One loop over everything left on Bogano, from the room under the Landing Pad to the Vault hill, then the Vault itself and the walk back to the ship.
Choose Bogano at the Holotable. Cal has the Astrium and every power and BD-1 upgrade the planet asks for, so this trip finishes it: 11 chests, 4 Secrets, the last seed, Oggdo Bogdo and the holomap. The story only wants the Vault, but the loop ends on its hill, so the Vault comes last. The order is under the pad, the Fractured Plain, the plateaus above the Sinkholes, Oggdo Bogdo, Hermit's Abode, the Great Divide, the Refuge, then up through the flooded workshop. If you don't own Lightsaber Throw and Grasping Pull yet, buy them at your next rest: this loop uses both.
BoglingNPC
Location
Bogano · Landing Pad – Leave the ship and follow the spiral path that winds down beneath it to the room with a caged sphere. Force Push the weak wall to the left of the cage and greet the Bogling behind it. He then runs up to the Mantis.
Bogano · Landing Pad – Turn back to the cage. Force Push the sphere up the stone ramp and through the bars, Force Slow it as it rolls back, then go round to its left and push it onto the plate. The cage door opens on the gold chest.
Bogano · Binog Mesa – Walk on from the pad to the first Meditation Point and rest there, which puts the enemies back. Cross the bridge on its right, climb the vines and go left to the amphitheatre, where three Splox wait on the grass. Let them bunch up and throw: one throw kills all three, and if it doesn't, rest and try again.
Bogano · Fractured Plain – Return to the head of the vines, make for the temple and take the ledges to the first zipline, which lands by the locked door. Wall Run the wall facing the Meditation Point there and climb to the plateau above the Sinkholes, keeping out of the hole in it. At the plateau's edge the chest stands on a pillar at the end of a broken metal bridge: double jump along what is left of it.
Bogano · Fractured Plain – From the chest, jump to the curved ledge in front of it and follow it round to the right. The seed is a tall purple flower on the ground near three round holes: let BD-1 scan it.
Bogano · Fractured Plain – Keep following the ledge past the seed to where it ends, across a small gap from a bronze structure. Touch the small white seated statue there.
Bogano · Fractured Plain – Face the statue, jump to the slope ahead of you and follow it up to a round platform. The Force Echo is at the exact middle.
Bogano · Abandoned Workshop – Turn right and jump the gap back to the plateau. Force Pull the rusted bridge in front of you down, cross it, Force Pull the rope on your left and swing over to the next plateau. Three Oggdos roam here, so clear them, then go to the far side: the chest stands before a set of rib bones on the cliff edge, and BD-1 opens it with Scomp Link.
Bogano · Abandoned Workshop – From the Offshore chest, look across the plateau to the second set of rib bones and walk round to them. The chest is behind the bones on the cliff edge, and it may need Scomp Link, which you have. Then drop left into the barbell-shaped room, walk its length and climb the vine wall at the far end back up.
Bogano · Abandoned Workshop – Go back to the hut the rope hangs from. Climb the wall inside it and walk out along the strut: BD-1 offers the scan at the far end.
Bogano · Bogdo Sinkholes – On the way back to the rope, go through the hut it hangs from, climbing the wall inside, and along the strut. Get on the rope and face the rock you crossed from: a fan turns in its side. Swing towards it, jump, and Force Slow the fan before you reach it, then land on the ledge inside and open the chest. If the swing beats you, a double jump from the stone shelf on the left also gets there.
The way to Oggdo Bogdo. Drop from the ledge to the round fan room below and Slow the floor fans if they are running. Leave by the pipes on the far side: climb the vines to their right, jump across and Slow the fans. On the pipes, jump to the one that runs off to the right, then follow the cliff ledge and its pipes to a cave on your right.
Oggdo BogdoBoss
Location
Bogano · Bogdo Sinkholes – Go through the narrow passage into the dark cavern and use your lightsaber as a lamp. Roll back from its lunge and its leap, and when it glows red for the tongue, Force Slow it, step to the side, land two or three hits and back off. For a free opening hit, carry on to the Meditation Point instead, Wall Run up to the plateau and drop through its hole, taking the prompt on the way down.
Legendary BeastsHidden spoiler – activate to revealAchievementMinor spoiler
Location
Bogano · Bogdo Sinkholes – It pops on the fourth kill, so this one finishes it if the other three are dead. If you left a beast behind, the trophy waits for that fight: the Rabid Jotaz is covered again on the next Zeffo landing, and you tick this when it pops. If four are dead and it hasn't popped, look in their lairs again: a beast has been reported back in one, and killing it set the trophy off.
Haxion Brood hunters have been reported in this cavern once Oggdo Bogdo is dead. If one comes and its Tactical Guide entry is still open, kill it on solid ground and scan the body before you move on.
Life Essence: Bogling CorpseUpgrade
Location
Bogano · Bogdo Sinkholes – Walk to the back of the cavern and touch the Bogling's remains.
Bogano · Hermit's Abode – Leave by the passage and go back along the ledge and pipes to the Meditation Point by the locked door. Take the pipe on the left as you face that door and hang from it at the wall to reach Hermit's Abode. Climb the yellow rope, take the doorway beside it to the scrap heap where you scanned The Premonition, and drop through the gap behind the heap into the dark bedroom. Have BD-1 Overcharge the panel on the back wall, then drop into the shallow pit that opens in the floor.
Down to the Great Divide. Leave the bedroom by its narrow doorway into the main room. Climb the yellow rope, follow the ramp to the plateau above the house and ride the zipline over. Once off it, drop to the ledge on your right, swing across the gap on the vine rope, go past the Meditation Point and ride the steep zipline on the far side of that ledge down to a big square rock.
Cal Got Your Tongue?Achievement
Location
Bogano · Great Divide – From the rock, go left to the lone Oggdo at the foot of the vine wall. Lock on, hold Force Pull to draw its tongue out and strike straight away: it doesn't have to be attacking. If it dies first, climb to the Meditation Point above, rest, and come back down. If you already cut a tongue on the plateau, tick this now.
Bogano · Subterranean Refuge – Climb the vines to the Meditation Point. Facing into the cave, drop on the right and go through to the wall where you learned Wall Run. Run it to the back of the area and work up the steep ridged corridor, Wall Run then double jump, over and over: the Force Echo is at the top. If you slip out of the far end, grab the rope there and swing back in.
Bogano · Subterranean Refuge – Don't slide down. Wall Run back along the corridor and jump to the vine, swing to the second vine, then swing left to the wall in the back corner. Run along it and double jump to the ledge and the small room above. When you have it, drop to the floor of the Refuge and go back to the Meditation Point the way you left after learning Wall Run.
If the Mesa is unfinished. If the vines beside the gold chest stopped you in Chapter 1, the Pathfinder Outfit chest and the Binog Mural scan are still open, and this is the stop for them. Facing into the cave from the Meditation Point, Wall Run the wall on its right and carry on to the second ledge, where the Force Echo: Frustration was. Turn round, look up and Force Pull the stone down, climb it to the gold chest's platform and take the vines on the chest's left up to the Mesa. Climb the pale curved slope, go left and drop to the ledge, clear the enemies, and you have the mural ahead and the chest on its right. Turn round and jump off the ledge to land back at the Meditation Point.
Chest: Corundum MaterialCollectible
Location
Bogano · Great Divide – With your back to the Refuge, cross the pipe by the Meditation Point, turn right and Wall Run the metal panel and the rock to the lift tower. Drop to its base, ride up, go left through the narrow pass, turn right at the cliff edge, then climb the vines past the old campfire and the vines inside the round rock. This is the chest you left at the top in Chapter 1: BD-1 opens it with Scomp Link.
This is the plateau for the Databank: The Binog retry. Stand by the seat-like perch near the two chests and look across at the huge creature. The prompt only comes with it in range, so give it a few minutes.
Chest: Z'Gag Wave BD-1 SkinCollectible
Location
Bogano · Great Divide – Ride the lift back to the ground and walk round behind the metal panel you ran along. Force Push the raised bridge there to bring it down and cross. The chest is just to your right on the far side, and BD-1 opens it with Scomp Link.
Bogano · Great Divide – Follow the path on from the bridge to where it splits and go left. Slide down the mud, jump to the rope about halfway and swing up to the narrow ledge. The Force Echo is on the bones at its end.
Bogano · Abandoned Workshop – Head back out and jump onto the mud slide again, then to the vines at its end, which climb to the square rock. Go left, climb the vine wall to the Refuge Meditation Point, cross the pipe, take the Wall Runs and walk behind the panel to the bridge. Cross it, go right at the split this time and drop into the flooded area. Jump to the first platform and dive straight down its side: the chest is against the rock.
Bogano · Abandoned Workshop – Stay under and swim to the far end of the pool. The chest is wedged between the back wall and the rock shaped like a staircase.
Bogano · Abandoned Workshop – Surface and climb the vine wall to the spiral ramp. A short way up, take the first path on the right to a door that BD-1 opens with Scomp Link. The Force Essence is straight ahead as you go in.
Bogano · Abandoned Workshop – Stone figures stand to the left of the door as you came in. Walk round to their front and let BD-1 scan them. If no prompt comes, restart the game and try again: a dead scan has been reported here.
Bogano · Abandoned Workshop – This should pop with that scan. If it doesn't, open Cordova's Journey in the Databank, find the gap in the 19 and go back to the Encrypted Log item it matches.
Bogano · Abandoned Workshop – It is in the upper part of the workshop, behind BD-1's Scomp Link doors. Walk this room and the ramp above it until BD-1 offers a scan.
Up to the Vault. Leave the room and climb the ramp to the next door, which BD-1 opens with Scomp Link. It is a shortcut to the level of the painted wall you scanned in Chapter 1. From there go up past the bones and along the path to the Vault's hill. If you find no way up from that level, go round by the Chapter 1 crossing, all in steps you have already used. Go through the shortcut door on that level, Wall Run on the right to the vines and climb to the plateau, then go back down to the Meditation Point by the locked door. Take the left pipe into Hermit's Abode, climb the yellow rope, follow the ramp to the zipline, and ride it and the steep zipline past the vine rope to the square rock. Go left, climb the vine wall to the Refuge Meditation Point, cross the pipe, take the Wall Runs and ride the lift. At the top, take the zipline, climb the hanging rope and chain the Wall Runs to the Vault's hill.
Holomap 100%: BoganoOther
Location
Bogano · Ancient Vault – At the Meditation Point on the hill, open the holomap and go through the 9 regions against the table below. The percentage counts ground walked, not pickups. If the Abandoned Workshop is short, try the barbell-shaped room below the Lamina Steel chest and the hut's strut; if the Great Divide is short, try the whole mud slide. If only the Ancient Vault is short, look again on the way out, since the Vault isn't open yet. The planet stays open if a gap won't show itself.
Bogano by region: 16 chests and 6 Secrets across the whole planet
Region
Chests
Secrets
Landing Pad
0
1
Fractured Plain
2
0
Bogdo Sinkholes
2
2
Hermit's Abode
2
0
Great Divide
5
0
Subterranean Refuge
0
2
Binog Mesa
1
0
Ancient Vault
0
0
Abandoned Workshop
4
1
Open the VaultHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bogano · Ancient Vault – Rest at the Meditation Point before you go in. Walk through the door, stand in the stone circle in the centre of the room and set the Astrium there.
The vision. Touch the large mirror on the wall to the left of the circle. What follows is a walk with no choices: keep going forward, let each short scene play to its end, touch what the game puts in front of you, climb when the path turns upward, and light your saber when everything goes dark. Touching the mirror at the end brings Cal back to the Vault.
Second Sister (Vault)Hidden spoiler – activate to revealBossMinor spoiler
Location
Bogano · Ancient Vault – Reach for what floats in the centre of the room to start it. Parry her strings to wear down her stamina and hit her once it is gone; dodge her red thrust and her grab, or stop a red attack with Force Push. After about a quarter of her health a prompt comes up: keep answering it until the scene takes over.
Talk to Cere on the MantisHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Bogano · Landing Pad – Leave the Vault, rest at the Meditation Point and go down the hill and along the path, dropping to the painted wall. Pass through the shortcut door, Wall Run on the right to the vines, climb to the plateau and take its zipline and Wall Run to the Fractured Plain. Stormtroopers line the way, but you can run past them. Board the Mantis and talk to Cere.