When Otacon accepts all four pictures, the closing scenes play and the Tanker is closed for this run. Check that you hold every one of these first. Dog tags (Normal): Aft Deck, guard 1; Aft Deck, guard 2; Aft Deck, guard 3; Deck A, Crew's Quarters, guard 1; Deck A, Crew's Lounge, guard 1; Deck A, Crew's Lounge, guard 2; Deck A, Crew's Lounge, guard 3; Deck B, Crew's Quarters, guard 1; Deck B, Crew's Quarters, guard 2; Deck C, Crew's Quarters, guard 1; Deck C or D, extra guard; Deck C or D, late guard; Deck D, storeroom stairs guard; Olga; Navigational Deck Wing guard; Engine Room, guard 1; Engine Room, guard 2; Engine Room, guard 3; Engine Room, guard 4; Engine Room, guard 5; Engine Room, guard 6; Engine Room, guard 7; Deck 2, Port, guard 1; Deck 2, Port, guard 2; Deck 2, Port, guard 3; Hold No. 1, projector marine; Hold No. 1, south-west marine; Hold No. 1, upper-level marine; Hold No. 3, second-floor marine; Hold No. 3, dozing marine; Hold No. 3, marine by the camera; Hold No. 2, projector marine; Hold No. 2, left-side marine. Gear: Chaff Grenade (Tanker); Stun Grenade (Tanker); Grenade (Tanker); Empty Magazine (Tanker); Thermal Goggles (Tanker); Box 1 (Tanker, Deck-D food store); Wet Box. Trophies and photos: Weapon Completionist: Tanker; Call Otacon pressed against the locker poster; Photograph the marine in his underwear; Photograph the ghost slide in Hold No. 2; Upload the extra photos before the RAY set. Optional extras: Otacon's save proverbs; Photo: pin-up posters; Locker call to Otacon; Shoot the action figure; Photo: action figure or male poster; Projector gag. A Normal tag missed here comes back only by replaying the Tanker on Normal from the clear save after the credits, and a missed trophy only on another Tanker run; neither is on this route.