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Ordo Eris: The Prison and the Arena

A prison break with Force Pull alone, then an arena fight, on a world Cal can't come back to.

Cal wakes in a cell with no lightsaber and no BD-1. Force Pull does all the work until BD-1 is back, and nothing attacks before the arena. There are no chests or Secrets here, and the holomap can stay below 100%: no trophy counts this place. The only thing to watch for is one pair of Databank entries, because Cal never returns.

The cell. Force Pull every panel off the walls until a power cable and a socket show, then pull the cable to the socket. The door opens. Walk the corridor to its end, where a machine sits among cables and sockets.

The cable room. Force Pull the live cable from the machine and push it into the nearest socket; a good link glows blue. Then carry the cable hanging from the panel you just powered across to the socket by the door. Go into the cell it opens, Force Push the damaged door inside and squeeze through the gap.

Escape the cell and free BD-1Hidden spoiler – activate to revealQuest stepMinor spoiler
Location
Ordo Eris · Gelid Dungeon – Go left past the other prisoner, who can be spoken to, and Wall Run over the big hole, ignoring the corridor on the right. At the big door, Force Pull the cable out and swing on it to the ledge above, then plug it into the socket there. A door opens at the back: drop through it to BD-1.
Summary
Cal gets BD-1 and all his gear back, lightsaber included.
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Databank: Ordo ErisHidden spoiler – activate to revealOtherMissablePoint of no returnMinor spoiler
Location
Ordo Eris · Gelid Dungeon – How these two unlock isn't known: they may add themselves. From here to the lift, take every BD-1 scan prompt you see, then open the Databank's Ordo Eris page. Tick this when both show, even if the last one only arrives with the arena.
Why you can lose it
Ordo Eris can't be revisited, so an entry not logged here is gone for good.
Point of no return
Riding the lift up from the cable room. It leads only to the arena, and the rescue that ends the arena takes Cal off Ordo Eris for good.
Summary
Two Databank entries, The Haxion Brood and Ordo Eris. Optional, but Cal can't come back for them.
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The way out. Force Pull away the panel on the wall right of the door and BD-1 slices it open. Wall Run across and let BD-1 slice the door in the corridor you skipped. It leads back to the cable room. Plug the live cable back into the right side of the big machine, plug the wire from its left side into the left box, and BD-1 can then Overcharge the panel to power the lift. Don't step on the lift's floor plate yet.

Last chance on Ordo Eris

Treat this lift as the end of Ordo Eris, and check the Databank first. Stepping on the plate locks Databank: Ordo Eris, the optional pair of entries The Haxion Brood and Ordo Eris. No chest, Secret or trophy is at stake.

Meditation Point: Arena LiftHidden spoiler – activate to revealAreaMinor spoiler
Location
Ordo Eris · Haxion Fight Pit – Step on the floor plate and the lift carries Cal up to it, before the way into the arena.
Summary
The only Meditation Point here. Rest, because there is no coming back to it once the fight starts.
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Sorc TormoHidden spoiler – activate to revealNPCMinor spoiler
Location
Ordo Eris · Haxion Fight Pit – Ride the lift up and walk out into the arena. The scene that plays as you enter is the meeting, so there is nothing to find: tick him then.
Summary
The leader of the Haxion Brood, who runs this arena.
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Scan the hunter's body

The arena ends with the hunter who captured Cal. Which hunter that is differs from save to save. As soon as it falls, scan the body before anything else: events move fast, and it is your first chance at one of the three Haxion Brood Tactical Guide entries. Spiders may turn up here too, but they can't be scanned yet.

Haxion Fight PitHidden spoiler – activate to revealBossMinor spoiler
Location
Ordo Eris · Haxion Fight Pit – Ride the lift up and walk out into the arena. An Oggdo comes first, then a Jotaz with a Wyyyschokk: lock on to one and keep the two apart. The hunter follows, so deflect its shots, dodge the red attacks and use Force Slow to circle round for hits from behind, and save your Stim Canisters for this last part.
Summary
A run of fights with no rest in between: creatures first, then the hunter, this time to the end.
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Win the arenaHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Ordo Eris · Haxion Fight Pit – With the hunter down and its body scanned, a scene takes over and the Mantis lifts Cal out. From now on hunters can ambush Cal on any planet. The next stop is Kashyyyk.
Summary
The Mantis arrives and carries Cal away, and Haxion Brood hunters start hunting him.
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About this guide

One playthrough on any difficulty: no trophy depends on it. The world stays open after the credits, apart from the prologue and two story locations, so the only things a player can lose are a few optional Databank entries, each flagged before its point of no return.

Last verified: Nov 5, 2026 · Patch Latest patch, with the free May 2020 update (PS4/PS5, Xbox One/Series, PC) · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.