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Bayonetta 2: Bayonetta 2 100% Completion Guide

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Medal Replays on 2nd Climax

Chapter replays on 2nd Climax for a Gold and then a Platinum award in every chapter, and the two accessories those awards put on sale.

Every chapter ends with an award, and two accessories go on sale for awards earned on 2nd Climax: the Bracelet of Time once every chapter, Prologue to Chapter XVI, has Gold or better, and Climax Brace 2 once every chapter has Platinum or better. To replay a chapter, choose Story on the title screen, then Chapter Select, pick the chapter, set 2nd Climax in its Menu and choose Start. With Run 1 finished there is no unfinished chapter left to overwrite. A Platinum award also counts as Gold, so for a chapter below Gold you may as well aim straight for Platinum.

Rules for a medal replay

A chapter's award is the average of the medals for its verses, and a verse you never clear pulls the average down, so clear every verse in the chapter, the hidden ones and the Muspelheim portals included. Use no items: whether they cost points is unclear, so play safe. Treat a death as a lost award: when a verse goes badly, quit to the title before you die, then choose Story and Continue, which puts you back at the checkpoint before that verse. In the boss fights that have checkpoints partway through, going back to a mid-fight checkpoint puts the Platinum combo rating for that verse out of reach. If you own the Climax Brace, leave it off: nothing you do while wearing it is recorded.

Gold or better on every chapter, 2nd ClimaxAchievement
Location
Chapter Select · 2nd Climax – Note which chapters ended below Gold on Run 1, and replay each of them from Chapter Select on 2nd Climax, keeping to the rules above. Gold is within reach of a careful clear on this setting. It counts once the last chapter reaches Gold; Gold on a harder setting may also count, but play these on 2nd Climax to be sure.
Summary
Every chapter, Prologue to Chapter XVI, finished on 2nd Climax with a Gold award or better. It puts the Bracelet of Time on sale.
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Bracelet of TimeItem
Location
Chapter Select · The Gates of Hell – From the title screen choose Story, then Chapter Select, then Shop, and buy it among the accessories for 200,000 halos; if you are short, play the Prologue halo farm again. A quicker way to the bracelet alone, if it works on Switch (it does not tick the Gold item above): replay Chapter I from Chapter Select, cross the central plaza to its far south-west corner, tap the left of the two green doors three times on the touch screen in handheld mode, then, with the camera zoomed out, press Up, Down, Up, Right and Left, followed by X, B, Y and A, and buy it there for 1,000,000 halos.
Summary
An accessory that calls up Witch Time whenever you like, for a set time and at least four magic orbs. While it is worn, nothing else triggers Witch Time and Umbran Climax is off, and it can't be taken into Tag Climax.
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Platinum asks for long, efficient combos and a quick clear; taking no hits is only needed for Pure Platinum, which nothing in this guide requires. Combo points grow with the damage you deal, and the multiplier climbs the longer a combo runs. Keep it alive by shooting from range between hits or by holding the taunt button, which pauses it, and fight in Witch Time, which multiplies points by 1.5. Gaze of Despair enrages every enemy, which also multiplies points by 1.5 but makes them harder to stagger, so it helps the combo score at some cost to safety. The table gives each chapter's verses (the ones off the main path are the easiest to miss) and where it is hardest.

Platinum help, chapter by chapter (2nd Climax)
ChapterVerses to clearWhere it is hardest, and what helps
Prologue3, none hiddenVerse 1, the jet: the scene moves on only after a set time and new angels keep arriving, so keep fighting and building points rather than waiting. Verse 2, the Belief on the train: keep striking its arm instead of crossing to its head for the punish prompt, which costs time and pays little. Verse 3, Gomorrah: shoot it while it climbs the tower so the combo survives.
Chapter I13; off the path 4, 11, 12; portals 1, 3, 5, 8Seven verses sit off the main path, so check that none is left unplayed. Verse 5, the portal under the plaza archway, opens only after Verse 6. The Verse 8 portal (no hits allowed) is the hard one; Alruna makes it easier.
Chapter II9; off the path 3, 4, 6; portals 1, 9Some enemies here enrage the ones around them: kill those first. Love Is Blue scores better than Kafka.
Chapter IIIone boss fight in two partsThe Glamors: in the first two phases, which run on a timer, hold Shoot while you dodge the debris and the tail. When the last one is enraged it swipes four times; dodge the fourth for a long Witch Time. Keep Love Is Blue on your hands to hold the combo.
Chapter IV9; off the path 2, 6, 8; portal 4No chapter tip found. Four verses sit off the path: make sure all of them are cleared.
Chapter V11; off the path 3, 6, 7; portals 2, 5, 8No chapter tip found. Verse 6 opens only after Verse 7. The Verse 5 portal (never touch the ground) is one of the hardest; Alruna makes it easy.
Chapter VIone boss fight in two partsValor's attacks are slow and clearly signalled, so dodge each one for Witch Time.
Chapter VII5; portal 4No chapter tip found.
Chapter VIII14; off the path 6, 8; portals 2, 10, 12Enemies hit noticeably harder from here on. The Verse 10 portal (never touch the ground) is easier with later weapons: Love Is Blue in both slots for the Cachets as you hop between pillars, then Kafka for the Fidelity. Verse 13, the panther chase up the stairs, is an easy top medal: remain a panther the whole way and take the left turn where the stairs run out.
Chapter IX8; off the path 1, 5; portal 3Verse 5 opens only after Verse 6. The boss in Verse 8 moves slower than the one at the end of Chapter VII: keep firing Love Is Blue between Witch Times.
Chapter X13; off the path 3, 7, 8, 11, 12; portals 1, 9The hardest chapter, and Sloth (Verses 10 and 11) the hardest enemy. It makes a clear sound just before it strikes: dodge on that cue. In Verse 11, kill the Malicious first, since it enrages the others.
Chapter XIone boss fight in two formsNo chapter tip found.
Chapter XII2No chapter tip found. Bat Within's wider dodge window helps against the boss in Verse 2.
Chapter XIII12; off the path 1; portals 2, 11Grace & Glory (Verse 10) dodge less than you might fear and can be juggled in long combos.
Chapter XIV7; portal 3The whole chapter is in the Umbran Armor, which has no Dodge Offset. Cancel its aerial punches and kicks by landing: that raises both damage and points.
Chapter XV8; off the path 7; portal 8The Verse 8 portal (one pillar, never touch the ground) is the hardest in the game: Alruna for the small angels, then Kafka on the Beloved. The boss in Verse 4 is slower than Chapter XII's: keep shooting.
Chapter XVI9; portal 3; Verses 5 to 9 play during the creditsIn the final battle (Verse 4), dodge the bombers' bombs for a long Witch Time, dodge the small orbs two or three times in a row for Witch Time again and again, and take the prompt on the big satellite attack for heavy damage. The credits fights count toward the award too.
Platinum on every chapter, 2nd ClimaxAchievement
Location
Chapter Select · 2nd Climax – Replay each chapter still below Platinum from Chapter Select on 2nd Climax, keeping to the rules above and using the table for where each one is hardest. Buy Bat Within before you start, if you haven't: it gives you extra frames to dodge just as a hit lands. It counts once the last chapter reaches Platinum.
Summary
Every chapter, Prologue to Chapter XVI, finished on 2nd Climax with a Platinum award or better. It puts Climax Brace 2 on sale.
Sources
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Climax Brace 2Item
Location
Chapter Select · The Gates of Hell – Back in the shop (Story, Chapter Select, Shop), buy it among the accessories for 500,000 halos. A quicker way to the accessory alone, if it works on Switch (it does not tick the Platinum item above): replay Chapter I and, in the same south-west corner of the central plaza, use the right of the two green doors with the same three taps and code, for 2,500,000 halos.
Summary
The accessory a Platinum sweep puts on sale. On Switch, records set while wearing it are reported to count; check it in game before you trust a record run to it.
Nintendo Switch
On Wii U, records set while wearing Climax Brace 2 were not saved; the Switch release is reported to keep them.
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About this guide

Four clears. Run 1 on 2nd Climax walks every chapter and takes every collectible, portal and hidden Verse. A quick 1st Climax clear unlocks one accessory. 3rd Climax and Infinite Climax each need every chapter cleared, and Infinite Climax is the real test. The Witch Trials, medal replays, the Rodin fight on Infinite Climax, and Tag Climax with a CPU partner finish the list.

Last verified: Nov 8, 2026 · Patch Nintendo Switch, Ver. 1.2.0 (Wii U differences noted) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.