A boss chapter with nothing to collect: one fight in two stages, and a new weapon at its end.
This chapter is a single boss fight in two stages, with nothing to collect. Rakshasa or another quick weapon suits the first stage, and the Salamandra from Chapter X hits hard in the second. A new weapon arrives on its own when the chapter ends. No chapter-clear Umbran Tear fires here: the next one comes when Chapter XII ends.
Chapter start: Inferno and Its RulerArea
Location
Chapter XI · Chapter start – The chapter opens by itself once Chapter X's results are over, and the boss fight follows the opening scene.
AlrauneHidden spoiler – activate to revealBossMinor spoiler
Location
Chapter XI · Verse 1 – The fight starts after the opening scene. In the first form her long claws lunge, spin and slam down from the air; they are easy to read, so dodge for Witch Time, but it is short and she often slips away or blocks, so land quick hits. Cut down the plants she grows around the arena, and when she grabs at your soul, waggle the stick to break free. The second form is bulkier and slower: dodge the claw lunges, watch for the tail sweep that knocks you back and for the glowing mark on her body that comes before a spell, and break free the same way if she tries to swallow you.
AlrunaHidden spoiler – activate to revealWeaponMinor spoiler
Location
Chapter XI · End of the chapter – Nothing to buy: the weapon is yours in the scene that follows the fight, with Rodin. Equip it from the weapons menu whenever you like. If it is not in your list after this chapter, it comes with the end of Chapter XII.