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Ashina Outskirts: the Gate Path

The first stretch of the Outskirts: the Shinobi Arts tree, General Kawarada, the first tool, the first Memorial Mob and the bell charm for Hirata Estate.
Young Lord's Bell CharmKey itemMissablePoint of no return
Location
Ashina Outskirts · Wrecked house between Outskirts Wall - Gate Path and Stairway
Why you can lose it
One wiki says that if the charm is still with her when the Divine Dragon falls, she is found dead and Hirata Estate stays shut for the rest of the cycle. Take it on this first pass.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
In a wrecked house between the Gate Path and Stairway idols, an old woman takes Wolf for her son and gives him the charm. It opens Hirata Estate at the temple's Kind-faced Buddha.
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Hirata Estate: first visit

Into the Hirata memory for three tool items and Enshin's bead. Everything here stays in this memory, so clear it.
Flame VentItemMissablePoint of no return
Location
Hirata Estate · Past the Estate Path idol
Why you can lose it
A forum report says the first Hirata memory can't be entered again once the Father's Bell Charm is offered, and nothing from Hirata ever turns up in the Offering Box, so take it on a first-memory visit.
Point of no return
Offering the Father's Bell Charm at the Kind-faced Buddha. By a single forum report the first Hirata memory then closes for the rest of the cycle, so whatever is still in it is treated as lost: the three tool materials, Enshin's, Juzou's and the hidden-wall beads, and Harunaga's Floating Passage Text.
Summary
Past the Estate Path idol, the Flame Barrel sits in a bonfire with enemies around it. Clear them, take it and give it to the Sculptor.
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Loaded AxeItemMissablePoint of no return
Location
Hirata Estate · Small shrine past the Flame Barrel
Why you can lose it
A forum report says the first Hirata memory can't be entered again once the Father's Bell Charm is offered, and nothing from Hirata ever turns up in the Offering Box, so take it on a first-memory visit.
Point of no return
Offering the Father's Bell Charm at the Kind-faced Buddha. By a single forum report the first Hirata memory then closes for the rest of the cycle, so whatever is still in it is treated as lost: the three tool materials, Enshin's, Juzou's and the hidden-wall beads, and Harunaga's Floating Passage Text.
Summary
Further on from the Flame Barrel, two soldiers chat in front of a small shrine; the Shinobi Axe of the Monkey is inside. Take it to the Sculptor.
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Mist RavenItemMissablePoint of no return
Location
Hirata Estate · Hidden pagoda off the Bamboo Thicket Slope idol
Why you can lose it
A forum report says the first Hirata memory can't be entered again once the Father's Bell Charm is offered, and nothing from Hirata ever turns up in the Offering Box, so take it on a first-memory visit.
Point of no return
Offering the Father's Bell Charm at the Kind-faced Buddha. By a single forum report the first Hirata memory then closes for the rest of the cycle, so whatever is still in it is treated as lost: the three tool materials, Enshin's, Juzou's and the hidden-wall beads, and Harunaga's Floating Passage Text.
Summary
From the Bamboo Thicket Slope idol, swim, grapple and wall-jump your way to a hidden pagoda; the Mist Raven's Feathers are inside. Hand them to the Sculptor.
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Prayer Bead: Shinobi Hunter Enshin of MisenUpgradeMissablePoint of no return
Location
Hirata Estate · Bamboo Thicket Slope
Why you can lose it
A forum report says the first Hirata memory can't be entered again once the Father's Bell Charm is offered, and nothing from Hirata ever turns up in the Offering Box, so take it on a first-memory visit.
Point of no return
Offering the Father's Bell Charm at the Kind-faced Buddha. By a single forum report the first Hirata memory then closes for the rest of the cycle, so whatever is still in it is treated as lost: the three tool materials, Enshin's, Juzou's and the hidden-wall beads, and Harunaga's Floating Passage Text.
Summary
This mini-boss guards the Bamboo Thicket Slope. Beat him for his Prayer Bead.
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Hirata Estate: the Hidden Temple and Lady Butterfly

Back into the Hirata memory for the Hidden Temple Key, Juzou, a hidden bead, Harunaga's text and Lady Butterfly. Clear all of it this cycle.
Prayer Bead: Juzou the DrunkardUpgradeMissablePoint of no return
Location
Hirata Estate · Main Hall courtyard
Why you can lose it
A forum report says the first Hirata memory can't be entered again once the Father's Bell Charm is offered, and Hirata items never go to the Offering Box. Only one site says so, so treat it as a hard deadline.
Point of no return
Offering the Father's Bell Charm at the Kind-faced Buddha. By a single forum report the first Hirata memory then closes for the rest of the cycle, so whatever is still in it is treated as lost: the three tool materials, Enshin's, Juzou's and the hidden-wall beads, and Harunaga's Floating Passage Text.
Summary
Juzou holds the Main Hall courtyard. Speak to Nogami Gensai nearby first and he joins the fight.
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Prayer Bead: Hirata hidden wallUpgradeMissablePoint of no return
Location
Hirata Estate · Corridor before the Audience Chamber
Why you can lose it
A forum report says the first Hirata memory can't be entered again once the Father's Bell Charm is offered, and Hirata items never go to the Offering Box. Only one site says so, so treat it as a hard deadline.
Point of no return
Offering the Father's Bell Charm at the Kind-faced Buddha. By a single forum report the first Hirata memory then closes for the rest of the cycle, so whatever is still in it is treated as lost: the three tool materials, Enshin's, Juzou's and the hidden-wall beads, and Harunaga's Floating Passage Text.
Summary
On the bandit-patrolled corridor before the Hirata Audience Chamber, a hanging scroll marks a hidden wall with a chest behind it.
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Floating PassageSkillMissablePoint of no return
Location
Hirata Estate · Pot Noble Harunaga, Dragonspring
Why you can lose it
Harunaga's shop sits inside the first Hirata memory, which a forum report says closes once the Father's Bell Charm is offered. Pot Noble Koremori can sell it later only if he inherits Harunaga's stock, so buy it now.
Point of no return
Offering the Father's Bell Charm at the Kind-faced Buddha. By a single forum report the first Hirata memory then closes for the rest of the cycle, so whatever is still in it is treated as lost: the three tool materials, Enshin's, Juzou's and the hidden-wall beads, and Harunaga's Floating Passage Text.
Summary
Buy the Floating Passage Text from Pot Noble Harunaga for 5 Treasure Carp Scales; it teaches this combat art and later unlocks Spiral Cloud Passage. The text carries into NG+.
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Inosuke NogamiQuest stepMissablePoint of no return
Location
Hirata Estate · Before the Hidden Temple
Why you can lose it
Beating Lady Butterfly kills his mother, and Inosuke dies at her side on the next visit, so the Snap Seed is gone.
Point of no return
Defeating Lady Butterfly. Inosuke's mother dies, Inosuke follows on the next visit, and his Snap Seed is lost.
Summary
Just before Lady Butterfly, talk to Inosuke for a Snap Seed. He gives it once, and only before the fight.
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Ashina Castle: the gate and the grounds

Break through the Blazing Bull, finish the Tengu's rat job for the Ashina Arts, then work the castle grounds: Fujioka, the Gatehouse Key, Matsumoto, the Badger's shop and Anayama's question.
Fujioka the Info BrokerQuest stepMissablePoint of no return
Location
Ashina Castle · Ashina Castle idol
Why you can lose it
Once Genichiro falls, Fujioka leaves for the Dilapidated Temple on his own, and no site says whether the memo is still offered after that move.
Point of no return
Beating Genichiro on the castle tower roof and then hearing Isshin name the Mortal Blade. It is a soft lock: Fujioka moves to the Dilapidated Temple by himself (whether his Nightjar Beacon Memo is still offered is unknown), the Tengu moves to the Great Serpent Shrine, and the Main Hall monk's Holy Chapter: Infested ends up at the bottom of the Temple Grounds pond, where the Return cycle collects it. Sources place the monk's cutoff anywhere from the kill to the Isshin talk, so treat the kill as the line.
Summary
He hides to the right of the Ashina Castle idol, past the samurai; clear the enemies he mentions and come back for the Nightjar Beacon Memo. Sources name different targets (the samurai, or the Nightjars on the rooftops), so clear both.
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Ashina Reservoir: the revisit

Back where the game began: two mini-boss beads, the Loaded Spear from the gatehouse with its upgrades, and Jinzaemon on the wall above the well.
Loaded SpearItemMissablePoint of no return
Location
Ashina Reservoir · Gatehouse
Why you can lose it
GameWith and PowerPyx say the gatehouse area is shut off once the castle is first invaded. Fandom only moves the Horn to the Offering Box after the Divine Dragon; sources disagree, so the guide uses the earlier deadline.
Point of no return
Picking up the Lotus of the Palace with the Shelter Stone and the Mortal Blade already held. Sources split on the exact trigger (the second ingredient, both ingredients plus the Mortal Blade, or the Corrupted Monk and Guardian Ape kills), so the route arrives with all of them done. Every Ashina Castle idol except Abandoned Dungeon Entrance drops off the travel list until it is walked to again; Matsumoto and Saze leave and their beads go to the Offering Box (Fandom 1,500 sen each; Fextralife 2,200 for Matsumoto, and no fallback for Saze); the Anti-air Deathblow Text moves to the box at 2,200; and the Tengu leaves the Great Serpent Shrine. By the strictest reading the Reservoir gatehouse, and the Loaded Spear's material in its chest, are shut off too.
Summary
Unlock the Reservoir gatehouse with the Gatehouse Key, take Gyoubu's Broken Horn from its chest and give it to the Sculptor. Do it on this visit, before the castle is invaded.
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Ashina Castle: the Upper Tower and Genichiro

Loot the Upper Tower, take Sabimaru and Jinsuke Saze's bead, then beat Genichiro on the tower roof and hear Isshin and Kuro out for the Gun Fort Shrine Key.
Prayer Bead: Ashina Elite - Jinsuke SazeUpgradeMissablePoint of no return
Location
Ashina Castle · Upper Tower - Ashina Dojo
Why you can lose it
Sources disagree on a fallback: Fandom sends the bead to the Offering Box after the first invasion, Fextralife names none, so the guide treats it as lost then.
Point of no return
Picking up the Lotus of the Palace with the Shelter Stone and the Mortal Blade already held. Sources split on the exact trigger (the second ingredient, both ingredients plus the Mortal Blade, or the Corrupted Monk and Guardian Ape kills), so the route arrives with all of them done. Every Ashina Castle idol except Abandoned Dungeon Entrance drops off the travel list until it is walked to again; Matsumoto and Saze leave and their beads go to the Offering Box (Fandom 1,500 sen each; Fextralife 2,200 for Matsumoto, and no fallback for Saze); the Anti-air Deathblow Text moves to the box at 2,200; and the Tengu leaves the Great Serpent Shrine. By the strictest reading the Reservoir gatehouse, and the Loaded Spear's material in its chest, are shut off too.
Summary
He holds the Upper Tower - Ashina Dojo; beat him for his bead. Fandom moves it to the Offering Box (1,500 sen) if he is gone by the first invasion, but Fextralife names no fallback, so don't leave him.
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The diving sweep and Kuro's wish

With Mibu Breathing, dive for two beads and the Red Carp Eyes, finish Doujun's red-eyed line, then take the Mortal Blade and the Shelter Stone to Kuro and Emma for the first Purification steps.
Kuro's resolveHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Ashina Castle · Upper Tower - Kuro's Room
Why you can lose it
Fandom's Hirata Estate page closes this talk once the Great Shinobi Owl is beaten; Fextralife, PowerPyx and Fandom's Purification page allow it until the Divine Dragon. The guide takes the earlier deadline.
Point of no return
Choosing Break the Iron Code and beating the Great Shinobi Owl. By the strictest reading (Fandom's Hirata Estate page; Fextralife, PowerPyx and Fandom's Purification page allow until the Divine Dragon) this closes Kuro's eavesdrop and Emma's agreement. It also shuts the Shura branch for this cycle: the Emma and Isshin Ashina fights, One Mind and the Shura ending wait for cycle 4.
Summary
With the Mortal Blade and the Shelter Stone, talk to Kuro until he repeats, then eavesdrop by the incense burner (behind the statue, against the left wall), resting and repeating until he says he will do what must be done. Only Fandom's Father's Bell page says one ingredient is enough, so make sure Kuro's line comes before you move on.
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Emma: Kuro must not dieHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Ashina Castle · Castle Tower Lookout
Why you can lose it
Same disputed deadline as Kuro's talk: before the Great Shinobi Owl on Fandom's Hirata Estate page, before the Divine Dragon on Fextralife and Fandom's Purification page. The guide takes the Owl.
Point of no return
Choosing Break the Iron Code and beating the Great Shinobi Owl. By the strictest reading (Fandom's Hirata Estate page; Fextralife, PowerPyx and Fandom's Purification page allow until the Divine Dragon) this closes Kuro's eavesdrop and Emma's agreement. It also shuts the Shura branch for this cycle: the Emma and Isshin Ashina fights, One Mind and the Shura ending wait for cycle 4.
Summary
Rest once Kuro has spoken; Emma then stands at the top of the stairs by the Castle Tower Lookout. Talk to her and agree that Kuro must not die.
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Before the first invasion

One last check of everything the first invasion moves or closes, then the Lotus of the Palace: the pickup that sends the Interior Ministry into Ashina Castle.

Ashina Castle invaded: the Owl's choice

Walk the invaded castle to wake its idols, beat the three new mini-bosses, then meet the Owl on the tower roof and Break the Iron Code. His Aromatic Branch completes Kuro's incense and opens the way to Fountainhead Palace.

Emma's secret

Before going on to Fountainhead, follow Emma from Tomoe's Note to the Old Grave and back to the temple, and leave with the Father's Bell Charm. Every step must be done before the Divine Dragon dies.
Emma: Tomoe's NoteHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Ashina Castle
Why you can lose it
Emma's Purification steps cannot be done once the Divine Dragon is beaten (Fandom, PowerPyx).
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
With the Owl dead, talk to Emma and she gives you Tomoe's Note. Afterwards she waits at the Old Grave.
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Emma at the Old GraveHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Ashina Castle · Old Grave idol
Why you can lose it
Part of the same chain, which closes when the Divine Dragon falls (Fandom, PowerPyx).
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
Find her by the two fenced graves to the left of the Old Grave idol and talk to her. She then goes back to the Dilapidated Temple.
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Emma and the SculptorHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Dilapidated Temple · Behind the temple
Why you can lose it
Part of the same chain, which closes when the Divine Dragon falls (Fandom, PowerPyx).
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
At the Dilapidated Temple, go round the back and eavesdrop on Emma talking with the Sculptor. Then speak to Emma and ask about what you overheard and what she is keeping from you.
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Father's Bell CharmKey itemMissablePoint of no return
Location
Dilapidated Temple
Why you can lose it
Fandom and PowerPyx: the charm must be in hand before the Divine Dragon is beaten, or the Purification ending and everything in the second Hirata memory is lost for the cycle.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
Emma's answer to your questions. Offered at the temple's Buddha it opens the second Hirata Estate memory, the next section.
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Hirata Estate: the Father's Bell memory

Offer Emma's Father's Bell Charm at the Buddha only once the first Hirata memory is fully cleared, then work through the burning estate: two mini-boss beads, then Owl (Father) for his Memory and the Aromatic Flower.
Offer the Father's Bell CharmHidden spoiler – activate to revealQuest stepMissablePoint of no returnMinor spoiler
Location
Dilapidated Temple · Kind-faced Buddha
Why you can lose it
Fandom's Purification page wants the whole Father's Bell line finished before the Divine Dragon dies; Fextralife and PowerPyx allow later. The guide takes the earlier deadline.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
At the Dilapidated Temple, offer the charm at the Kind-faced Buddha with Lady Butterfly already beaten. You arrive on the bridge just past the Bamboo Thicket Slope idol.
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Prayer Bead: Lone Shadow Masanaga (Hirata)UpgradeMissablePoint of no return
Location
Hirata Estate · End of the Bamboo Thicket Slope
Why you can lose it
These fights exist only in the Father's Bell memory, and Fandom says the beads never reach the Offering Box. Fextralife, PowerPyx and Fandom's charm page let the memory wait until the last talk with Kuro, but Fandom's Purification page wants it done before the Divine Dragon, so the guide uses that deadline.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
Lone Shadow Masanaga the Spear-Bearer waits at the end of the Bamboo Thicket Slope, in the burning courtyard. Beat him for the bead; this one has no Offering Box fallback.
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Prayer Bead: Juzou the Drunkard (rematch)UpgradeMissablePoint of no return
Location
Hirata Estate · Hirata Estate - Main Hall
Why you can lose it
These fights exist only in the Father's Bell memory, and Fandom says the beads never reach the Offering Box. Fextralife, PowerPyx and Fandom's charm page let the memory wait until the last talk with Kuro, but Fandom's Purification page wants it done before the Divine Dragon, so the guide uses that deadline.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
Juzou is back at the Main Hall in this memory. Beat him a second time for another bead, which also never goes to the Offering Box.
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Owl (Father)Hidden spoiler – activate to revealBossMissablePoint of no returnMajor spoiler
Location
Hirata Estate · Hirata Estate - Hidden Temple
Why you can lose it
These fights exist only in the Father's Bell memory, and Fandom says the beads never reach the Offering Box. Fextralife, PowerPyx and Fandom's charm page let the memory wait until the last talk with Kuro, but Fandom's Purification page wants it done before the Divine Dragon, so the guide uses that deadline.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
He waits in the Hidden Temple, where Lady Butterfly stood in the first memory. Beating him unlocks Father Surpassed and drops his Memory and the Aromatic Flower.
Trophies
  • Achievement · SteamFather Surpassed
  • Achievement · XboxFather Surpassed
  • Bronze · PlayStationFather Surpassed
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Memory: Foster FatherHidden spoiler – activate to revealUpgradeMissablePoint of no returnMajor spoiler
Location
Hirata Estate · Hirata Estate - Hidden Temple
Why you can lose it
These fights exist only in the Father's Bell memory, and Fandom says the beads never reach the Offering Box. Fextralife, PowerPyx and Fandom's charm page let the memory wait until the last talk with Kuro, but Fandom's Purification page wants it done before the Divine Dragon, so the guide uses that deadline.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
Owl (Father)'s drop. Use it at a Sculptor's Idol for +1 Attack Power.
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Aromatic FlowerHidden spoiler – activate to revealKey itemMissablePoint of no returnMajor spoiler
Location
Hirata Estate · Hirata Estate - Hidden Temple
Why you can lose it
These fights exist only in the Father's Bell memory, and Fandom says the beads never reach the Offering Box. Fextralife, PowerPyx and Fandom's charm page let the memory wait until the last talk with Kuro, but Fandom's Purification page wants it done before the Divine Dragon, so the guide uses that deadline.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
Owl (Father) also drops the Aromatic Flower, the item the Purification ending needs. Keep it until you hand it to Kuro with the Divine Dragon's Tears after the final boss.
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Fountainhead Palace

Ride the Wedding Cave palanquin up to Fountainhead: the True Corrupted Monk, three beads, the last Gourd Seed and four Lapis Lazuli. Spend scales with Koremori, feed his Truly Precious Bait to the Great Colored Carp, and build the first two Lazulite upgrades.
Head Priest of Mibu VillageHidden spoiler – activate to revealQuest stepMissablePoint of no returnMajor spoiler
Location
Ashina Depths · Mibu Village, house before the Corrupted Monk
Why you can lose it
No site says whether Mibu Village can still be reached once the Divine Dragon falls, so finish this before then.
Point of no return
Beating the Divine Dragon. Every step up to the Father's Bell Charm must be done by then (Fandom and PowerPyx); Fandom's Purification page wants the Hirata fights done too, while Fextralife and Fandom's charm page let them wait, so the route clears them first. The Young Lord's Bell Charm is gone if not yet taken (Fandom only). Rice for Kuro and, by the strictest reading, the rest of the Return chain close (cycle 2's business). Kawarada, Tenzen, Shikibu and the castle Masanaga leave, their beads and Kawarada's seed going to the Offering Box (2,200 sen; Fandom's seed page says 2,400); Isshin dies and his Sake talk goes with him.
Summary
Back in Mibu Village, slip under the porch of the house before the Corrupted Monk's arena through the rotating panel and give the Head Priest the Water for Dragonspring Sake. After a reload he is a red-robed noble, and killing him then drops 5 Treasure Carp Scales.
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Before the Divine Dragon

Run the deadline checklist and hand Emma the last Gourd Seed, then pray at the Sanctuary idol for the Divine Dragon: its Tears are the key to every ending but Shura, and its death sets Ashina on fire.

Ashina set ablaze

Take the Secret Passage Key from Emma, then sweep the burning castle, Outskirts and Reservoir: three new mini-bosses with the last beads, the Demon of Hatred, and three farewells that last only until NG+.
Emma: the Recovery CharmHidden spoiler – activate to revealQuest stepMissablePoint of no returnMajor spoiler
Location
Ashina Castle · Upper Tower - Kuro's Room
Why you can lose it
Emma's offer belongs to this cycle's final invasion; entering NG+ resets her.
Point of no return
Starting cycle 2 (NG+), from the post-credits prompt or the Dilapidated Temple idol. Everything this cycle has not finished is gone with its world: the Badger's balloon, Anayama's Promissory Note, Emma's Recovery Charm and the Offering Box stock. Mibu Breathing, the Mortal Blade and the Mortal Draw arts are re-earned; Attack Power, Vitality, Posture, gourd uses, tools, upgrades, other skills, sen, skill points and unspent Treasure Carp Scales carry over.
Summary
If no one ever needed curing of Dragonrot, Emma now hands over the Recovery Charm and a Dragon's Blood Droplet without any blood sample. If you already had them from her cure, tick this off.
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Blackhat Badger: the Mibu Pilgrimage BalloonHidden spoiler – activate to revealQuest stepMissablePoint of no returnMajor spoiler
Location
Ashina Castle · Near the Badger's old house
Why you can lose it
He is found only during this cycle's final invasion; NG+ resets the world before you can come back.
Point of no return
Starting cycle 2 (NG+), from the post-credits prompt or the Dilapidated Temple idol. Everything this cycle has not finished is gone with its world: the Badger's balloon, Anayama's Promissory Note, Emma's Recovery Charm and the Offering Box stock. Mibu Breathing, the Mortal Blade and the Mortal Draw arts are re-earned; Attack Power, Vitality, Posture, gourd uses, tools, upgrades, other skills, sen, skill points and unspent Treasure Carp Scales carry over.
Summary
He sits dying against a tree near his old house below the Old Grave idol, by the lowest cannon tower. Talk to him, then hold interact on his body for the balloon (GamerGuides rests once in between).
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Anayama: the Promissory NoteHidden spoiler – activate to revealQuest stepMissablePoint of no returnMajor spoiler
Location
Ashina Outskirts · Beyond the gate, final invasion
Why you can lose it
He sells the note only while dying in this cycle's final invasion, and dies right after.
Point of no return
Starting cycle 2 (NG+), from the post-credits prompt or the Dilapidated Temple idol. Everything this cycle has not finished is gone with its world: the Badger's balloon, Anayama's Promissory Note, Emma's Recovery Charm and the Offering Box stock. Mibu Breathing, the Mortal Blade and the Mortal Draw arts are re-earned; Attack Power, Vitality, Posture, gourd uses, tools, upgrades, other skills, sen, skill points and unspent Treasure Carp Scales carry over.
Summary
With Kotaro sent to him (section 11), Anayama is met one last time beyond the gate in the burning Outskirts; Kotaro is dead, and the only thing for sale is the Promissory Note for 1 sen. Buy it: it takes 10% off merchant prices (not upgrades) and stays with you into NG+.
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The Sword Saint and Purification

Through the secret passage to the silvergrass field: Genichiro, Way of Tomoe for Bloodsmoke, then Isshin, the Sword Saint. Finish the cycle's leftovers, give Kuro the Aromatic Flower and the Tears, and only then step into NG+.

Cycle 2 (NG+): Return

Replay the story with the Divine Child's chain woven in: Rice for Kuro, both Holy Chapters, the two serpent viscera and the Frozen Tears, all before the Divine Dragon. Send Kotaro to the Halls, give Jinzaemon his own ending, build the last two Lazulite upgrades, and hand Kuro the Frozen Tears for Return.
Jinzaemon at the ReservoirHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Ashina Reservoir · Wall above the well
Why you can lose it
Beating O'Rin of the Water before he has been met and has reached the Water Mill turns him hostile with no reward; Fandom alone adds that he must be started before the Divine Dragon.
Point of no return
Beating O'Rin of the Water before Jinzaemon has reached the Water Mill path and been spoken to. His Reservoir and Water Mill steps are gone for the cycle, and with them Jinza's Jizo Statue.
Summary
Once the castle opens the Reservoir, find Jinzaemon on the wall above the well and talk to him. This cycle he must not be lured to Doujun, so pick nothing about the Abandoned Dungeon.
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Kotaro (Halls branch)Hidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Tree right of the first idol
Why you can lose it
Any other branch closes this one for the cycle: the Red and White Pinwheel, sending him to Anayama or Doujun, or abducting him before he holds the White Pinwheel.
Point of no return
Giving Kotaro the Red and White Pinwheel, sending him to Anayama or Doujun, or using Divine Abduction on him before he has the White Pinwheel. The Halls branch and its Taro Persimmon are gone for the cycle.
Summary
Take the White Pinwheel from the top of a jump-climb wall below the cliff before the Armored Warrior, then give it to Kotaro under the tree right of the first Senpou idol. Give him nothing else.
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The Divine Child's RiceHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Inner Sanctum
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
Ask the Divine Child for Rice, use it (eat it or give it to the old woman), leave Senpou Temple and come back, then ask again; a rest alone doesn't reset her. Repeat until she grows tired and then falls ill.
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Cure the Divine ChildHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Inner Sanctum
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
Give the sick Divine Child the Taro Persimmon, then ask for rice once more to receive Rice for Kuro. Any Persimmon cures her, but the Taro one gives her unique lines.
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Rice for KuroHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Ashina Castle · Upper Tower - Kuro's Room
Why you can lose it
Fextralife, Fandom and GamerGuides agree Rice for Kuro must reach Kuro before the Divine Dragon falls, or Return is gone for the cycle.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
Give Rice for Kuro to Kuro in his room, rest, and talk again for 2 Sweet Rice Balls.
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Jinzaemon at the Water MillHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Ashina Depths · Mibu Village - Water Mill
Why you can lose it
Beating O'Rin before this talk turns him hostile and leaves no reward.
Point of no return
Beating O'Rin of the Water before Jinzaemon has reached the Water Mill path and been spoken to. His Reservoir and Water Mill steps are gone for the cycle, and with them Jinza's Jizo Statue.
Summary
He now sits by the path below O'Rin of the Water. Talk to him before you fight her.
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Holy Chapter: InfestedHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Temple Grounds pond
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
With Mibu Breathing back, dive to the bottom of the Temple Grounds pond in Senpou for the book. The Main Hall monk only hands it over early in the cycle and only after the old woman on the castle bridge sends you, so the pond is the sure way.
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The Divine Child: Holy Chapter: InfestedHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Inner Sanctum
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
Tell the Divine Child about Kuro, give her the Holy Chapter: Infested, and rest. She moves to the Halls of Illusion (the portal in the water across from the Inner Sanctum) and asks for a high Senpou priest.
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Holy Chapter: Dragon's ReturnHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Cave beside the Main Hall
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
Loot the dead monk at the end of the cave beside the Main Hall; he holds nothing until the step above is done. Rest, then hand the book to the Divine Child back in the Inner Sanctum.
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Fresh Serpent VisceraHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Sunken Valley · Sunken Valley Cavern
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
Use Puppeteer Ninjutsu on the rat at the Senpou kite and fly across to the Sunken Valley Cavern idol, then plunge onto the Great Serpent's head. Its trophy came in cycle 1, so only the viscera is new.
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Dried Serpent VisceraHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Sunken Valley · Sunken Valley Passage, past the Toxic Memorial Mob
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
In Sunken Valley Passage, go past the Toxic Memorial Mob to the shrine in the cave beyond him. Puppeteer a monkey there to draw the second serpent away while you take the viscera.
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The Divine Child: both visceraHidden spoiler – activate to revealQuest stepMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Inner Sanctum
Why you can lose it
Fandom and PowerPyx want the whole Divine Child chain done before the Divine Dragon; Fextralife lets the late steps wait, so the guide uses the earlier deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
Give the Divine Child both viscera, rest, and eavesdrop on her. The old woman then dies near the Inner Sanctum shortcut door; she leaves nothing.
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Frozen TearsHidden spoiler – activate to revealKey itemMissablePoint of no returnNG+1Major spoiler
Location
Senpou Temple, Mt. Kongo · Inner Sanctum
Why you can lose it
Disputed: Fextralife lets the Tears wait until the last talk with Kuro, but Fandom and PowerPyx want them before the Divine Dragon, so the guide uses that deadline.
Point of no return
Beating the Divine Dragon in cycle 2. Rice for Kuro can no longer be given (Fextralife, Fandom, GamerGuides); Fandom and PowerPyx close every other step of the Divine Child's chain and the Frozen Tears with it, while Fextralife lets the Tears wait (disputed; the guide takes the earlier deadline).
Summary
With the Owl dead and the incense lit, the Divine Child's doors open; talk to her for the Frozen Tears. From now on her rice requests give Fine Snow.
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Cycle 4 (NG+3): Shura

The short Shura run: play to the first invasion, then obey the Iron Code this time, and beat Emma and Isshin Ashina. Those two fights finish every main boss on the save, and the Shura ending brings the last trophies with it.

About this guide

Expect a hard action game built on parrying, with no difficulty setting and bosses that take practice. The route runs four playthroughs, one per ending, and enemies grow tougher each cycle.

Last verified: Oct 30, 2026 · Patch 1.06 · 0 community corrections shipped

Unofficial fan guide. Not affiliated with the publisher.