Out through the warehouse's red door into the forests of Svyatogornyj, then a long sniper duel across Sokrovenno and the tunnel to the long ladder.
This stretch starts on the far side of the warehouse's red door. Svyatogornyj South has no guards and is full of plants: the last two medicinal plants, two mushrooms and the Vine Melon. Svyatogornyj West has a guarded right-hand side and a quiet left path with the last mushroom, and a side trip east reaches a cabin with the M63. To the north, Sokrovenno is one long sniper duel over three areas: catch the parrot, hold the sniper up three times for his camo and win on stamina for his rifle. The Krasnogorje Tunnel then leads to a very long ladder. Bring the Mk22, the Thermal Goggles, Stun Grenades and the Cig Gas Spray, keep to no kills and no alerts, and save with a call to Para-Medic on 140.96 before Sokrovenno. Everything here except the sniper fight's own rewards stays reachable until the drop into Krasnogorje Mountain Base, later in this run.
Area: Svyatogornyj SouthArea
Location
Svyatogornyj · Svyatogornyj South – Go through the warehouse's red door, opened with Key A, and follow the passage beyond out into this forest. Take EVA's call, then save with a call to Para-Medic on 140.96.
Svyatogornyj · Svyatogornyj South – When EVA's call ends, look down to your left: the low grassy plant grows on the ground in the corner by the wall. Cut it with the knife. The Thermal Goggles make the plants here easier to spot.
STYPTIC, a medicinal plant: one of the 48 types for King of the Jungle and one of the four for Just What the Doctor Ordered. Cutting it once is enough.
Kerotan: Svyatogornyj South 1CollectibleMissablePoint of no return
Location
Svyatogornyj · Svyatogornyj South – Take a few steps into the forest and turn round to face the doorway you came out of: the frog sits on the ledge right above it. Shoot it with the Mk22.
Why you can lose it
Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel stay open until the small cliff at the start of Krasnogorje Mountain Base; once you jump down it they are gone for this run. Take it on this pass.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
Svyatogornyj · Svyatogornyj South – It grows at the foot of the tree right beside the Chinese Plantain corner, and at the base of other trees nearby. Cut one with the knife or pick it up.
Why you can lose it
Every place it grows closes at the drop into Krasnogorje Mountain Base. Take it now.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
MUSHROOM F, a mushroom that puts Snake to sleep if eaten: one of the 48 types for King of the Jungle and one of the seven for Fungus Among Us. Holding it once is enough.
Svyatogornyj · Svyatogornyj South – Find the climbable tree in this forest; the mushroom grows on the trunk of the tree just behind it. Cut it off with the knife.
Svyatogornyj · Svyatogornyj South – Head for the slope that climbs out of the area: a vine hangs over the path up, with a few melons on it. Shoot one down with the Mk22 and pick it up; the Thermal Goggles help if you can't see them.
VEGETABLE, one of the 48 types for King of the Jungle. It is not one of the three fruit, so it does nothing for Everything Is in Season. Holding it once is enough.
Svyatogornyj · Svyatogornyj South – Walk on up the path under the melon vine: the tall white-flowered shrub grows on your right. Cut it with the knife. If your medicine pouch is full, use one of what you carry first so it can be picked up.
DISINFECT, a medicinal plant: one of the 48 types for King of the Jungle and one of the four for Just What the Doctor Ordered. Cutting it once is enough.
Just What the Doctor Ordered: all four medicinal plantsAchievement
Location
Svyatogornyj · Svyatogornyj South – It pops when the fourth type goes into your bag, here with the Slav Horehound. If the Amur Kudzu or the Ezo Comfrey from Dremuchij is missing, search this forest's floor with the Thermal Goggles: the Ezo Comfrey grows here too, and the Amur Kudzu may as well.
No Tsuchinoko yet? This forest is a good trap spot
If the Tsuchinoko is still not in your bag, Svyatogornyj South is one of the better places to trap one, since no guards walk here. Catch or tranquilize the other animals first, lay all your Mousetraps, then wait, or step out and back in; release whatever else turns up and try again. Keep it once caught: never eat it or throw it away.
Area: Svyatogornyj WestArea
Location
Svyatogornyj · Svyatogornyj West – Climb the slope under the melon vine and leave Svyatogornyj South to the west. Keep left at the first fork: the guards and a trap are on the right-hand side, and the left path avoids them.
Thick brush with a few guards and traps on its right-hand side. Its left path is quieter and leads on north; its right-hand exit leads east to a cabin.
Food: Ural LuminescentConsumableMissablePoint of no return
Location
Svyatogornyj · Svyatogornyj West – Follow the left path to a stack of logs and stumps by a patch of mud, with a climbable tree nearby. The tiny mushrooms grow at the foot of the trees in the mud; put the Thermal Goggles on to see them, then cut one.
Why you can lose it
Svyatogornyj West is the only place it grows, and it closes at the drop into Krasnogorje Mountain Base. Take it now.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
Svyatogornyj · Svyatogornyj West – It pops as the Ural Luminescent goes into your bag, if the other six are already in it: the Russian Oyster Mushroom, Siberian Ink Cap, Fly Agaric, Russian Glowcap, Spatsa and Baikal Scaly Tooth. A missing Siberian Ink Cap grows at the base of trees in many forest areas.
Kerotan: Svyatogornyj West 1CollectibleMissablePoint of no return
Location
Svyatogornyj · Svyatogornyj West – From the mushrooms, look just to the right of the climbable tree: the frog sits on a small raised ledge there, near a fallen hollow log and a pit trap. Watch your step and shoot it with the Mk22.
Why you can lose it
Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel stay open until the small cliff at the start of Krasnogorje Mountain Base; once you jump down it they are gone for this run. Take it on this pass.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
Svyatogornyj · Svyatogornyj East – Svyatogornyj West has two exits at its far end: take the right-hand (east) one first. Guards patrol the clearing; tranquilize them one at a time or stay low in the grass.
Kerotan: Svyatogornyj East 1CollectibleMissablePoint of no return
Location
Svyatogornyj · Svyatogornyj East – Walk to the cabin at the back of the clearing. The frog sits on a shelf in the bedroom, just inside the cabin's left window: shoot it through the glass with the Mk22, or step inside and hit it.
Why you can lose it
Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel stay open until the small cliff at the start of Krasnogorje Mountain Base; once you jump down it they are gone for this run. Take it on this pass.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
Svyatogornyj · Svyatogornyj East – Go into the cabin and through to the back room: climb over the crate on the left and the gun lies behind it. A trapdoor in that room's floor, reached by crawling beneath the cabin, is another way in. A guard walks the cabin. The cabin also holds suppressors for the Mk22, M1911A1 and XM16E1, TNT and ammo.
Before Sokrovenno: save outside, then take everything in the fight
The sniper fight with The End starts as you walk into Sokrovenno South and runs across Sokrovenno South, West and North. These are gone once he goes down, so take them during the fight: Food: Parrot (catch it before he falls), You Snooze, You Lose and Camo: Moss (sneak up and hold him up three times), Stamina Kill: The End and its reward Weapon: Mosin-Nagant (empty his stamina, never his life), and the two optional extras, Map code for the sniper's position and The long wait (the long wait first, on a spare save). Go back to Svyatogornyj West, save there with a call to 140.96, and play the fight in one sitting: a save made inside Sokrovenno and loaded on a later day changes the fight and can cost his rewards. If a squad of Ocelot soldiers waits here instead of the sniper, the shot at the docks was kept: the Parrot may still sit on its log near the entrance, but the other rows can't be done this run.
Area: Sokrovenno SouthArea
Location
Sokrovenno · Sokrovenno South – From the Svyatogornyj East cabin, walk back into Svyatogornyj West and take its left-hand (north) exit. Go prone as soon as you arrive: the sniper is watching.
The EndHidden spoiler – activate to revealBossMinor spoiler
Location
Sokrovenno · Sokrovenno South – The fight starts as you enter Sokrovenno South; he always begins on the hill to the south. Stay prone in good camouflage and use the Thermal Goggles: he shows as a red shape, his scope glints, and he leaves warm footprints when he moves. If he fires, his spot is marked on the map. Use only the Mk22, Stun Grenades and the Cig Gas Spray on him. The boss trophy pops when he goes down, unless it already popped at the docks.
An aged sniper of the enemy unit who hunts you with tranquilizer rounds across three forest areas. Win on stamina for his rifle, and hold him up three times for his camo first.
The long waitHidden spoiler – activate to revealOtherMissablePoint of no returnMinor spoiler
Location
Sokrovenno · Sokrovenno South – Do this before anything else in Sokrovenno, since reloading undoes what you took here. Keep your Svyatogornyj West save, then save into a different slot now. Quit, move the console's date forward eight days or more and load the new save to watch the scene; a jump of three to seven days only sends you back to the Graniny Gorki lab. Then set the date back and load the Svyatogornyj West save.
Why you can lose it
Only while the fight is on. The fight's end takes this chance with it for the run. Do it first, on a spare save, and reload.
Point of no return
The End goes down and the sniper fight is over: whichever bar ran out decides the reward, and the parrot, the hold-ups and the fight's extras are gone for this run.
A hidden reaction to the console clock: a fight save loaded much later plays a different scene instead of the fight. Only on a spare save, since it costs every reward of this fight.
PC (Steam), Nintendo Switch
The clock reaction is reported on consoles; on this platform it is unconfirmed.
Food: ParrotHidden spoiler – activate to revealConsumableMissablePoint of no returnMinor spoiler
Location
Sokrovenno · Sokrovenno South – As the fight starts, look just ahead and to your right: the parrot perches on a stump or log close by. Tranquilize it with the Mk22 and pick it up. If it flies off, it settles on a log or ledge elsewhere in the three areas, usually near the sniper; the Thermal Goggles help find it.
Why you can lose it
Catch it before The End goes down. The fight's end takes this chance with it for the run.
Point of no return
The End goes down and the sniper fight is over: whichever bar ran out decides the reward, and the parrot, the hold-ups and the fight's extras are gone for this run.
Map code for the sniper's positionHidden spoiler – activate to revealOtherMissablePoint of no returnMinor spoiler
Location
Sokrovenno · Sokrovenno South – During the fight, with the map screen open, press Up twice, Down twice, then Left, Right, Left, Right, then Square and Triangle (the left and top face buttons). His position shows on the map until you close it. It works on Very Easy.
Why you can lose it
Only while the fight is on. The fight's end takes this chance with it for the run.
Point of no return
The End goes down and the sniper fight is over: whichever bar ran out decides the reward, and the parrot, the hold-ups and the fight's extras are gone for this run.
Kerotan: Sokrovenno South 1CollectibleMissablePoint of no return
Location
Sokrovenno · Sokrovenno South – Crawl to the small ammo shed on the west side near the entrance (a spare SVD lies inside if you have none). The frog sits on a ledge just behind the shed. Shoot it with the suppressed Mk22 so the noise doesn't give you away.
Why you can lose it
It can wait until the sniper fight is over, but not past the small cliff at the start of Krasnogorje Mountain Base: once you jump down it, Sokrovenno is gone for this run.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
You Snooze, You LoseHidden spoiler – activate to revealAchievementMissablePoint of no returnMinor spoiler
Location
Sokrovenno · Sokrovenno South – Find him on the south hill with the Thermal Goggles, then circle round to come at him from behind. Walk the last stretch very slowly with the D-pad, since he hears footsteps easily, and with the Mk22 drawn come right up behind him: he gives up and the trophy pops.
Why you can lose it
Only while the fight is on. The fight's end takes this chance with it for the run.
Point of no return
The End goes down and the sniper fight is over: whichever bar ran out decides the reward, and the parrot, the hold-ups and the fight's extras are gone for this run.
Camo: MossHidden spoiler – activate to revealArmorMissablePoint of no returnMinor spoiler
Location
Sokrovenno · Sokrovenno South – Keep him held up: swing your aim off him and back onto his head. He refuses twice; on the third time he drops the camo where he lies. Grab it at once, before he slips away. If he escapes first, track his footprints and sneak up again.
Why you can lose it
Only a hold-up during the fight gives it. The fight's end takes this chance with it for the run.
Point of no return
The End goes down and the sniper fight is over: whichever bar ran out decides the reward, and the parrot, the hold-ups and the fight's extras are gone for this run.
A camouflage uniform for green ground, one of the uniforms for Fashionista. The End gives it up during a hold-up; it is the route to a 100% camo index.
Sokrovenno · Sokrovenno West – Sokrovenno South has two ways on: the one right beside the ammo shed goes to Sokrovenno North; take the other, left-hand one to reach this river. When the sniper moves, his footprints show where he went.
Kerotan: Sokrovenno West 1CollectibleMissablePoint of no return
Location
Sokrovenno · Sokrovenno West – Follow the stream down to its far (south) end, where the water runs out through an opening in the rock: the frog sits in that small cave mouth. Shoot it with the Mk22.
Why you can lose it
It can wait until the sniper fight is over, but not past the small cliff at the start of Krasnogorje Mountain Base: once you jump down it, Sokrovenno is gone for this run.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
Kerotan: Sokrovenno North 1CollectibleMissablePoint of no return
Location
Sokrovenno · Sokrovenno North – Just inside, follow the wall from where you came in to the first tree: the frog sits on the ground at its foot. Shoot it with the Mk22.
Why you can lose it
It can wait until the sniper fight is over, but not past the small cliff at the start of Krasnogorje Mountain Base: once you jump down it, Sokrovenno is gone for this run.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
Each dart he lands keeps draining your stamina, at double speed, until you take it out in the Cure menu; eat often to keep the bar up. If your stamina empties, you wake up back at the Graniny Gorki lab and have to walk all the way here again. When he throws a flash bomb, turn away from it. Low on stamina, he may stop to call on the forest, and the screen's colours change while he does: that is your moment to find and hit him, because left alone he recovers nearly all of it. He also dozes off now and then, which gives free shots. If you reload, you start again at Svyatogornyj West with this fight's pickups undone: before his last stamina point, check that the Parrot and Camo: Moss are in your bag and the three Sokrovenno Kerotans are hit.
Stamina Kill: The EndHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Sokrovenno · Sokrovenno North – After the hold-ups, put Mk22 darts into his head and turn away from his flash bomb. When he runs, follow his footprints, then stop him with a Stun Grenade and hit him with the Cig Gas Spray or more Mk22 headshots while he is down. Repeat at each new hiding place until his stamina runs out. Never use a lethal weapon on him.
Why you can lose it
The fight's end is the only chance: a lethal win leaves no rifle. If his life bar is falling, reload your Svyatogornyj West save and fight again. That reload undoes everything since: catch the Parrot again, hold him up three more times for the Moss camo (the hold-up trophy stays), and shoot Kerotan: Sokrovenno South 1, Kerotan: Sokrovenno West 1 and Kerotan: Sokrovenno North 1 again if you had hit them.
Point of no return
The End goes down and the sniper fight is over: whichever bar ran out decides the reward, and the parrot, the hold-ups and the fight's extras are gone for this run.
Weapon: Mosin-NagantHidden spoiler – activate to revealWeaponMissablePoint of no returnMinor spoiler
Location
Sokrovenno · Sokrovenno North – After the closing scene you stand in Sokrovenno North. The rifle lies just below you: drop off the ledge to the left past a tree and pick it up before you go anywhere else.
Why you can lose it
Only a stamina win leaves it. Pick it up as soon as the fight is over.
Point of no return
The End goes down and the sniper fight is over: whichever bar ran out decides the reward, and the parrot, the hold-ups and the fight's extras are gone for this run.
The End's rifle, which fires tranquilizer rounds: one of the weapon types for With All Guns Blazing and the main tool for the later stamina kills. It is not kept into a new game.
Sokrovenno · Sokrovenno North – Now the fight is over, put on Camo: Moss and the Woodland face paint you started with, and lie prone on a green, mossy patch of ground in Sokrovenno. The index climbs to 100% and the trophy pops.
Krasnogorje · Krasnogorje Tunnel – With the sniper beaten, the vines over the mine shaft at the far end of Sokrovenno North draw back. Walk in. This is a good place to save with a call to 140.96.
Kerotan: Krasnogorje Tunnel 1CollectibleMissablePoint of no return
Location
Krasnogorje · Krasnogorje Tunnel – Walk along the tunnel toward the ladder, keeping to the left-hand (west) wall. By the second light, the frog sits on the ground behind a support pillar; turn round once you pass it to see it. Shoot it with the Mk22.
Why you can lose it
Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel stay open until the small cliff at the start of Krasnogorje Mountain Base; once you jump down it they are gone for this run. Take it on this pass.
Point of no return
Jumping off the low cliff where Krasnogorje Mountain Base begins. The caves, Ponizovje, Graniny Gorki, Svyatogornyj, Sokrovenno and the Krasnogorje Tunnel are closed for the rest of this run.
Krasnogorje · Krasnogorje Tunnel – Take the ladder at the north end of the tunnel and keep climbing; the vocal theme plays as you go. Wear the Moss camo for the climb: it helps your stamina recover. At the top you come out at the foot of the mountains.