Lock Pick: Yard PorchItemMissablePoint of no return
- Location
- Yard · Courtyard – Step out of the Main Hall door you opened with the three Dog's Heads and go down the porch steps. The pick sits in a small pot on the steps; a pot on the far side holds a herb.
- Why you can lose it
- The Yard closes for this run once both keycards open the Testing Area gate in the Yard, so take it on this visit.
- Point of no return
- Both keycards go into the Testing Area gate in the Yard. The Main House, the Processing Area, the Yard and Trailer, the Old House and the Greenhouse stay behind for the rest of this run.
- Summary
- A Lock Pick opens one locked drawer or toolbox and breaks. Two locked boxes wait in this section.