stone at the top of a coffin that slopes away into the dark: slide down it. Before the next sloping coffin straight ahead, turn right: a Giant Skeleton guards the corpse inside a rib cage. Kill it, or it may drop on you on the next slide.
Summary
A soul item inside the ribs of a huge skeleton, beside the first coffin slide.
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Humanity (third slide ledge)Consumable
Location
Tomb of the Giants · Third coffin slide – Slide down the next coffin. At its foot two Giant Skeletons attack together while arrows come from the dark on the left; you can roll past them to the right onto the third sloping coffin. As you start down it, steer off its right-hand side onto a ledge with the corpse, then drop to the end of the slide.
Summary
A Humanity on a ledge beside the last coffin slide.
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Bonfire: Tomb of the GiantsArea
Location
Tomb of the Giants · Below Patches's ledge – From Pinwheel's room, climb the two ladders, go right along the trail of Prism Stones over the first coffin bridge and down three sloping coffins; Giant Skeletons wait after the first two. At the foot of the third, Patches stands to your right. Go left past a heap of giant bones to a ladder and climb down to the small ledge with the bonfire. Light it and rest.
Summary
The first bonfire in the Tomb, on a ledge near Patches. It can be warped to.
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Patches kicks you into the pit; answer NoHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Tomb of the Giants · Patches's ledge – Climb back up the ladder to Patches and talk to him. If he asks whether you are a cleric, answer No: Yes turns him hostile the next time you meet. He points you at treasure over the ledge on his right.
Summary
Patches points at treasure over a ledge. It's a trap, but the pit below is where you need to go.
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Skull Lantern (Patches pit)Hidden spoiler – activate to revealWeaponMinor spoiler
Location
Tomb of the Giants · Patches's pit – Walk to the Prism Stone at the edge on Patches's right: he kicks you down into the pit. Three corpses lie where you land; one holds the lantern. Put it in your shield hand to light your way through the Tomb.
Summary
A lantern held in the shield hand that lights up the dark around you.
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Rhea: find her in the pit below Patches's ledgeHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Tomb of the Giants · Patches's pit – From the Tomb of the Giants bonfire, climb the ladder to Patches and walk to the Prism Stone at the edge on his right: he kicks you into the pit (he does it even if you never speak to him). From where you land, work round the right side of the pit to Rhea, sitting by a pillar, and talk to her.
Why you can lose it
Don't attack Petrus, Patches or Rhea before she gives you this: an attack can turn her hostile or send her away for this run.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
Rhea of Thorolund, whom you may have met at Firelink, is stranded down here. Talking to her starts the steps toward her miracles.
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Free Rhea's companionsHidden spoiler – activate to revealBossMinor spoiler
Location
Tomb of the Giants · Patches's pit – Carry on past Rhea in the same direction, into the dark. The two come at you together: run round the pillars to split them up, punish their slow missed swings with a backstab, and rush whichever one starts to heal.
Summary
Rhea asks you to free her two escorts, Vince and Nico, who are further into the pit. It comes to a fight; they drop only souls.
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ReplenishmentHidden spoiler – activate to revealSpellMissablePoint of no returnMinor spoiler
Location
Tomb of the Giants · Patches's pit – Go back to Rhea and talk to her again: she gives you the miracle, then leaves for the Undead Parish.
Why you can lose it
Don't attack Petrus, Patches or Rhea before she gives you this: an attack can turn her hostile or send her away for this run.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
A miracle that restores health slowly over time. Rhea is its only source, and Prayer of a Maiden needs it.
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White Titanite Chunk (Rhea's ramp)Upgrade
Location
Tomb of the Giants · Ramp beyond Rhea – In the pit, follow the wall on past Rhea's pillar to a split and take the right branch up a ramp to the corpse. Taking the chunk makes Bone Towers rise from the floor around you: they hit hard but crumble after a strong blow or two, and fighting them from range is safest.
Summary
One of the White Titanite Chunks the Divine Weapon needs.
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Illusory wall (Tomb ladder fork)Other
Location
Tomb of the Giants · Ladder out of the pit – Back at the split, take the other branch to a ladder and climb it. Strike the wall in front of you at the top: it vanishes onto a fork. Right leads back to Patches and the bonfire; left goes on deeper into the Tomb.
Summary
A false wall at the top of the ladder out of the pit.
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Large Divine EmberKey item
Location
Tomb of the Giants · Giant coffin – Leave the pit by the ladder at the split past Rhea's ramp, strike the wall at its top and go left at the fork. Giant Skeleton Archers shoot from the dark here: break the bones that block the way and drop through the square hole into the giant coffin. You land on a ledge above a pack of Giant Skeletons; make a running jump over the top of the ladder, follow the ledge round and thin them out from above with arrows or fire before you go down. The ember lies by a blacksmith turned to stone.
Summary
Lets Andre take Divine weapons past +5, all the way to the +10 the Divine Weapon trophy needs.
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Eye of Death x3 (Tomb)Consumable
Location
Tomb of the Giants · Walkway above the giant coffin – Climb out of the giant coffin and take the rising ledge to its left; two archers and a Giant Skeleton guard it. At its end climb the long ladder into a small room with two more Giant Skeletons. Climb the ladder hidden in a cut-out of the room's left wall and the hidden ladder above it, then walk to the right side of the room below you and drop down to the corpse with the Eyes. Then drop once more to the room and climb the two ladders again. Don't use any Eye: keep them for Nito.
Summary
Three of the ten Eyes of Death the Gravelord Servant rank needs; they come only from a few places.
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Large Soul of a Proud Knight (first ledge)Consumable
Location
Tomb of the Giants · Ledge above the entrance – From the top of the hidden ladders, climb the slope on the left: the corpse lies at its end. (From the very start of the Tomb it can also be reached by a running jump onto the lower ledge on your right, before the first Giant Skeleton.)
Summary
A soul item on a ledge you can see from the Tomb's first Prism Stone.
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Large Soul of a Proud Knight (groove)Consumable
Location
Tomb of the Giants · Tomb below the first ledge – From the tomb-edge corpse, don't take the ladder down: edge carefully down the small groove on the right to the next corpse. Then rejoin the Prism Stone path and slide back down the coffins to Patches.
Summary
A soul item down a narrow groove near the tomb-edge corpse.
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Twin Humanities (refuse to forgive Patches)Hidden spoiler – activate to revealConsumableMissablePoint of no returnMinor spoiler
Location
Tomb of the Giants · Patches's ledge – Back at Patches, talk to him: when he begs your forgiveness, say No and he hands over Twin Humanities. Talk until he has nothing more to say; either answer still lets him open a shop at Firelink once Nito is dead, as long as he is alive and not hostile.
Why you can lose it
Refuse when he asks for forgiveness; forgiving him gives no Humanities.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
Patches's peace offering when you won't forgive him for the pit.
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One round trip before going deeper

The Gravelord covenant has to be joined and ranked before Nito dies, and neither can be done inside the Tomb. Rest at the Tomb of the Giants bonfire, then: warp to the Depths to farm Eyes of Death until you hold ten; warp to the Catacombs (Vamos) bonfire and climb to the open coffin in the hall of tombs, which takes you to Nito's coffin to join his covenant and offer the Eyes; then warp back here. Bring a Homeward Bone for the coffin room.

Eyes of Death (farm until you hold ten)Quest step
Location
The Depths · Basilisk sewers – Return to the Tomb of the Giants bonfire (back down the slope, through the fork and right to Patches, or drop to the start and slide down the coffins again) and rest. Count your Eyes of Death: the three from the Catacombs and the three from the Tomb make six if you have used none. Warp to the Depths bonfire and run out of its hall to the right, past the rats, to the hole in the floor of the next hall on the right; drop through. Basilisks wait below, more up the stairs beyond the door, and more past the next drop and door. They come back each time you rest, and now and then one drops an Eye. Kill them fast, since their gas curses you. Warp back to the bonfire and repeat until you hold ten.
Summary
The Gravelord rank needs ten Eyes of Death and only six lie on the route before Nito, so the rest come from Basilisks.
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Covenant: Gravelord ServantHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
The Catacombs · Open coffin in the hall of tombs – Warp to the Catacombs (Vamos) bonfire and go through the hole Vamos smashed into the ravine below. Watch for the wheel-riding skeletons on its floor and search its walls for a hole into the tomb chamber where the last Necromancer stood with two archers. Inside, follow the corridor and climb the ladder to the room above, then step into the next room, where a tomb stands between dark floor tiles: keep to the tomb and off the dark tiles, which drop you back to the Black Knight's room. Climb that room's ladder into the room with the wide square pit and leave it through the hole in its wall into the hall of tombs where the Titanite Demon was (it need not be dead): one coffin sticks out further than the rest, half open. With an Eye of Death in your pack and no phantoms summoned, lie in it and wait about half a minute; it carries you to Nito's chamber, which is free of enemies, and he can't be fought from here. Walk away from your coffin to the great coffin across the room and pray there to join. The trophy pops when the offer appears.
Why you can lose it
Join while Nito lives: once he is dead the covenant can't be joined again this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
Nito's covenant, joined at his great coffin, which you reach by lying in a half-open coffin in the Catacombs. Joining gives a Knight's Honor weapon and a miracle, and it pops its trophy.
Trophies
  • Silver · PlayStationCovenant: Gravelord Servant
  • Achievement · XboxCovenant: Gravelord Servant
  • Achievement · SteamCovenant: Gravelord Servant
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Gravelord SwordHidden spoiler – activate to revealWeaponMissablePoint of no returnMinor spoiler
Location
The Catacombs · Nito's chamber (through the coffin) – Given by Nito as you join, at his great coffin.
Why you can lose it
Join while Nito lives: once he is dead the covenant can't be joined again this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
A poisonous curved greatsword, Nito's gift for joining. Knight's Honor needs it.
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Gravelord Sword DanceHidden spoiler – activate to revealSpellMissablePoint of no returnMinor spoiler
Location
The Catacombs · Nito's chamber (through the coffin) – Given by Nito as you join, with the Gravelord Sword.
Why you can lose it
Join while Nito lives: once he is dead the covenant can't be joined again this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
A miracle that raises swords from the ground around you, with no Faith needed. Nito gives it on joining; Prayer of a Maiden needs it.
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Gravelord Servant: offer 10 Eyes of Death for rank +1Hidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
The Catacombs · Nito's chamber (through the coffin) – Still at Nito's great coffin, offer all ten Eyes of Death. Then leave with a Homeward Bone or the Homeward miracle, which returns you to the Vamos bonfire.
Why you can lose it
Offer the Eyes while Nito lives: his death ends the covenant's offerings for this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
Ten Eyes offered to Nito raise the covenant to rank +1, which pays out a miracle the Prayer of a Maiden trophy needs.
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Gravelord Greatsword DanceHidden spoiler – activate to revealSpellMissablePoint of no returnMinor spoiler
Location
The Catacombs · Nito's chamber (through the coffin) – Nito gives it as soon as the tenth Eye raises you to rank +1.
Why you can lose it
Offer the Eyes while Nito lives: his death ends the covenant's offerings for this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
The covenant's rank +1 reward: a miracle that raises a ring of swords from the ground. Prayer of a Maiden needs it.
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Black Knight (halberd, Tomb)NPC
Location
Tomb of the Giants · Beyond the fog past Patches – Warp back to the Tomb of the Giants bonfire and climb its ladder. Just behind and right of Patches, a path runs along the left side of the wall ahead; follow it right, past a Skeleton Beast, to a fog gate. Take only a few steps through it: the knight comes up a ramp on your left. Fight him near the fog, away from the Skeleton Beasts ahead.
Summary
A Black Knight that never comes back once killed. It always drops a White Titanite Chunk and sometimes its halberd.
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White Titanite Chunk (Tomb Black Knight)Upgrade
Location
Tomb of the Giants · Beyond the fog past Patches – Warp back to the Tomb of the Giants bonfire and climb the ladder; just behind and right of Patches a path runs along the left side of the wall ahead. Follow it right past a Skeleton Beast to the fog gate and go through. A Black Knight comes up a ramp on your left: beat him near the fog for the chunk.
Summary
The Black Knight's sure drop, one of the White Titanite Chunks the Divine Weapon needs.
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Effigy ShieldWeapon
Location
Tomb of the Giants · Thin walkway – From the archer, turn round and head into the small area on the right; another Skeleton Beast waits there, beside an opening in the ground that splits in two. Take the right branch along the long, thin walkway: the shield is at its end.
Summary
A large shield that resists dark damage, at the end of a long, thin walkway.
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Bonfire: Tomb of the Giants 2Area
Location
Tomb of the Giants · Alcove off the ramp – From the Black Knight's spot past the fog, go on past the Skeleton Beast and the archer on the left, then into the small area on the right with another Skeleton Beast and an opening in the ground. Take its left branch down a ramp, kill the Skeleton Beast and Giant Skeleton at the bottom, then keep to the wall down another ramp; the bonfire sits round a tight corner. Light it and rest.
Summary
The second bonfire, tucked round a tight corner about two thirds of the way to Nito.
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Covetous Silver Serpent RingCollectible
Location
Tomb of the Giants · Platform below the cliff – From the second bonfire, go back up the ramp and turn right to the archer's spot. Break the bones and debris behind the corpse there to get a run-up, then take a running jump off the cliff onto the platform below and walk to the corpse in its middle. Bone Towers rise all around you when you take the ring. Back where you landed, a slope leads down: right is the bonfire.
Summary
A ring that raises the souls you get from kills. Taking it springs a trap.
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White Titanite Chunk (alcove)Upgrade
Location
Tomb of the Giants · Alcove on the low road – From the second bonfire, head back up the path. Where a pillar stands on the left, the path down begins: first deal with the Skeleton Beast a little further ahead on the right. Then go down; where the path widens, walk straight on into the alcove with the corpse. Three Skeleton Beasts wait further on, to the left.
Summary
Another of the White Titanite Chunks the Divine Weapon needs.
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White Titanite Chunks (farm, if short)Quest step
Location
Tomb of the Giants · Platform below the cliff – Count your White Titanite Chunks. From the second bonfire, go back up the ramp, turn right to the archer's spot and take a running jump off the cliff by the corpse onto the platform below; walk to its middle where the ring lay. The Bone Towers here drop White Titanite Chunks now and then, and they come back each time you rest; the bonfire is just down the slope to the right of where you land. The Occult Weapon later needs eight more chunks, so extra ones are not wasted.
Summary
The Divine Weapon needs eight White Titanite Chunks. One more lies ahead in the last cave; if you hold fewer than seven now, farm the difference here, by the second bonfire.
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Soul of a Brave Warrior (under the ramp)Consumable
Location
Tomb of the Giants · Ramp toward the exit – From the alcove, keep to the right-hand wall past the three Skeleton Beasts; it curves round to a ramp down. Where the ramp turns, turn back into the hollow under it for the corpse.
Summary
A soul item in a hollow under the ramp that leads out of the dark.
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Be human before you leave the dark

Paladin Leeroy comes only to a player in human form, and only while Nito lives. Restore your humanity at the second bonfire before going on, so you don't have to walk back for it.

Crystal Lizard (Tomb)NPC
Location
Tomb of the Giants · Cave opening by the waterfall – Once out of the dark, step into the cave mouth on the right of the mountain path and kill the lizard before it escapes. If it gets away, it is back after you quit and reload.
Summary
A Crystal Lizard that never comes back once killed: two Twinkling Titanite for sure, sometimes a chunk.
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Paladin Leeroy (the ledge before Nito's cave)Hidden spoiler – activate to revealNPCMissablePoint of no returnMinor spoiler
Location
Tomb of the Giants · Narrow ledge by the waterfall – From the Tomb of the Giants 2 bonfire, in human form, go back up the path and down at the pillar, past the alcove, and keep to the right-hand wall past the three Skeleton Beasts until it curves to a ramp down. At its foot carry on down the next ramp and drop off its left side to a square opening with a ladder: climb down and walk out of the dark. A narrow ridge runs along a misty chasm, with a cave opening on the right that the gold fog used to close; Leeroy invades here. Draw him back into the cave or a wider spot before you fight, and don't knock him off the edge: his weapons go with him (quitting and reloading at once can sometimes bring them back).
Why you can lose it
Beat Leeroy before you kill Nito, in human form; once Nito is dead he never comes for this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
A knight who invades here. Beating him gives Grant and Sanctus, two Knight's Honor weapons.
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GrantHidden spoiler – activate to revealWeaponMissablePoint of no returnMinor spoiler
Location
Tomb of the Giants · Narrow ledge by the waterfall – Leeroy always drops it when he dies on solid ground.
Why you can lose it
Beat Leeroy before you kill Nito, in human form; once Nito is dead he never comes for this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
Leeroy's great hammer, a rare weapon for Knight's Honor.
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SanctusHidden spoiler – activate to revealWeaponMissablePoint of no returnMinor spoiler
Location
Tomb of the Giants · Narrow ledge by the waterfall – Dropped by Leeroy together with Grant.
Why you can lose it
Beat Leeroy before you kill Nito, in human form; once Nito is dead he never comes for this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
Leeroy's shield, which slowly restores health. Knight's Honor needs it.
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Humanity (Leeroy)Hidden spoiler – activate to revealConsumableMissablePoint of no returnMinor spoiler
Location
Tomb of the Giants · Narrow ledge by the waterfall – Dropped by Leeroy with his weapons.
Why you can lose it
Beat Leeroy before you kill Nito, in human form; once Nito is dead he never comes for this run.
Point of no return
Killing Gravelord Nito in the Tomb of the Giants.
Summary
Leeroy also leaves some Humanity.
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Soul of a Hero x2 (Pinwheel Servant cave)Consumable
Location
Tomb of the Giants · Pinwheel Servant cave – Go on into the cave. Two Bone Towers rise along the ledge, with an archer behind the second and a Giant Skeleton hiding round the corner; the last Bone Tower may sink and rise again behind you. Through the next tunnel is a room of Pinwheel Servants and endless Skeleton Babies: keep moving and pick the Servants off one at a time. One corpse lies on the left as you come in, the other near the barricade of wood on the slope.
Summary
Two soul items in the last cave before Nito.
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White Titanite Chunk (hidden corner)Upgrade
Location
Tomb of the Giants · Pinwheel Servant cave – From the ledge out of the dark, follow the cave past its Bone Towers and archer and through the tunnel into the room of Pinwheel Servants and Skeleton Babies. The corpse is tucked away in the room's left corner, by a hole in the wall.
Summary
The last fixed White Titanite Chunk in the Tomb.
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White Titanite SlabUpgrade
Location
Tomb of the Giants · Narrow cavern before Nito's fog – In the Pinwheel Servant room, the ramp on the left climbs to a pile of wood on a slope that hides Nito's fog gate. Just before it, drop into the narrow opening below the path and follow the small tunnel to the corpse with the slab.
Summary
One of the nine slabs the ten upgrade trophies need, and one of only two White ones: keep it for the Divine Weapon and spend it on nothing else.
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Before you kill Nito

Nito's death closes, for this run: Paladin Leeroy with Grant, Sanctus, his Humanity and the Paladin Set; the Gravelord Servant covenant: joining it at the Catacombs coffin (its trophy, the Gravelord Sword and Gravelord Sword Dance) and offering Eyes of Death (rank +1 and Gravelord Greatsword Dance). Join and offer first.

Gravelord NitoHidden spoiler – activate to revealBossMinor spoiler
Location
Tomb of the Giants · Nito's arena – In the Pinwheel Servant room, climb the ramp on the left and break the pile of wood on the slope to uncover the fog gate. Past it you can change your gear before dropping into the arena below; the fall hurts, so be ready to heal as you land.
Summary
The first of the dead, lord of the Tomb. His Lord Soul is one of the four the Lordvessel needs.
Trophies
  • Silver · PlayStationDefeat Gravelord Nito
  • Achievement · XboxDefeat Gravelord Nito
  • Achievement · SteamDefeat Gravelord Nito
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Paladin SetHidden spoiler – activate to revealArmorMinor spoiler
Location
Tomb of the Giants · Alcove in Nito's arena – On a corpse in an alcove of Nito's arena. If it isn't there, quit and reload.
Summary
Leeroy's armor, which turns up in Nito's room once Leeroy has been beaten.
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Rhea: find her at the church altarHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Undead Parish · Church altar – Rest at the Altar of the Gravelord and warp to the Undead Parish bonfire. From the Undead Parish bonfire, go back up the stairs and along the narrow path to the church's side door: Rhea prays at the altar on your right. She appears only once the church's Berenike Knight is dead; if she is missing, rest at the bonfire and come back.
Why you can lose it
Never attack Rhea at the church: once struck, she stops selling to you.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
Rescued, Rhea moves to the Undead Parish church and sells miracles, three of which no one else teaches.
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Wrath of the GodsSpellMissablePoint of no return
Location
Undead Parish · Church altar – From the Undead Parish bonfire, go back up the stairs and along the narrow path to the church's side door: Rhea prays at the altar on your right. Buy it from her for 10,000 souls.
Why you can lose it
Never attack Rhea at the church: once struck, she stops selling to you.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
A burst of force all around you. Only Rhea sells it, and Prayer of a Maiden needs it.
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Great HealSpellMissablePoint of no return
Location
Undead Parish · Church altar – From the Undead Parish bonfire, go back up the stairs and along the narrow path to the church's side door: Rhea prays at the altar on your right. Buy it from her for 10,000 souls.
Why you can lose it
Never attack Rhea at the church: once struck, she stops selling to you.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
Restores a large amount of health. Only Rhea sells it, and Prayer of a Maiden needs it.
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Magic BarrierSpellMissablePoint of no return
Location
Undead Parish · Church altar – From the Undead Parish bonfire, go back up the stairs and along the narrow path to the church's side door: Rhea prays at the altar on your right. Buy it from her for 6,000 souls.
Why you can lose it
Never attack Rhea at the church: once struck, she stops selling to you.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
Raises your magic defense for a while. Only Rhea sells it, and Prayer of a Maiden needs it.
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Divine Blessing (Rhea's stock)Consumable
Location
Undead Parish · Church altar – From the Undead Parish bonfire, go back up the stairs and along the narrow path to the church's side door: Rhea prays at the altar on your right. It sits at the end of her stock. Buying it as well as all her miracles means she leaves the church before long.
Summary
A full heal that also cures ailments. Rhea has a single one.
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Andre: hand over the Large Divine EmberQuest step
Location
Undead Parish · Andre's forge – From Rhea's altar, go back out to the Undead Parish bonfire and on down the stairs to Andre's anvil. Talk to him and give him the ember (the Divine Ember from Darkroot Garden must already be his).
Summary
With it, Andre can reinforce Divine weapons from +5 up to +10, the level the Divine Weapon trophy needs.
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Andre: hand over the Very Large EmberQuest step
Location
Undead Parish · Andre's forge – Still at Andre's anvil, give him the Very Large Ember from New Londo as well.
Summary
Lets Andre reinforce a standard weapon past +10, up to the +15 the Strongest Weapon trophy needs.
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A bow for the next section

The Darkmoon Bow in the next section needs a bow at +10 on the normal path. If you have none, have Andre raise one now while you are at his anvil (the Undead Merchant in the Undead Burg sells the Short Bow), so you don't have to come back for it.

Divine WeaponAchievement
Location
Undead Parish · Andre's forge – Still at Andre's anvil, ascend a standard weapon at +5 to Divine, then reinforce it to +10: the whole path takes nine Titanite Shards (Andre sells them), ten Green Titanite Shards, eight White Titanite Chunks and the White Titanite Slab. If you are short of Green Titanite Shards, warp to the Chamber of the Princess, buy them from the Giant Blacksmith, who never runs out, and come back. The chunks are the Great Hollow's, the two Black Knights' (Catacombs and Tomb), the three Tomb corpses' and the farm's.
Summary
The trophy for a weapon at Divine +10.
Trophies
  • Bronze · PlayStationDivine Weapon
  • Achievement · XboxDivine Weapon
  • Achievement · SteamDivine Weapon
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Patches opens his shop at FirelinkHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Firelink Shrine · Wall by the graveyard path – From Andre's anvil, go up to the church and ride its elevator down to Firelink Shrine. Patches squats by the wall nearest the path down to the graveyard and the Catacombs.
Why you can lose it
Answer No to his cleric question, talk to him after the pit and never attack him; otherwise he never opens his shop.
Point of no return
Beating Gwyn, Lord of Cinder, then lighting the bonfire or walking out of his arena: either ends this run at once and starts the next one.
Summary
With Nito dead, Patches moves to Firelink Shrine and sells goods, among them the Crescent Axe.
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Crescent AxeWeapon
Location
Firelink Shrine · Wall by the graveyard path – From Andre's anvil, go up to the church and ride its elevator down to Firelink Shrine: Patches squats by the wall nearest the path down to the graveyard. Buy it from him for 10,000 souls. If he turned hostile instead and stayed in the Tomb, he drops it when killed.
Summary
A rare axe for Knight's Honor; only Patches has it.
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Eye of Death x3 (Patches)Consumable
Location
Firelink Shrine · Wall by the graveyard path – Buy them from Patches at Firelink.
Summary
Three Eyes of Death in Patches's stock; with Nito dead they matter only for a later run's rank.
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Archives prison tower: the cell below yoursHidden spoiler – activate to revealBossMajor spoiler
Location
The Duke's Archives · Prison tower cell – Warp to the Duke's Archives balcony bonfire and return to the prison tower. Her cell is a couple of flights below the one you woke in; the Archive Prison Extra Key opens it.
Summary
Once all her stock is bought, Rhea leaves the Parish and ends up hollow in a cell of the Archives prison tower. Harmless, but hostile.
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About this guide

Three runs. The first is the full walk: every area, Artorias of the Abyss, every covenant, all four spell collections and the ten weapon-upgrade trophies, ending at the Kiln. New Game+ is a leaner run for the other ending and the last miracle. A short third run stops once the last Soul of Sif has been turned into a weapon. A few trophy weapons and covenant offerings only come from enemies, so expect some farming.

Last verified: Nov 14, 2026 · Patch Latest patch (PS4, Xbox One, PC Steam, Nintendo Switch) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.