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Resident Evil 7 biohazard: Resident Evil 7 biohazard 100% Completion Guide

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End of Zoe: Extreme Challenge and Joe Must Die

After the Normal clear: one Extreme Challenge on a short replay, then the whole route again on Joe Must Die, where every save costs a Cassette Tape.

Two more plays finish End of Zoe. First a short replay on Normal for one Extreme Challenge, which you can quit as soon as the trophy pops. Then a full play on Joe Must Die, the hardest setting: same route, same recorders, tougher enemies and traps, and a Cassette Tape spent on every save. Weapons are fine on both, since The Only Guns You Need is already done. The files and effigies were all taken on the Normal play and aren't listed again.

Fastest Man in the SwampAchievementDLC: End Of Zoe
Location
Joe's House · Any area – From the End of Zoe menu, start a new game on Normal: after a clear, timed challenges appear, each asking you to reach the end of an area before its timer runs out, with the limits listed in the Stats menu. Pick one you can beat and use spears and Stake Bombs freely, but leave the AMG-78a in the item box, since it (like the later AMG-Dual) makes the timer run faster. Quit the replay once the trophy pops.
Requires
Summary
Trophy for beating the timer on one Extreme Challenge.
PlayStation 5
On PS5 this trophy didn't carry over from PS4 save data until the update of 30 August 2022. If you moved over a save that had already earned it, open the End of Zoe menu to make it pop.
Trophies
  • Bronze · PlayStationFastest Man in the Swamp
  • Achievement · XboxFastest Man in the Swamp
  • Achievement · SteamFastest Man in the Swamp
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Start End of Zoe on Joe Must Die (saves cost Cassette Tapes)Quest stepDLC: End Of Zoe
Location
Joe's House · Joe's House – From the End of Zoe menu, start a new game on Joe Must Die. Play the route of section 16: the 12 recorders and 4 item boxes are where they were, and the box now holds the AMG-78a from the Normal clear, so take it from the Joe's House shelter before you set out.
Requires
Summary
The hardest setting, open after a Normal clear; every save uses up one Cassette Tape.
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Save only before the hard fights

Joe Must Die has just 17 Cassette Tapes lying around, and a save without one isn't possible. Spend them before the Swamp Man fights, the cemetery and the final fight rather than at every recorder you pass.

What Joe Must Die changes

Throwing Knives are added along the route, as a new thrown weapon. The fights are harder, and there are more traps: a pressure-pad bomb sits in the Paddle Boat 1F air duct, just east of where the Champion Effigy lies, and a Double Blade Molded takes the place of the ceiling ambush in the first Quarantine Area 2 house. The effigies are in their Normal spots, except the one by the church lamppost, which isn't there.

Joe Must Die Cassette Tapes, in walking order
WhereTapesSpot
Base boat house3On the small metal shelves by the south door, with the recorder.
Base swamp, raised dock1In the hand of the dead gator on the wooden platform on the east side.
Paddle Boat deck1Atop a wooden barrel at the deck's east side.
Paddle Boat 2F, north stairwell1On the inner window ledge along the north side of the passage.
Paddle Boat synthesizer platform1On the metal bench with the recorder.
Quarantine Area 1 shed2On the cardboard boxes beside the table with the recorder.
Quarantine Area 1 lake1On the big fallen log in the lake's north-west corner.
Quarantine Area 2, central pool1On a crossbeam under the walkway on the pool's south side, below the part with the stairs.
Quarantine Area 2, third stilted cabin1Lying on the couch at the centre of the cabin.
Church save shack1On the table with the recorder.
Quarantine Area 2 path1In the leftmost of the breakable crates where the path ends to the east.
Old House shack2On the bench with the recorder.
Yard military tent1On the small metal shelves with the recorder.
Cassette Tapes: Joe Must Die spots (13 spots, 17 tapes)ConsumableDLC: End Of Zoe
Location
Joe's House · Along the route – Pick them up as you pass each spot in the table above, from the Base boat house to the Yard tent; most lie beside a recorder. Each area closes behind you, as on Normal, so take each spot's tapes as you pass. Tick this row once you have the Yard tent's tape.
Summary
The tapes that pay for saving on Joe Must Die; there are only these until the clear.
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King of the SwampAchievementDLC: End Of Zoe
Location
Baker Estate · Credits – Play the whole route to the Main House fight on Joe Must Die and walk up to Zoe after it; the trophy pops as the run ends. The clear also puts the AMG-Dual and 50 Cassette Tapes in the item box for later plays.
Summary
Trophy for finishing End of Zoe on Joe Must Die.
Trophies
  • Gold · PlayStationKing of the Swamp
  • Achievement · XboxKing of the Swamp
  • Achievement · SteamKing of the Swamp
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About this guide

Three runs of the main game: a full run on Normal for every collectible, a fast run on Easy under four hours with few Item Box openings and few First Aid Meds, then Madhouse with its own coin layout. Runs 1 and 2 take different serum choices, as the guide says. The four DLC are separate modes from the main menu, playable at any time. Each area closes behind you as the story moves on, so take everything before each point of no return.

Last verified: Nov 10, 2026 · Patch Latest patch (PS4, PS5, Xbox One, Xbox Series, PC on Steam), with all four DLC · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.