| Guest House I | Big Gun I (attack up); Hard Body I (defence up) | Clairvoyance (shows where useful items are) | Time Recovery α I (more time bonus per hit) | Infighter (much stronger melee, much weaker defence) |
| Testing Area I | A skill that makes enemies stagger more easily (level I) | A skill for faster reloads | Time Recovery β I (more time bonus per hit) | Masochist (time bonus whenever you are hurt) |
| Main House I | A skill for more health (level I) | Speeder I (faster, weaker defence) | Golden Crowbar (weapon: sets enemies alight) | Regenerate (health returns while you stand still) |
| Guest House II | Big Gun II (much more attack, much slower reloads); Hard Body II (much more defence, enemies stagger much less) | Circular Saw (weapon) | Time Recovery α II (much more time bonus, much slower movement) | A skill for a stronger guard |
| Testing Area II | The stagger skill at level II (enemies stagger far more, much less health) | A skill that makes you much faster when near death | Time Recovery β II (much more time bonus, much slower movement) | Infinity (unlimited reloads, much smaller time bonus) |
| Main House II | The health skill at level II (much more health, much less attack) | Speeder II (much faster, much weaker defence) | A skill that makes you much stronger when near death | Gold Blaster (weapon: a ray gun with no ammo limit) |