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Run 1: Groznyj Grad Sewers to Tikhogornyj

From the guardhouse in Groznyj Grad Southeast across the base to the sewers, down the river and north to the cave behind the Tikhogornyj waterfall.

This stretch starts where the scenes after the West Wing leave you. Get out of the guardhouse in Groznyj Grad Southeast and across the base to the sewer grate in the Northwest sector without a single alert, follow the sewers to the river and walk the river all the way to its end. From there, go north through Tikhogornyj to the cave behind the waterfall, where EVA meets you with Key C and the C3. Before you climb the ladder out of that cave, catch the Tsuchinoko again and take the Kabuki face paint, two Kerotans and Cardboard Box B. Everything from Tikhogornyj on closes at the ladder.

Let every scene after the West Wing play

The scenes after the West Wing hold one of the six hidden first-person views for Snake Eyes, Hidden view: the guardhouse scene, and it can only be seen while they play. Don't skip any of them. The cue and the R2 (or L2) hold are in the callout before the West Wing door, in the previous section.

Area: Groznyj Grad Southeast GuardhouseHidden spoiler – activate to revealAreaMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – You don't walk in: the scenes after the West Wing bring you here, to a room off the corridor. If you held the first-person button through Ocelot's exit (the hidden view row below), save with a call to Para-Medic on 140.96 once you have control. If you missed that moment, don't save: reload the West Wing corridor save and watch the scenes again.
Summary
The building in Groznyj Grad Southeast with a small guard office by the entrance and a corridor of rooms behind it. This stretch starts inside it.
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Hidden view: the guardhouse sceneHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – Near the end of the scene, Ocelot has a last word and turns to walk out. Press and hold the first-person view button (R1 on PlayStation) from that line until he is through the door: The Boss mirrors his hand gesture as he goes. Let the scene end by itself.
Why you can lose it
It can be seen only while this scene plays. If you missed it, don't save: reload the save you made in the West Wing corridor and watch the scenes again.
Point of no return
The scenes after the West Wing end and you have control in the guardhouse. The hidden view in them is gone for this run.
Summary
The second of the six hidden first-person views for Snake Eyes. It shows only while the long scene inside the guardhouse plays.
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Weapon: Single Action ArmyHidden spoiler – activate to revealWeaponMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – It is already in your inventory when you get control in the guardhouse room; there is nothing to pick up. It starts empty: its bullets lie on the way out, by the parked vehicles in Groznyj Grad Northeast and Northwest and at the start of the sewers.
Summary
A six-shot revolver, one of the weapon types for With All Guns Blazing. It is your only gun until the waterfall.
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Weapon: ForkHidden spoiler – activate to revealWeaponMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – It lies in the guardhouse room with you; pick it up. Keep it away from the guard: it stabs like the knife, so it can kill, and it allows no CQC holds.
Summary
A fork: the tool for what is buried in your body, a weak stabbing weapon, and the last weapon type With All Guns Blazing needs in this run.
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With All Guns BlazingAchievement
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – It pops the moment the Fork is in your inventory, as long as every earlier weapon type is there too, the Scorpion from the East Wing included. If it stays silent, a weapon type is missing. The M63 has a second copy in the Groznyj Grad Northwest armory, on your way out; most others can only come back in a later run that passes their spot.
Summary
The trophy for holding every type of weapon. In this run the Fork is the last one it waits for.
Trophies
  • Bronze · PlayStationWith All Guns Blazing
  • Achievement · XboxWith All Guns Blazing
  • Achievement · SteamWith All Guns Blazing
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Use the Fork in the Cure screenHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – Open the Cure screen, choose the Fork and use it on the transmitter in your back, then on the bullet in your leg, which leaves you a Fake Death Pill. Do both before you open the door: left in, the transmitter brings an Ocelot Unit ambush in Tikhogornyj, a gunfight a no-alert run can't afford.
Summary
A tracking transmitter sits in your back and a bullet holding a Fake Death Pill in your leg. With the transmitter cut out, no enemy squad lies in wait for you in Tikhogornyj.
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The guard's mealsHidden spoiler – activate to revealOtherMissablePoint of no returnMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – Each time the guard pushes a meal in through the hole in the door, pick it up and throw it back out through the hole. After the third one he chats about his family, shows a photo with 144.75 written on the back (hold R1 to read it) and hands over your Cig Gas Spray. Being fed can also send him dashing off to the restroom.
Why you can lose it
It works only while you are shut in. Once you open the door, the meals stop for this run.
Point of no return
Opening the guardhouse room's door and stepping out into the corridor.
Summary
A gag with the guard on your door: return his meals and he opens up about his family. It also gets your Cig Gas Spray back.
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JohnnyHidden spoiler – activate to revealNPCMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – He walks the corridor outside your room and stops at the door to look in or to pass a meal through; wait one round and he comes by.
Summary
The guard on your door, a nod to a guard from an earlier game in the series. Meeting him is all there is to this row.
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Before you open the door

Opening the door ends the optional The guard's meals for this run, and the route treats it as the deadline for Use the Fork in the Cure screen (do it first, or an ambush may wait in Tikhogornyj). Plan the way out before you start: once the guard is down you have a short time before he wakes and calls an alert, so take the north office on your way to the outside door and keep moving.

The guardhouse doorHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – Put the guard out first. To get your Cig Gas Spray back, pick up each meal he pushes in through the hole in the door and throw it back out; after the third he returns the spray. Spray him with it when he looks in through the hole, then dial 144.75 on the Radio and the door unlocks. Without the spray, spin Snake on the Cure screen until he throws up, and knock the guard down by hand the moment he steps in to check. Shake his body for Smoke Grenades, then move fast: he soon wakes and raises an alert.
Summary
Open the door with a Radio frequency and put the guard to sleep without an alert. You have no camouflage now, so timing is everything.
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Missed the guardhouse Kerotan?

If Kerotan: Groznyj Grad Southeast Guardhouse 1 didn't count on your first walk through Southeast, it still sits under the desk in the small north office by this building's entrance: from your room's door turn right, then left. With no bullets yet, throw one of the guard's Smoke Grenades so the grenade itself strikes it, but only while the guard is still out cold. Otherwise you can come back for it with your guns later in this run, until the fourth C3 goes on in the hangar.

CameraHidden spoiler – activate to revealItemMissablePoint of no returnMinor spoiler
Location
Groznyj Grad · Groznyj Grad Southeast Guardhouse – It lies in the far right corner of the same north office. Take it only while the guard is still out; some players report it lies here only on Normal or harder, and a finished run unlocks one anyway.
Why you can lose it
Take it before you leave the guardhouse. The route counts it as gone once you drop from the sewer outfall into the river.
Point of no return
Running into the light at the end of the Groznyj Grad Sewers and dropping from the outfall into the river.
Summary
A stills camera for taking photos. No trophy needs it.
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Sneak from the guardhouse to the Northwest sewer grateHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Groznyj Grad · Groznyj Grad Northwest – Save on 140.96 before you step outside. A guard stands close by in Southeast, and this is the hardest stretch: at once throw away whatever Snake is holding, ready a Smoke Grenade and keep it primed (a primed grenade silences your footsteps), and run right past the guard to the crawlspace. It has to be quick and may take a few tries; reload if you are seen. Then cross into Groznyj Grad Northeast and run west along its south wall to the door into Northwest. There, work north past the rows of tanks to the open wire gate under the walkway, blinding the dog and its guards with Smoke Grenades, then crawl under the big red pipes and drop through the open manhole. Grab the revolver bullets by the parked vehicles on the way.
Summary
A sneak across Groznyj Grad with no camouflage and no gear to the open manhole in the Northwest sector. An alert here breaks the run's no-alert trophies.
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Area: Groznyj Grad SewersArea
Location
Groznyj Grad · Groznyj Grad Sewers – The manhole in Northwest drops you down here. Save with a call to Para-Medic on 140.96 and take the revolver bullets near where you land. Follow the main channel north, turn left then right, dive through the flooded stretch and climb the ladder out, then go up the steps on the right, crawl through the gap at the far end, turn left and head for the light.
Summary
The drains under Groznyj Grad: walkways, crawlspaces and one short swim, ending at an outfall over the river. No guards, and the only area of the game without a Kerotan.
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Before the light at the end of the sewers

Running into the light ends the sewers with a one-way drop from the outfall into the river, and Groznyj Grad is out of reach until you climb back up from the cave behind the Tikhogornyj waterfall. Treat the optional Camera in the guardhouse's north office as lost after this drop. The guardhouse Kerotan is not: Groznyj Grad stays open for it until the fourth C3 goes on in the hangar.

Walk the whole river for the Spirit camo

The river is The Sorrow's fight. It has no stamina kill, but it has a reward: walk all the way to the end before you fall there, and Camo: Spirit comes back with your kit. Drown, or let the ghosts and the blasts finish you, and the fight ends with nothing: Walk the River to Its End is lost. Save in the sewers first, so a failed walk can be reloaded and tried again.

The SorrowHidden spoiler – activate to revealBossMinor spoiler
Location
Tikhogornyj · The river below the sewers – The drop from the outfall starts it. Wade downstream, stepping around the ghosts that come at you and moving left or right when he fires a blast; with no kills in this run, only the four bosses you have already beaten walk among them. At the far end, touch the body in the water: Snake dies, and you must open the menu and take the Revival Pill in his tooth before the continue screen runs out.
Summary
A boss you can't hurt and don't need to: walk a river full of ghosts to its end and come back from the dead. No stamina kill; the reward comes from the walk.
Trophies
  • Bronze · PlayStationRiver of Pain
  • Achievement · XboxRiver of Pain
  • Achievement · SteamRiver of Pain
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Walk the River to Its EndHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Tikhogornyj · The river below the sewers – Keep walking until you reach the body at the far end, touch it, then take the Revival Pill the moment Snake falls. Don't swim for it and don't let yourself drown: a ghost pulls you under, and the fight ends without the camo.
Why you can lose it
The fight is the only chance: drowning or dying before the end finishes it with no camo. If that happens, reload your sewer save and walk it again.
Point of no return
The river ends: you revive, and Tikhogornyj loads. Whatever the walk earned is settled.
Summary
Reaching the end of the river on foot, then reviving, is what earns the Spirit camo.
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Area: TikhogornyjArea
Location
Tikhogornyj · Tikhogornyj – After the river you come to on the bank of the stream at the south end, by the dam. Walk north up the stream toward the waterfall; with the transmitter out, nobody is waiting for you.
Summary
A quiet forest river with a dam of logs at its south end and a waterfall at its north end. The cave behind the waterfall is where you are heading.
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Kerotan: Tikhogornyj 1CollectibleMissablePoint of no return
Location
Tikhogornyj · Tikhogornyj – Turn round as you come to after the river: the frog sits in front of the dam of logs at the stream's south end. Shoot it with the Single Action Army. If you have no bullets for it, come back for it with the Mk22 after the meeting at the waterfall.
Why you can lose it
Tikhogornyj and the cave behind its waterfall close for this run once you climb the ladder in the ladder room at the end of the cave. Take it before you climb.
Point of no return
Climbing the ladder in Tikhogornyj: Behind Waterfall up into Groznyj Grad Northwest. Tikhogornyj and the river are closed for the rest of this run.
Summary
One of the 64 Kerotans. Shoot or hit it to count it; all 64 give a trophy and help toward Stealth, and this route takes every one in run 1.
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Area: Tikhogornyj: Behind WaterfallArea
Location
Tikhogornyj · Tikhogornyj: Behind Waterfall – At the north end of Tikhogornyj, walk into the waterfall and through it into the cave behind. EVA is waiting just inside.
Summary
A cave and a tunnel behind the waterfall, ending in a room with a ladder up to Groznyj Grad Northwest.
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Meet EVA behind the waterfallHidden spoiler – activate to revealQuest stepMinor spoiler
Location
Tikhogornyj · Tikhogornyj: Behind Waterfall – The meeting plays as you step into the cave. When it ends, check your weapons and items: the Mk22, your camouflage and the rest are back. Save here with a call to Para-Medic on 140.96.
Summary
EVA hands back your weapons and equipment, along with Key C and the C3 for the hangar.
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Camo: SpiritHidden spoiler – activate to revealArmorMissablePoint of no returnMinor spoiler
Location
Tikhogornyj · Tikhogornyj: Behind Waterfall – Nothing to pick up: after a full river walk it is already in your camouflage list when the meeting ends. Open the list and check it is there.
Why you can lose it
It is handed over only after a full river walk. Check your camouflage list before you climb the ladder in the ladder room at the end of the cave.
Point of no return
Climbing the ladder in Tikhogornyj: Behind Waterfall up into Groznyj Grad Northwest. Tikhogornyj and the river are closed for the rest of this run.
Summary
A uniform that hides the sound of your footsteps and lets you drain stamina from a held enemy. One of the uniforms for Fashionista; it comes only from walking The Sorrow's river to its end.
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Catch the Tsuchinoko againQuest stepMissablePoint of no return
Location
Tikhogornyj · Tikhogornyj – Step back out through the waterfall and look along the bank on your left: it crawls about near a tree just past the pool. You can see it now, so no trap is needed: put it to sleep with the Mk22 or the EZ Gun and pick it up. From here to the credits, never eat it or throw it away.
Why you can lose it
It is here only until you climb the ladder in the ladder room at the end of the cave, and only if one was caught earlier in the run. Catch it before you climb.
Point of no return
Climbing the ladder in Tikhogornyj: Behind Waterfall up into Groznyj Grad Northwest. Tikhogornyj and the river are closed for the rest of this run.
Summary
The Tsuchinoko you caught earlier in the run turns up outside the waterfall. A live one in your bag when the run ends gives the Infinity Face Paint and Fit For a King.
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Face Paint: KabukiArmorMissablePoint of no return
Location
Tikhogornyj · Tikhogornyj – Dive into the pool at the foot of the waterfall, right in front of the cave: the paint lies on the bottom.
Why you can lose it
Tikhogornyj and the cave behind its waterfall close for this run once you climb the ladder in the ladder room at the end of the cave. Take it before you climb.
Point of no return
Climbing the ladder in Tikhogornyj: Behind Waterfall up into Groznyj Grad Northwest. Tikhogornyj and the river are closed for the rest of this run.
Summary
A theatrical face paint, one of the paints for Only Skin Deep. This pool is its only spot, and it appears only after the meeting.
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Cardboard Box BItemMissablePoint of no return
Location
Tikhogornyj · Tikhogornyj: Behind Waterfall – From the pool, go back through the waterfall and past EVA's cave, and follow the tunnel to its end: the box lies just before the doorway into the ladder room.
Why you can lose it
It lies only in this tunnel, which closes once you climb the ladder in the ladder room.
Point of no return
Climbing the ladder in Tikhogornyj: Behind Waterfall up into Groznyj Grad Northwest. Tikhogornyj and the river are closed for the rest of this run.
Summary
A cardboard box labelled for the Weapons Lab. Worn in the back of a Groznyj Grad truck, it gets you driven across the base.
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Kerotan: Tikhogornyj Behind Waterfall 1CollectibleMissablePoint of no return
Location
Tikhogornyj · Tikhogornyj: Behind Waterfall – Go back through the waterfall and follow the tunnel past EVA's cave to the ladder room at its end. Before you touch the ladder, look up at the pipes on the wall facing it (south-west of the ladder): the frog sits on one of them. Shoot it with the Mk22.
Why you can lose it
Tikhogornyj and the cave behind its waterfall close for this run once you climb the ladder in the ladder room at the end of the cave. Take it before you climb.
Point of no return
Climbing the ladder in Tikhogornyj: Behind Waterfall up into Groznyj Grad Northwest. Tikhogornyj and the river are closed for the rest of this run.
Summary
One of the 64 Kerotans. Shoot or hit it to count it; all 64 give a trophy and help toward Stealth, and this route takes every one in run 1.
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About this guide

Two runs. Run 1 on Very Easy takes everything: all 64 Kerotans, all 48 food types, every camouflage, face paint and weapon, the boss rewards and the hidden views, with no kills and no alerts. Run 2 on Extreme, started as a new game, is the FOXHOUND run: under five hours, no special items, few saves and almost no damage. The Screenplay Book trophy is earned from the launcher menu, outside the runs.

Last verified: Nov 13, 2026 · Patch Master Collection Vol. 1 (PS4/PS5, Xbox Series, Switch, PC Steam), latest patch · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.